15L Bonusbent(Axis) vs King_Nothing-(Allies + 12)


  • Naa, det blev lidt kedeligt. Tyskland kommer nok ikke til at goere den store forskel.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 mech_infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                6 infantry moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Samara
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Tobruk to Egypt

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs


  • Jeg er 99 % sikker paa, at jeg gaar all-in med den japanske kejserlige flaade. Du kan jo taenke over, hvorvidt du vil lade the aussies scramble. Jeg formoder, at det er det, du vil  :roll:


  • Jeg haaber at naa turen i dag. Har snydt lidt og forberedt mig mentalt paa turen og det faretruende endelige nederlag.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                3 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Burma to India
                6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from Philippines to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 42 Sea Zone to 46 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese


  • Scramble orders og OOL New Guinea.


  • lavede lige en lille NCM med edit.

    edit rus6 bent.tsvg


  • Ganske beskeden edit.


  • Men min save staar ved magt. Taber jeg klart med Japan nu, er spillet slut, saa vi kan lave edits hvis jeg vinder jo.


  • Dovenskaben laenge leve  :-)


  • ahh, taber klart med Japan. Ja jeg glemte vist en blokker der nordom. Dumme harbor, havde endda set den sydom og blokket der. Oh well, lidt for sent at komme i tanke om nu


  • nej, jeg vrøvler, den er sat rigtigt.


  • Jeg ved ikke, hvad den blokerer for, men den er der  :-)


  • Jeg mangler stadig scramble orders og OOL som skrevet inden din edit  :-)


  • ah, den havde jeg slet ikke set. Jeg er så vågen


  • Jeg har ikke ramt nogen paa New Guinea, saa du har selvfoelgelig lov at vente med at udtale dig om den del :-)


  • der skal scrambles, og max dmg begge steder


  • Maks dmg… det er klart, men er det max defense paa New Guinea, du saa mener, hehe


  • Jeg har faaet et hit paa New Guinea i foerste runde. Hvad vil du miste, inf eller bomber?

    Jeg formoder du mente bomber foer…


  • yeps, max damage. Lige et spørgsmål, må man tage carrier hits som angriber selvom det gør at ens fly ikke kan lande?

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