9a0ae815-f09a-48b6-81ec-fe13a985e2d7-triplea_42139_1mas.tsvg
Seawolf (Allies + 11 bid) vs Inno (Axis) 42 2E Round 4
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Sinkiang to Szechwan
4 armour and 3 infantry moved from Anhwei to Szechwan
2 armour moved from Manchuria to Szechwan
1 artillery and 1 infantry moved from Kwangtung to Szechwan
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.
1 armour moved from Manchuria to Szechwan
1 transport moved from 61 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
4 fighters moved from 36 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour moved from 61 Sea Zone to Kwangtung
2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 4 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Italy to Germany
2 fighters moved from Burma to French Indo-China Thailand
2 fighters moved from Burma to SzechwanPlace Units - Japanese
2 armour placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
4 infantry placed in Japan
2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Japan
1 infantry placed in East Indies
1 fighter placed in Japan
Japanese undo move 5.
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 destroyer and 4 transports
51 Sea Zone : 1 infantry and 1 transport
61 Sea Zone : 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
East Indies : 1 factory
Eastern Australia : 1 flag
French Indo-China Thailand : 1 artillery, 2 fighters and 6 infantry
French Madagascar : 1 flag
Germany : 3 fighters
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory, 1 fighter and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Kwangtung : 2 armour, 1 artillery, 1 factory and 3 infantry
Manchuria : 2 armour and 1 factory
New Zealand : 1 flag
Rhodesia : 1 flag
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 10 armour, 8 artilleries, 3 fighters and 14 infantry
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 19 / 24
Germans : 21 / 31
British : 39 / 41
Japanese : 48 / 48
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 bomber moved from Caucasus to Germany
2 fighters moved from 8 Sea Zone to Northwestern Europe
4 fighters moved from Belorussia to Northwestern EuropeCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,3 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Northwestern Europe
Americans attack with 6 fighters
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters in Northwestern Europe, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Germans lost in Northwestern Europe
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
4 artilleries moved from Eastern Canada to 10 Sea Zone
1 aaGun and 4 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
1 aaGun moved from United Kingdom to 8 Sea Zone
2 artilleries moved from United Kingdom to 8 Sea Zone
9 infantry moved from United Kingdom to 8 Sea Zone
2 aaGuns, 6 artilleries and 13 infantry moved from 8 Sea Zone to France
5 fighters moved from Northwestern Europe to France
2 fighters moved from Eastern United States to 8 Sea Zone
2 artilleries and 7 infantry moved from Karelia S.S.R. to Baltic States
5 armour, 21 artilleries and 17 infantry moved from Belorussia to Baltic States
2 bombers moved from Germany to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 carrier and 1 destroyer moved from 56 Sea Zone to 58 Sea ZonePlace Units - Americans
6 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
58 Sea Zone : 1 carrier and 1 destroyer
Alaska : 1 infantry
Baltic States : 5 armour, 23 artilleries and 24 infantry
Eastern United States : 6 artilleries, 1 factory and 6 infantry
Finland : 1 flag
France : 2 aaGuns, 6 artilleries, 5 fighters and 13 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 4 bombers
West Russia : 1 flag
Western Canada : 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 19 / 24
Germans : 21 / 31
British : 39 / 41
Japanese : 48 / 48
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to NovosibirskCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Novosibirsk
2 armour, 2 artilleries and 6 infantry moved from Russia to Novosibirsk
1 artillery moved from Caucasus to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 10 armour, 8 artilleries, 2 fighters and 23 infantry
Russia : 1 artillery, 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 19 / 31
British : 39 / 41
Japanese : 45 / 48
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 27 PUs;
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Kazakh S.S.R.
9 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
1 fighter moved from Germany to PolandCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 bomber owned by the Germans lost in Kazakh S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Ukraine S.S.R.
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Ukraine S.S.R., round 2 : 1/9 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 1 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 3 fighters and 1 infantry in Poland, round 2 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Poland, round 2 : 0/2 hits
1 artillery owned by the British lost in Poland
Germans roll dice for 3 fighters and 1 infantry in Poland, round 3 : 3/4 hits
British roll dice for 1 armour in Poland, round 3 : 0/1 hits
1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
2 armour moved from Bulgaria Romania to Ukraine S.S.R.
1 aaGun moved from Bulgaria Romania to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
3 fighters moved from Poland to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Italy to Germany
1 aaGun moved from Germany to Bulgaria Romania
9 infantry moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Bulgaria Romania
1 battleship moved from 36 Sea Zone to 60 Sea ZonePlace Units - Germans
1 armour and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria Romania: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria Romania: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 23 PUs; end with 23 PUs totalTerritory Summary for Germans :
60 Sea Zone : 1 battleship
Bulgaria Romania : 1 aaGun, 1 artillery, 3 fighters and 10 infantry
Germany : 1 aaGun, 1 armour, 1 factory and 19 infantry
Italy : 1 factory
Poland : 1 infantry
Ukraine S.S.R. : 1 aaGun, 5 armour and 9 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 23 / 23
British : 37 / 41
Japanese : 45 / 48
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from Baltic States to Poland
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from Germans
2 infantry moved from France to Italy
British take Italy from Germans
4 artilleries moved from France to Italy
5 fighters moved from Caucasus to Poland
1 infantry moved from India to Burma
4 fighters moved from India to BurmaCombat - British
Battle in Poland
British attack with 2 artilleries and 5 fighters
Germans defend with 1 infantry
British roll dice for 2 artilleries and 5 fighters in Poland, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
British win, taking Poland from Germans with 2 artilleries and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 artilleries moved from United Kingdom to 8 Sea Zone
4 infantry moved from United Kingdom to 8 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
5 fighters moved from Poland to Caucasus
2 fighters moved from Burma to India
2 fighters moved from Burma to IndiaPlace Units - British
3 armour placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 46 PUs totalTerritory Summary for British :
5 Sea Zone : 1 cruiser and 4 transports
29 Sea Zone : 1 submarine
Algeria : 1 flag
Baltic States : 1 flag
Belorussia : 1 flag
Burma : 1 infantry
Caucasus : 5 fighters
France : 1 flag
India : 1 aaGun, 4 armour, 3 artilleries, 1 factory, 4 fighters and 5 infantry
Italy : 1 flag, 4 artilleries, 1 factory and 2 infantry
Karelia S.S.R. : 4 artilleries and 4 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Poland : 1 flag, 2 artilleries
United Kingdom : 1 aaGun, 1 bomber, 1 factory and 1 fighterProduction/PUs Summary :
Russians : 21 / 23
Germans : 16 / 23
British : 45 / 46
Japanese : 44 / 48
Americans : 42 / 42 -
Look like my bomber’s last mission also failed….Good job on the defence and attack! There seems to be no way Japan can get to Moscow in time.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Persia
Japanese take Persia from British
2 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Szechwan to Evenki National Okrug
3 fighters moved from Germany to 5 Sea Zone
1 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from French Indo-China Thailand to BurmaCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 3 fighters
British defend with 1 cruiser and 4 transports
Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 4 transports in 5 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 5 Sea Zone
4 transports owned by the British lost in 5 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 40
Casualties for British: 1 cruiser and 4 transports
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
10 armour moved from Szechwan to Persia
3 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
2 armour moved from Kwangtung to Szechwan
1 fighter moved from Evenki National Okrug to Szechwan
2 armour moved from Manchuria to Szechwan
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
2 fighters moved from Burma to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Szechwan
3 fighters moved from 5 Sea Zone to Bulgaria Romania
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea ZonePlace Units - Japanese
2 armour placed in Manchuria
2 armour placed in Kwangtung
1 bomber placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 4 fighters and 4 transports
61 Sea Zone : 3 transports
Anhwei : 1 flag
Bulgaria Romania : 3 fighters
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
East Indies : 1 factory
Eastern Australia : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
French Madagascar : 1 flag
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 2 armour, 1 factory and 6 infantry
Manchuria : 2 armour, 1 bomber and 1 factory
New Zealand : 1 flag
Persia : 1 flag, 10 armour, 1 artillery and 5 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 4 armour, 9 artilleries, 2 fighters and 14 infantry
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 18 / 23
Germans : 16 / 23
British : 43 / 46
Japanese : 50 / 50
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 6 PUs;Combat Move - Americans
6 artilleries, 5 fighters and 13 infantry moved from France to Germany
5 armour, 23 artilleries and 24 infantry moved from Baltic States to Germany
4 bombers moved from United Kingdom to Germany
2 fighters moved from 8 Sea Zone to GermanyCombat - Americans
Battle in Germany
Americans attack with 5 armour, 29 artilleries, 4 bombers, 7 fighters and 37 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 19 infantry
AA fire in Germany : 2/3 hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 5 armour, 29 artilleries, 4 bombers, 5 fighters and 37 infantry in Germany, round 2 : 30/80 hits
Germans roll dice for 1 aaGun, 1 armour and 19 infantry in Germany, round 2 : 8/20 hits
1 aaGun owned by the Germans, 8 infantry owned by the Americans, 19 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
Americans captures 23PUs while taking Germans capital
Americans win, taking Germany from Germans with 5 armour, 29 artilleries, 4 bombers, 5 fighters and 29 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 1 armour and 19 infantry
Casualties for Americans: 2 fighters and 8 infantryNon Combat Move - Americans
5 fighters moved from Germany to Caucasus
4 bombers moved from Germany to Caucasus
2 aaGuns moved from France to Germany
6 artilleries and 6 infantry moved from Eastern United States to Central United States
1 infantry moved from Western Canada to Alaska
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 11 transports moved from 8 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 58 Sea Zone to 56 Sea ZonePlace Units - Americans
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 80 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 11 transports
56 Sea Zone : 1 carrier and 1 destroyer
Alaska : 2 infantry
Caucasus : 4 bombers and 5 fighters
Central United States : 6 artilleries and 6 infantry
Eastern United States : 1 factory
Finland : 1 flag
Germany : 1 flag, 2 aaGuns, 5 armour, 29 artilleries, 1 factory and 29 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
West Russia : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 18 / 23
Germans : 6 / 0
British : 43 / 46
Japanese : 50 / 50
Americans : 51 / 80 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Novosibirsk to Kazakh S.S.R.Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Sinkiang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
10 armour moved from Novosibirsk to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to Caucasus
1 artillery moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 10 armour, 2 artilleries, 1 factory, 2 fighters and 13 infantry
Evenki National Okrug : 1 artillery and 2 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 6 artilleries and 17 infantry
Russia : 2 artilleries, 1 factory and 1 infantry
Sinkiang : 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 6 / 0
British : 43 / 46
Japanese : 46 / 50
Americans : 52 / 80 -
Thank you :-)
I think the game is done now. Russia had a great R1, and managed to keep 20-30 IPC’s throughot the whole game. So it was not easy to break the defence :evil:
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True. I was trying to see if there is chance taking Moscow but your Russia troops is so tough to break through!
Would you like me to be Allies + 11 bid this time or any suggestions?
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Yes, you can try the allies with +11 this time. Just set up the game when you are ready 8-)





