@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Sinkiang to Szechwan
4 armour and 3 infantry moved from Anhwei to Szechwan
2 armour moved from Manchuria to Szechwan
1 artillery and 1 infantry moved from Kwangtung to Szechwan
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.
1 armour moved from Manchuria to Szechwan
1 transport moved from 61 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
4 fighters moved from 36 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour moved from 61 Sea Zone to Kwangtung
2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 4 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Italy to Germany
2 fighters moved from Burma to French Indo-China Thailand
2 fighters moved from Burma to Szechwan
Place Units - Japanese
2 armour placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
4 infantry placed in Japan
2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Japan
1 infantry placed in East Indies
1 fighter placed in Japan
Japanese undo move 5.
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 destroyer and 4 transports
51 Sea Zone : 1 infantry and 1 transport
61 Sea Zone : 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
East Indies : 1 factory
Eastern Australia : 1 flag
French Indo-China Thailand : 1 artillery, 2 fighters and 6 infantry
French Madagascar : 1 flag
Germany : 3 fighters
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory, 1 fighter and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Kwangtung : 2 armour, 1 artillery, 1 factory and 3 infantry
Manchuria : 2 armour and 1 factory
New Zealand : 1 flag
Rhodesia : 1 flag
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 10 armour, 8 artilleries, 3 fighters and 14 infantry
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 19 / 24
Germans : 21 / 31
British : 39 / 41
Japanese : 48 / 48
Americans : 41 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 bomber moved from Caucasus to Germany
2 fighters moved from 8 Sea Zone to Northwestern Europe
4 fighters moved from Belorussia to Northwestern Europe
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,3 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Northwestern Europe
Americans attack with 6 fighters
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters in Northwestern Europe, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Germans lost in Northwestern Europe
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
4 artilleries moved from Eastern Canada to 10 Sea Zone
1 aaGun and 4 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
1 aaGun moved from United Kingdom to 8 Sea Zone
2 artilleries moved from United Kingdom to 8 Sea Zone
9 infantry moved from United Kingdom to 8 Sea Zone
2 aaGuns, 6 artilleries and 13 infantry moved from 8 Sea Zone to France
5 fighters moved from Northwestern Europe to France
2 fighters moved from Eastern United States to 8 Sea Zone
2 artilleries and 7 infantry moved from Karelia S.S.R. to Baltic States
5 armour, 21 artilleries and 17 infantry moved from Belorussia to Baltic States
2 bombers moved from Germany to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 carrier and 1 destroyer moved from 56 Sea Zone to 58 Sea Zone
Place Units - Americans
6 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 11 transports
58 Sea Zone : 1 carrier and 1 destroyer
Alaska : 1 infantry
Baltic States : 5 armour, 23 artilleries and 24 infantry
Eastern United States : 6 artilleries, 1 factory and 6 infantry
Finland : 1 flag
France : 2 aaGuns, 6 artilleries, 5 fighters and 13 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 4 bombers
West Russia : 1 flag
Western Canada : 1 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 19 / 24
Germans : 21 / 31
British : 39 / 41
Japanese : 48 / 48
Americans : 41 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to Novosibirsk
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Novosibirsk
2 armour, 2 artilleries and 6 infantry moved from Russia to Novosibirsk
1 artillery moved from Caucasus to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 10 armour, 8 artilleries, 2 fighters and 23 infantry
Russia : 1 artillery, 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 19 / 31
British : 39 / 41
Japanese : 45 / 48
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 27 PUs;
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Kazakh S.S.R.
9 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
1 fighter moved from Germany to Poland
Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 bomber owned by the Germans lost in Kazakh S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Ukraine S.S.R.
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Ukraine S.S.R., round 2 : 1/9 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 1 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 3 fighters and 1 infantry in Poland, round 2 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Poland, round 2 : 0/2 hits
1 artillery owned by the British lost in Poland
Germans roll dice for 3 fighters and 1 infantry in Poland, round 3 : 3/4 hits
British roll dice for 1 armour in Poland, round 3 : 0/1 hits
1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
2 armour moved from Bulgaria Romania to Ukraine S.S.R.
1 aaGun moved from Bulgaria Romania to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
3 fighters moved from Poland to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Italy to Germany
1 aaGun moved from Germany to Bulgaria Romania
9 infantry moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Bulgaria Romania
1 battleship moved from 36 Sea Zone to 60 Sea Zone
Place Units - Germans
1 armour and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria Romania: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria Romania: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total
Territory Summary for Germans :
60 Sea Zone : 1 battleship
Bulgaria Romania : 1 aaGun, 1 artillery, 3 fighters and 10 infantry
Germany : 1 aaGun, 1 armour, 1 factory and 19 infantry
Italy : 1 factory
Poland : 1 infantry
Ukraine S.S.R. : 1 aaGun, 5 armour and 9 infantry
Production/PUs Summary :
Russians : 21 / 23
Germans : 23 / 23
British : 37 / 41
Japanese : 45 / 48
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries moved from Baltic States to Poland
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from Germans
2 infantry moved from France to Italy
British take Italy from Germans
4 artilleries moved from France to Italy
5 fighters moved from Caucasus to Poland
1 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Poland
British attack with 2 artilleries and 5 fighters
Germans defend with 1 infantry
British roll dice for 2 artilleries and 5 fighters in Poland, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
British win, taking Poland from Germans with 2 artilleries and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 artilleries moved from United Kingdom to 8 Sea Zone
4 infantry moved from United Kingdom to 8 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
5 fighters moved from Poland to Caucasus
2 fighters moved from Burma to India
2 fighters moved from Burma to India
Place Units - British
3 armour placed in India
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 46 PUs total
Territory Summary for British :
5 Sea Zone : 1 cruiser and 4 transports
29 Sea Zone : 1 submarine
Algeria : 1 flag
Baltic States : 1 flag
Belorussia : 1 flag
Burma : 1 infantry
Caucasus : 5 fighters
France : 1 flag
India : 1 aaGun, 4 armour, 3 artilleries, 1 factory, 4 fighters and 5 infantry
Italy : 1 flag, 4 artilleries, 1 factory and 2 infantry
Karelia S.S.R. : 4 artilleries and 4 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Poland : 1 flag, 2 artilleries
United Kingdom : 1 aaGun, 1 bomber, 1 factory and 1 fighter
Production/PUs Summary :
Russians : 21 / 23
Germans : 16 / 23
British : 45 / 46
Japanese : 44 / 48
Americans : 42 / 42
Look like my bomber’s last mission also failed….Good job on the defence and attack! There seems to be no way Japan can get to Moscow in time.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 5 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Persia
Japanese take Persia from British
2 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Szechwan to Evenki National Okrug
3 fighters moved from Germany to 5 Sea Zone
1 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from French Indo-China Thailand to Burma
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 3 fighters
British defend with 1 cruiser and 4 transports
Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 4 transports in 5 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 5 Sea Zone
4 transports owned by the British lost in 5 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 40
Casualties for British: 1 cruiser and 4 transports
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
10 armour moved from Szechwan to Persia
3 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
2 armour moved from Kwangtung to Szechwan
1 fighter moved from Evenki National Okrug to Szechwan
2 armour moved from Manchuria to Szechwan
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
2 fighters moved from Burma to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Szechwan
3 fighters moved from 5 Sea Zone to Bulgaria Romania
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
Place Units - Japanese
2 armour placed in Manchuria
2 armour placed in Kwangtung
1 bomber placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
34 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 4 fighters and 4 transports
61 Sea Zone : 3 transports
Anhwei : 1 flag
Bulgaria Romania : 3 fighters
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
East Indies : 1 factory
Eastern Australia : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
French Madagascar : 1 flag
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 2 armour, 1 factory and 6 infantry
Manchuria : 2 armour, 1 bomber and 1 factory
New Zealand : 1 flag
Persia : 1 flag, 10 armour, 1 artillery and 5 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 4 armour, 9 artilleries, 2 fighters and 14 infantry
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 18 / 23
Germans : 16 / 23
British : 43 / 46
Japanese : 50 / 50
Americans : 41 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 6 PUs;
Combat Move - Americans
6 artilleries, 5 fighters and 13 infantry moved from France to Germany
5 armour, 23 artilleries and 24 infantry moved from Baltic States to Germany
4 bombers moved from United Kingdom to Germany
2 fighters moved from 8 Sea Zone to Germany
Combat - Americans
Battle in Germany
Americans attack with 5 armour, 29 artilleries, 4 bombers, 7 fighters and 37 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 19 infantry
AA fire in Germany : 2/3 hits
2 fighters owned by the Americans lost in Germany
Americans roll dice for 5 armour, 29 artilleries, 4 bombers, 5 fighters and 37 infantry in Germany, round 2 : 30/80 hits
Germans roll dice for 1 aaGun, 1 armour and 19 infantry in Germany, round 2 : 8/20 hits
1 aaGun owned by the Germans, 8 infantry owned by the Americans, 19 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
Americans captures 23PUs while taking Germans capital
Americans win, taking Germany from Germans with 5 armour, 29 artilleries, 4 bombers, 5 fighters and 29 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 1 armour and 19 infantry
Casualties for Americans: 2 fighters and 8 infantry
Non Combat Move - Americans
5 fighters moved from Germany to Caucasus
4 bombers moved from Germany to Caucasus
2 aaGuns moved from France to Germany
6 artilleries and 6 infantry moved from Eastern United States to Central United States
1 infantry moved from Western Canada to Alaska
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 11 transports moved from 8 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 58 Sea Zone to 56 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 80 PUs total
Territory Summary for Americans :
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 11 transports
56 Sea Zone : 1 carrier and 1 destroyer
Alaska : 2 infantry
Caucasus : 4 bombers and 5 fighters
Central United States : 6 artilleries and 6 infantry
Eastern United States : 1 factory
Finland : 1 flag
Germany : 1 flag, 2 aaGuns, 5 armour, 29 artilleries, 1 factory and 29 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
West Russia : 1 flag
Western United States : 3 bombers and 1 factory
Production/PUs Summary :
Russians : 18 / 23
Germans : 6 / 0
British : 43 / 46
Japanese : 50 / 50
Americans : 51 / 80
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Novosibirsk to Kazakh S.S.R.
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Sinkiang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
10 armour moved from Novosibirsk to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Caucasus : 1 aaGun, 10 armour, 2 artilleries, 1 factory, 2 fighters and 13 infantry
Evenki National Okrug : 1 artillery and 2 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 6 artilleries and 17 infantry
Russia : 2 artilleries, 1 factory and 1 infantry
Sinkiang : 1 artillery and 2 infantry
Production/PUs Summary :
Russians : 21 / 21
Germans : 6 / 0
British : 43 / 46
Japanese : 46 / 50
Americans : 52 / 80
Thank you :-)
I think the game is done now. Russia had a great R1, and managed to keep 20-30 IPC’s throughot the whole game. So it was not easy to break the defence :evil:
True. I was trying to see if there is chance taking Moscow but your Russia troops is so tough to break through!
Would you like me to be Allies + 11 bid this time or any suggestions?
Yes, you can try the allies with +11 this time. Just set up the game when you are ready 8-)