@zlefin Definitely frustrating but not decisive and well within what is possible in these battles. What is more key to htis game is that I’ve made a couple of blunders and you have done a good job taking advantage of them.
Soulblighter (Axis) VS axis-dominion (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 fighter moved from United Kingdom to IcelandCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Trans-Jordan
1 bomber moved from Holland Belgium to Alexandria
3 fighters and 3 tactical_bombers moved from Western Germany to Trans-Jordan
1 tactical_bomber moved from Northern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Trans-Jordan
2 infantry moved from Yugoslavia to Northern Italy
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
5 armour and 2 mech_infantrys moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Southern France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Germany to Slovakia Hungary
3 armour and 1 mech_infantry moved from Western Germany to Germany
2 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
2 bombers placed in Western Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Eastern Poland to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 fighter moved from Russia to Szechwan
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 1 artillery and 10 infantry moved from Baltic States to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Hunan to Kweichow
1 armour moved from Kwangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Okinawa to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
4 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
going to change my ncm a little.
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Nevermind. I leave it as it is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Central America
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Italian Somaliland to 72 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Egypt to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to French West Africa
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 fighter moved from Iceland to Scotland
1 fighter moved from United Kingdom to Scotland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to Iceland
1 bomber moved from Quebec to French West Africa
1 fighter moved from United Kingdom to French West Africa
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
1 carrier and 1 transport placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
2 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber and 2 fighters moved from Greece to Southern Italy
4 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
2 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber and 2 fighters moved from Greece to Southern Italy
4 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Italians to Iraq: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 1 artillery and 10 infantry moved from Poland to Eastern Poland
4 armour, 9 artilleries and 2 mech_infantrys moved from Germany to Poland
2 infantry moved from Germany to Western Germany
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to Western Germany
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Trans-Jordan to Western Germany
3 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 49 to 51
EDIT: Turning off Edit Mode -
Had to edit in the dice results.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Turning off Edit Mode
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 aaGun, 3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 1 artillery and 10 infantry moved from Poland to Eastern Poland
4 armour, 9 artilleries and 2 mech_infantrys moved from Germany to Poland
2 infantry moved from Germany to Western Germany
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to Western Germany
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Trans-Jordan to Western Germany
3 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 49 to 51
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TT needs to be in Z115 based upon dice results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 fighter and 2 mech_infantrys moved from Szechwan to KwangsiCombat - Russians
Battle in Kwangsi
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 3 artilleries and 2 infantry
2 armour owned by the Russians retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Kwangsi to Yunnan
1 aaGun and 3 infantry moved from Novgorod to Belarus
1 artillery and 11 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
7 infantry moved from Belarus to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
9 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
2 infantry and 1 mech_infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans





