@Daaras I’m not quite sure I have heard both on this forum.
Odonis (Axis) vs ArtofWar1947 (Allies +14) 15G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from India to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 fighter
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 2 fighters and 1 submarine
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 51 / 68
Russians : 29 / 34
Japanese : 42 / 46
Americans : 59 / 76
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 14 / 11
Italians : 19 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Gibraltar to Algeria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 5 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 5 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 6 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
Germans win, taking Persia from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Persia to Iraq
4 fighters moved from Western Germany to Ukraine
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
3 armour moved from Novgorod to Eastern Poland
1 bomber moved from Belarus to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 bomber placed in Western Germany
1 armour placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery, 2 infantry and 5 mech_infantrys moved from Russia to Vologda
2 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits
Italians roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/2 hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Vologda
Russians attack with 1 artillery, 2 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Vologda, round 2 : 0/8 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Vologda, round 3 : 3/8 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 10 artilleries, 31 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 artilleries and 1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns and 17 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery, 6 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Belarus : 2 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 37 infantry, 7 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Vologda : 1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor
Samara : 3 artilleries and 1 infantry
Iraq : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 69
Russians : 35 / 40
Japanese : 39 / 46
Americans : 59 / 76
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 14 / 11
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 32Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.160
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Yunnan to BurmaCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 2 submarines
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Burma
Japanese attack with 2 armour, 2 bombers, 4 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 7 infantry
Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters and 1 mech_infantry
Casualties for British: 3 aaGuns, 4 artilleries and 7 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 carriers moved from 38 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 5 tactical_bombers moved from Burma to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
1 airfield and 2 fighters placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 42 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser and 3 transports
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 2 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
41 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier and 3 destroyers
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
Morocco : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 52 / 69
Russians : 35 / 40
Japanese : 42 / 58
Americans : 59 / 79
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 3.688
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter and 2 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 7 infantry
EDIT: Adding units owned by Chinese to Shensi: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter and 4 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 4 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 52 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 25 / 28
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 1 times
Average roll : 3.586
Median : 4.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in 80 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Persia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Italian Somaliland to Tanganyika Territory
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 4 transports
94 Sea Zone : 1 destroyer and 2 fighters
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.676
Median : 4.000
Variance : 2.303
Standard Deviation : 1.518
Total rolls : 34Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Egypt to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Egypt to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 4 fighters
British defend with 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Units damaged: 1 battleship owned by the British
Italians win with 2 fighters remaining. Battle score for attacker is 36
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Casualties for Italians: 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Italians
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Southern Italy
3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Borneo : 1 artillery and 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tanganyika Territory : 1 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to Volgograd
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to Volgograd
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Western Ukraine
Germans attack with 4 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Archangel to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Germany to Western Germany
1 bomber moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan -
OOL for the attack on Trans-Jordan?
-
max defence
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-JordanCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 2 fighters and 3 infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/6 hits
Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
1 mech_infantry owned by the Russians lost in Trans-Jordan
Russians roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 4 : 3/3 hits
2 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour, 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun and 3 infantryNon Combat Move - Russians
1 infantry moved from Samara to Tambov
3 artilleries moved from Samara to Russia
1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
3 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 16 artilleries, 1 factory_major, 2 fighters, 45 infantry, 12 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 33
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Russians Combat
1 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.923
Median : 5.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11