Odonis (Axis) vs ArtofWar1947 (Allies +14) 15G40L Rematch


  • Would have intercepted 2 German bombers with 4 US fighters in the UK SBR.

    Do you want me to roll the air battle and re-roll AA and bombing damage on the AA forum?

  • '20 '19 '18 '15 '13

    Oops, you’re correct. I had misunderstood the rule regarding AB’s thinking this is what allows FTRs to intercept SBRs. Just re-read the rule and see this is not the case. Thought that it was a bug that allowed your FTRs to scramble to intercept since the AB was clearly out of commission. My fault and good catch.

    To be honest I probably would have brought FTR escorts to counter the intercept if I had known since its an important bombing run. Hmmm. Open to suggestions here.


  • Do you prefer to withdraw the bombers from the SBR and restore the damage to the UK factory or refight the SBR?

  • '20 '19 '18 '15 '13

    Yeah, withdrawal is my only option as I used my FTRs in other battles. Thanks for that!


  • Will reduce the damage on UK factory by 9 then.

    Traveling today; meetings the next two days, and travel again Thursday eve. But will try to get back to game ASAP.

  • '20 '19 '18 '15 '13

    no worries, I know how it is!


  • Battle in SZ 119

    2 US FTRsDiceRolls: 2@3; Total Hits: 22@3: (3, 3)

    US DDDiceRolls: 1@2; Total Hits: 01@2: (5)

    German SSDiceRolls: 1@1; Total Hits: 01@1: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Kiangsu, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 4 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 4 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 5 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kiangsu to Kweichow

    Place Units - Chinese
                5 artilleries and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 4 infantry
        Shensi : 5 artilleries and 1 infantry
        Kweichow : 1 fighter
        Hopei : 3 infantry
        Szechwan : 6 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 5 / 0
        Japanese : 12 / 12
        Americans : 66 / 91
        Chinese : 20 / 26
        British : 32 / 38
        UK_Pacific : 21 / 0
        Italians : 11 / 1
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                4 fighters moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 4 fighters and 2 infantry in Northwest Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 armour, 1 artillery and 3 mech_infantrys moved from Eastern Persia to Persia

    Place Units - British
                3 artilleries placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 3 artilleries, 4 fighters, 4 infantry and 6 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 4 armour, 7 artilleries, 1 factory_minor and 5 mech_infantrys

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 5 / 0
        Japanese : 12 / 12
        Americans : 66 / 91
        Chinese : 20 / 26
        British : 32 / 38
        UK_Pacific : 21 / 26
        Italians : 11 / 1
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                4 fighters moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 4 fighters and 2 infantry in Northwest Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 armour, 1 artillery and 3 mech_infantrys moved from Eastern Persia to Persia

    Place Units - British
                3 artilleries placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 3 artilleries, 4 fighters, 4 infantry and 6 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 4 armour, 7 artilleries, 1 factory_minor and 5 mech_infantrys
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 5 / 0
        Japanese : 12 / 12
        Americans : 66 / 91
        Chinese : 20 / 26
        British : 32 / 38
        UK_Pacific : 21 / 26
        Italians : 11 / 1
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Bryansk to Russia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2,3,2
                Italians collect 1 PU (10 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from West India to Turkmenistan
                2 fighters moved from Eastern Persia to Turkmenistan
                3 fighters moved from Persia to Turkmenistan
                2 armour moved from Kweichow to Suiyuyan
                1 bomber and 1 fighter moved from French Indo China to Suiyuyan

    Combat - ANZAC
                Battle in Turkmenistan
                    ANZAC attack with 5 fighters and 1 mech_infantry
                    Germans defend with 1 armour
                        ANZAC roll dice for 5 fighters and 1 mech_infantry in Turkmenistan, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Turkmenistan
                    ANZAC win, taking Turkmenistan from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Suiyuyan
                    ANZAC attack with 2 armour, 1 bomber and 1 fighter
                    Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
                        AA fire in Suiyuyan :  0/2 hits
                        ANZAC roll dice for 2 armour, 1 bomber and 1 fighter in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        1 armour owned by the ANZAC lost in Suiyuyan
                        ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Suiyuyan, round 3 :  2/3 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries and 1 infantry in Suiyuyan, round 3 :  0/3 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Suiyuyan
                        ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Suiyuyan, round 4 :  2/3 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 4 :  1/2 hits
                        1 armour owned by the ANZAC and 2 artilleries owned by the Japanese lost in Suiyuyan
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry
                    Casualties for ANZAC: 2 armour

    Non Combat Move - ANZAC
                1 fighter moved from Suiyuyan to Shensi
                1 bomber moved from Suiyuyan to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from West India to Eastern Persia
                2 armour moved from West India to Persia
                2 artilleries and 1 infantry moved from India to West India
                5 fighters moved from Turkmenistan to Persia

    Place Units - ANZAC
                1 armour and 1 fighter placed in French Indo China
                1 transport placed in 36 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shensi : 1 fighter
        Szechwan : 1 armour and 1 bomber
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 fighter
        Java : 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 submarine
        West India : 2 artilleries and 1 infantry
        Turkmenistan : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 transport
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 infantry
        79 Sea Zone : 1 transport
        Persia : 2 armour and 5 fighters

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 5 / 0
        Japanese : 12 / 12
        Americans : 66 / 91
        Chinese : 20 / 26
        British : 32 / 38
        UK_Pacific : 21 / 26
        Italians : 11 / 2
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                1 fighter moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                14 armour, 2 artilleries and 5 mech_infantrys moved from Caucasus to Northwest Persia
                5 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Volgograd to Northwest Persia
                4 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                7 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                7 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from 111 Sea Zone to Scotland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                1 fighter moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                14 armour, 2 artilleries and 5 mech_infantrys moved from Caucasus to Northwest Persia
                5 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Volgograd to Northwest Persia
                4 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                7 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                7 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Scotland
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Germans win, taking 109 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Turkmenistan
                    Germans attack with 2 armour
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Turkmenistan from ANZAC with 1 armour remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 mech_infantry
                    Casualties for Germans: 1 armour
                Battle in Northwest Persia
                    Germans attack with 20 armour, 2 artilleries and 8 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Northwest Persia from British with 20 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from 104 Sea Zone to 111 Sea Zone
                1 fighter moved from 119 Sea Zone to 111 Sea Zone
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                3 bombers moved from Western Germany to Caucasus
                4 tactical_bombers moved from Germany to Caucasus
                1 fighter moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 bomber and 2 tactical_bombers placed in Russia
                1 infantry placed in Western Germany
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,6,1
                Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                6 infantry moved from Manchuria to Jehol

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 2 aaGuns and 12 infantry
        Jehol : 6 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,4,4,3,5,4,6,5,3
                Japanese collect 3 PUs (9 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 5 fighters and 1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                3 mech_infantrys moved from Sakha to Buryatia
                      Americans take Buryatia from Germans
                1 armour moved from Korea to Buryatia

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 17 Sea Zone
                Battle in 109 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking 109 Sea Zone from Germans with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                    Americans attack with 2 artilleries, 5 fighters and 2 infantry
                    Germans defend with 1 airfield, 7 infantry and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 5 fighters and 2 infantry in Scotland, round 2 :  6/9 hits
                        Germans roll dice for 7 infantry and 1 mech_infantry in Scotland, round 2 :  4/8 hits
                        2 artilleries owned by the Americans, 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
                    Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                    5 fighters owned by the Americans retreated

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from 109 Sea Zone to United Kingdom
                5 fighters moved from Scotland to 91 Sea Zone
                4 infantry moved from Quebec to 106 Sea Zone
                2 carriers, 1 fighter, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Korea to Buryatia
                1 bomber moved from Korea to Sikang
                2 fighters moved from Korea to Kweichow
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from India to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from 98 Sea Zone to 80 Sea Zone
                6 fighters moved from 98 Sea Zone to Iraq

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 2 infantry
                EDIT: Adding units owned by Americans to Okinawa: 1 infantry
                EDIT: Adding units owned by Americans to Formosa: 1 infantry
                EDIT: Changing ownership of Okinawa from Japanese to Americans
                EDIT: Changing ownership of Formosa from Japanese to Americans
                EDIT: Turning off Edit Mode
                8 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Territory Summary for Americans :

    Formosa : 1 flag, 1 infantry
        Korea : 1 flag, 1 factory_minor
        Jehol : 1 mech_infantry
        Okinawa : 1 flag, 1 infantry
        Kweichow : 2 fighters
        Sikang : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sakha : 1 flag
        Buryatia : 1 flag, 2 armour and 4 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 transport
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 transport
        17 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 1 tactical_bomber
        Iceland : 1 infantry
        Gibraltar : 4 fighters and 4 infantry
        United Kingdom : 3 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 carrier, 2 fighters and 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 submarine and 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 artillery, 8 fighters and 3 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 79 / 105
        Russians : 5 / 0
        Japanese : 10 / 3
        Americans : 69 / 94
        Chinese : 20 / 26
        British : 30 / 38
        UK_Pacific : 21 / 26
        Italians : 11 / 2
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Germans

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries moved from Shensi to Sikang
                6 infantry moved from Szechwan to Sikang
                1 fighter moved from Kweichow to Sikang
                3 infantry moved from Hopei to Kweichow
                4 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Anhwe

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kiangsi : 4 infantry
        Suiyuyan : 1 infantry
        Kweichow : 3 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 7 artilleries, 1 fighter and 12 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 77 / 105
        Russians : 5 / 0
        Japanese : 9 / 3
        Americans : 69 / 94
        Chinese : 23 / 29
        British : 30 / 38
        UK_Pacific : 21 / 26
        Italians : 11 / 2
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 artilleries, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 22 PUs;
                UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                3 artilleries, 4 fighters, 4 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
                4 armour, 7 artilleries and 5 mech_infantrys moved from Persia to Northwest Persia

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Scotland, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Northwest Persia
                    British attack with 4 armour, 10 artilleries, 4 fighters, 4 infantry and 11 mech_infantrys
                    Germans defend with 3 aaGuns, 20 armour, 2 artilleries and 8 mech_infantrys
                        AA fire in Northwest Persia :  0/4 hits
                        British roll dice for 4 armour, 10 artilleries, 4 fighters, 4 infantry and 11 mech_infantrys in Northwest Persia, round 2 :  10/33 hits
                        Germans roll dice for 3 aaGuns, 20 armour, 2 artilleries and 8 mech_infantrys in Northwest Persia, round 2 :  8/30 hits
                        4 infantry owned by the British, 4 mech_infantrys owned by the British, 3 aaGuns owned by the Germans and 7 mech_infantrys owned by the Germans lost in Northwest Persia
                        British roll dice for 4 armour, 10 artilleries, 4 fighters and 7 mech_infantrys in Northwest Persia, round 3 :  5/25 hits
                        Germans roll dice for 20 armour, 2 artilleries and 1 mech_infantry in Northwest Persia, round 3 :  8/23 hits
                        2 armour owned by the Germans, 1 artillery owned by the British, 7 mech_infantrys owned by the British, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 4 armour, 9 artilleries and 4 fighters in Northwest Persia, round 4 :  6/17 hits
                        Germans roll dice for 18 armour in Northwest Persia, round 4 :  9/18 hits
                        6 armour owned by the Germans and 9 artilleries owned by the British lost in Northwest Persia
                        British roll dice for 4 armour and 4 fighters in Northwest Persia, round 5 :  3/8 hits
                        Germans roll dice for 12 armour in Northwest Persia, round 5 :  7/12 hits
                        4 armour owned by the British, 3 armour owned by the Germans and 3 fighters owned by the British lost in Northwest Persia
                    retreated to Northwest Persia
                    Germans win with 9 armour remaining. Battle score for attacker is -29
                    Casualties for Germans: 3 aaGuns, 11 armour, 2 artilleries and 8 mech_infantrys
                    Casualties for British: 4 armour, 10 artilleries, 3 fighters, 4 infantry and 11 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery placed in Persia
                British undo move 2.
                1 artillery and 1 infantry placed in Union of South Africa
                British undo move 4.
                British undo move 1.
                2 artilleries placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 fighter and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 fighter and 1 tactical_bomber

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield, 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        Iraq : 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 5 / 0
        Japanese : 9 / 3
        Americans : 69 / 94
        Chinese : 23 / 29
        British : 32 / 38
        UK_Pacific : 21 / 27
        Italians : 11 / 2
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 38
  • 26
  • 56
  • 170
  • 260
  • 236
  • 4.1k
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.8k

Users

40.4k

Topics

1.8m

Posts