G40 Kytula (Axis) vs. Ferrousgryphon (Allies + 15)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - ANZAC

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Burma to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Burma : 1 fighter
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 37
        Japanese : 38 / 45
        Americans : 53 / 76
        Chinese : 8 / 9
        British : 33 / 40
        UK_Pacific : 10 / 7
        Italians : 12 / 12
        ANZAC : 21 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by French to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 37
        Japanese : 38 / 45
        Americans : 53 / 76
        Chinese : 8 / 9
        British : 33 / 40
        UK_Pacific : 10 / 7
        Italians : 12 / 12
        ANZAC : 21 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Poland to Slovakia Hungary
                1 fighter moved from Slovakia Hungary to Poland
                3 armour moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                2 armour moved from Norway to Finland

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                1 fighter and 1 infantry placed in Western Germany
                2 armour placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 5 armour, 2 fighters and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Romania : 5 armour, 2 artilleries, 1 fighter and 4 infantry
        Poland : 6 armour, 3 artilleries, 1 fighter and 19 infantry
        Germany : 3 aaGuns, 1 factory_major and 10 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 2 fighters
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 4 infantry
        97 Sea Zone : 2 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 armour and 9 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 38 / 45
        Americans : 53 / 76
        Chinese : 8 / 9
        British : 33 / 40
        UK_Pacific : 10 / 7
        Italians : 12 / 12
        ANZAC : 21 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Ukraine
                6 infantry moved from Rostov to Ukraine
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Ukraine
                1 bomber moved from Volgograd to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Yunnan
                2 infantry moved from Jehol to Chahar
                1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Chahar, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  6/1 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  2/1 hits
                        2 infantry owned by the British, 2 artilleries owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                5 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to French Indo China
                2 bombers moved from Yunnan to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                2 fighters placed in Japan
                3 armour placed in French Indo China
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 5 fighters and 4 infantry
        Korea : 2 infantry and 2 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag
        Siam : 1 armour
        Manchuria : 1 flag, 1 aaGun and 6 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory_minor, 1 fighter and 2 tactical_bombers
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 53 / 76
        Chinese : 6 / 9
        British : 33 / 40
        UK_Pacific : 7 / 7
        Italians : 12 / 12
        ANZAC : 17 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

  • 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Midway to 35 Sea Zone

    Combat - Americans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Midway to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: none
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: none

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Midway to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: none
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: none
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans retreated to 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 carrier
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 artillery
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 3 destroyers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 armour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 53 / 78
        Chinese : 6 / 9
        British : 33 / 40
        UK_Pacific : 7 / 7
        Italians : 12 / 12
        ANZAC : 17 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 7 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 44 / 47
        Americans : 53 / 78
        Chinese : 9 / 9
        British : 33 / 40
        UK_Pacific : 7 / 7
        Italians : 12 / 12
        ANZAC : 17 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Burma to Malaya
                1 armour and 2 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    British win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Yunnan
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Malaya
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from 37 Sea Zone to Burma
                2 mech_infantrys moved from India to Burma
                2 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter moved from French Central Africa to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Brazil to 85 Sea Zone
                1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 artillery placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 armour and 1 mech_infantry
        Burma : 3 aaGuns, 2 fighters, 1 infantry and 3 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 armour, 1 harbour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        French Equatorial Africa : 2 infantry
        French West Africa : 1 infantry
        Ethiopia : 1 flag
        87 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 40 / 47
        Americans : 53 / 78
        Chinese : 10 / 9
        British : 33 / 38
        UK_Pacific : 10 / 11
        Italians : 12 / 12
        ANZAC : 17 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Romania to Greece
                1 armour moved from Romania to Greece
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern France to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Romania to Greece
                1 armour moved from Romania to Greece
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern France to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC


  • Test summary from TripleA, engine version: 1.8.0.9, time: 19:07:29

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