Will have to come to this later.
15L G40 - Ghostglider vs. Rasmustb (+19)
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Og har i øvrigt selv en bette edit: Vil gerne have en uk dd fra sz81 - sz 98
tanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 armour and 1 infantry moved from Belarus to Bryansk
1 fighter moved from Southern Italy to Southern France
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to TobrukCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 6 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Og har i �vrigt selv en bette edit: Vil gerne have en uk dd fra sz81 - sz 98
tanks
hmmm du nåede vist desværre ikke at se denne post :(
Hvad gør vi? Ville du have angrebet båden? -
Tja måske - flyt du bare DD og træk 5 ipc fra Italien.
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Hvordan er dine fly i z110 fordel pÃ¥ ac’erne?
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Tja måske - flyt du bare DD og træk 5 ipc fra Italien.
Will do…
sz 110: 2us/1uk ftr på us ac + 4uk ftr på uk ac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Changing PUs for Italians from 20 to 15
EDIT: Removing units owned by Japanese from 35 Sea Zone: 4 infantry and 4 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Philippines: 4 infantry
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to South Australia
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Belarus to Rostov
2 mech_infantrys moved from Belarus to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Rostov
3 bombers moved from Belarus to Ukraine
2 bombers moved from Western Germany to Ukraine
2 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Belarus to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 cruiser
Russians defend with 1 cruiser
Germans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Rostov
Germans attack with 3 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 5 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Western Ukraine to Bryansk
5 bombers and 1 tactical_bomber moved from Ukraine to Bryansk
3 bombers and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from 115 Sea Zone to Bryansk
1 aaGun moved from Belarus to Smolensk
10 armour, 14 artilleries, 20 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 aaGuns, 2 artilleries, 2 fighters and 3 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Germany to Denmark
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Southern France
1 artillery moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
8 infantry and 2 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Hov glemte da helt at flyve de australske ftrs til moscow. Er glad for, at du ikke bombede de stakkels russere… Lad høre om, du vil tillade det, eller om jeg bare skal spille med dem fra Tsinghai (no biggie)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Tsinghai to Urals
1 tactical_bomber moved from Russia to Urals
1 fighter and 2 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Urals
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Tsinghai to NovosibirskPlace Units - Russians
5 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
Hov glemte da helt at flyve de australske ftrs til moscow. Er glad for, at du ikke bombede de stakkels russere… Lad h�re om, du vil tillade det, eller om jeg bare skal spille med dem fra Tsinghai (no biggie)
Giv lige lyd om denne før japanerne tager tur…
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flyt du dem bare i ruslands tur - jeg regnede også med at det var en fejl :wink:
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Tanks!
Jeg kan sende et opdateret kort i aften en gang, men hvis du vil rykke med japserne før det, kan du også selv gøre det. Det ændrer ikke ved russernes NCMs
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Tsinghai to Urals
1 tactical_bomber moved from Russia to Urals
1 fighter and 2 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Urals
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Tsinghai to NovosibirskPlace Units - Russians
5 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Soviet Far East to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Siberia to Amur
1 artillery and 5 infantry moved from Korea to Amur
1 mech_infantry moved from Chahar to Kansu
1 bomber moved from Yunnan to Kansu
1 bomber moved from Yunnan to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Hopei
1 infantry moved from Chahar to Hopei
1 bomber moved from Kansu to Hopei
4 carriers, 3 destroyers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from Japan to Hopei
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 3 infantry moved from 5 Sea Zone to Amur
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 4 infantry moved from Yunnan to French Indo China
6 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 aaGun moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hunan
1 fighter moved from Japan to Hunan
3 tactical_bombers moved from 6 Sea Zone to Hunan
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 fighters and 5 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 bomber, 4 fighters and 5 infantry
Germans defend with 3 infantry; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
retreated to Southern France
Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
1 bomber and 4 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
7 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 2 damage on 1 factory_major; Remaining resources: 34 PUs;
British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Northwest Persia to Kazakhstan
4 fighters moved from Russia to Kazakhstan
1 bomber moved from Russia to Ukraine
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 7 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Eastern Persia to Russia
1 infantry moved from India to Burma
3 infantry moved from Suriname to 88 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Southern France to 110 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from Alexandria to Egypt
2 artilleries moved from Trans-Jordan to Egypt
5 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Eastern Persia to India
2 fighters moved from Egypt to Trans-JordanPlace Units - British
2 transports placed in 110 Sea Zone
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
4uk fig på uk ac i sz110