@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech
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Sweet but not so sweet for the american boats I take it…
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Sweet but not so sweet for the american boats I take it…
they may not survive. but it’s probably not as bad as you may have thought it was.
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and uk is gonna be earning BANK.
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Indeed! I’ll have ANZ/France out soon
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Sweet but not so sweet for the american boats I take it…
they may not survive. but it’s probably not as bad as you may have thought it was.
huh?
interesting comment…
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Sweet but not so sweet for the american boats I take it…
they may not survive. but it’s probably not as bad as you may have thought it was.
huh?
interesting comment…
what do you mean? i was just saying a couple things - it’s still to be determined if those boats even sink and at what cost. and second, the boon to the allies for the axis breaking neutrality is very significant.
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bottom line, i don’t consider it to be a great or even good move, just a FUN move. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone -
scramblerooksie?
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taking one less aircraft actually hold on a sec.
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yes, one german ftr stays on the ground in rome
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone -
ok the answer is still: Noooo way!
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And let’s see if your lack of luck can screw this one up as well :evil:
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double hit again!!! you’re boats are begging your planes to help out! you may have had most of my german airforce out of commission already! :-)
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pretty sick!
And a very interesting game you’ve lined up for us. There’s like 30 neutral inf out there just waiting for marching orders… Never played with neutrals b4.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser and 3 transports
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 3 transportsNon Combat Move - Germans
1 fighter moved from Southern Italy to Alexandria
2 artilleries and 13 infantry moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
10 artilleries and 16 infantry moved from Poland to Eastern Poland
7 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
2 artilleries moved from Western Germany to Germany
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Spain
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Spain
2 infantry moved from Finland to NorwayPlace Units - Germans
3 fighters and 1 infantry placed in Western Germany
1 mech_infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
yes indeed. and if you had a few more inf closer to turkey i never could have done it. you are probably going to be glad you didn’t have those infantry there though. :roll:





