got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Western Ukraine to Rostov
14 artilleries and 31 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
3 artilleries and 7 infantry moved from Tambov to Volgograd
2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd
1 armour moved from Russia to Volgograd
2 armour and 15 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 5 armour, 3 artilleries, 7 infantry and 19 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 5 armour, 3 artilleries, 6 infantry and 19 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 16 artilleries and 31 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 16 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Rostov to Russia
5 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Western Ukraine to Ukraine
3 aaGuns moved from Western Ukraine to Eastern Poland
3 infantry moved from Novgorod to Baltic States
2 aaGuns and 11 infantry moved from Amur to Ulaanbaatar
Place Units - Russians
2 armour and 8 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Trying to get to this… sorry ras.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
3 bombers moved from Turkey to Egypt
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Turkey to Egypt
1 fighter moved from Tobruk to Egypt
Combat - Japanese
Battle in Egypt
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 5 mech_infantrys
Japanese win, taking Egypt from British with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 5 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 artilleries and 10 infantry moved from Manchuria to Jehol
5 artilleries, 5 fighters and 10 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
5 fighters moved from Tobruk to Southern Italy
1 tactical_bomber moved from Turkey to Southern Italy
3 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
4 mech_infantrys moved from Anhwe to Shantung
7 fighters moved from Shantung to Anhwe
3 bombers moved from Egypt to Rhodesia
2 submarines moved from 80 Sea Zone to 72 Sea Zone
2 aaGuns moved from Anhwe to Shantung
1 mech_infantry moved from Shantung to Anhwe
Place Units - Japanese
3 infantry placed in Union of South Africa
3 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,1,5,5,3,1,4,2,1,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,2,6,2,4,3,3,2,3,4,6
Japanese collect 26 PUs (21 lost to blockades); end with 28 PUs total
Trying to get to this… sorry ras.
no problem
Ive been slow myself - in this and in other games
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 10 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Spain to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 carriers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Southern France
10 transports moved from 91 Sea Zone to 101 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 1 infantry, 3 submarines and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
5 fighters moved from Yunnan to India
2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - Americans
1 fighter and 2 mech_infantrys placed in Spain
3 artilleries placed in Southern France
5 artilleries and 5 infantry placed in Central United States
2 artilleries and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 7 artilleries, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from Afghanistan to Egypt
2 infantry moved from Alexandria to Egypt
7 fighters, 1 mech_infantry and 2 tactical_bombers moved from Afghanistan to Persia
Combat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Persia
British attack with 7 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 artilleries and 14 infantry moved from Afghanistan to Eastern Persia
7 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries and 5 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 bomber moved from Egypt to Alexandria
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from Denmark to 112 Sea Zone
1 aaGun and 3 artilleries moved from Norway to 112 Sea Zone
1 aaGun, 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 8 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
7 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 49 PUs (1 lost to blockades); end with 49 PUs total
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
to the top so i can find it.
ok need a casualty choice in alex
Just got back from vacation…
OOL: Inf first (british inf last), mech inf, bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Caucasus to Alexandria
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 bomber and 4 infantry; French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 1 mech_infantry
British win with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Italians: 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Shantung
Combat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Shantung to Kweichow
2 fighters moved from Yunnan to Eastern Persia
2 artilleries and 2 infantry moved from Shan State to Burma
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
6 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Shan State
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
well, it almost worked. went for it all and missed with inf, bomber for the opportunity to slip the japanese fleet into the med. :-(
guess i could have tried to take the fleet around africa but i couldn’t resist coming through the suez
amazing that it came down to inf, bom in egypt and i whiffed…. so typical for me.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Turkey to Alexandria
1 bomber moved from Slovakia Hungary to Egypt
1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Slovakia Hungary to Alexandria
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Denmark from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Egypt
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 harbour and 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 bomber and 3 infantry; Russians defend with 1 mech_infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber and 3 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Alexandria to Tobruk
Never bet it all on a 50/50 chance unless you have to I guess :-P
What about the rest of the German NCM’s and unit placement?
ahh you threw in the towel. didnt’t realize that sry…
But yeah strange and looong and sloooow game I agree
I cant remember the ups and downs in this game either but never tried with neutrals before. That was fun.
Rematch any time
Would have been fun to see what would have happened if the japanese could have made it through the suez.