@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 1 mech_infantry
British defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
not catching much in the way of breaks here - this one is a foregone conclusion.
Hi Bold
Yea just got word from garg… My game with ghost is very exciting and I honestly do not know where its headed…
If I had to I would bet on the Allies in that game (Ghost vs Rasmus). I couldn’t see a clear path to VC victory nor to economic victory for the Axis. However Axis always have tricks and options. Also I did not see early dice disasters - I found the Allies play very strong in that game.
Good luck to you guys, in this game and the other one!
Hi bold
Cant post for some reason but here’s france 06. Might be because the internet is not so awesome on the island we’re currently on…
not catching much in the way of breaks here - this one is a foregone conclusion.
yes resistance is futile :evil:
Did you see I posted F6?
not catching much in the way of breaks here - this one is a foregone conclusion.
yes resistance is futile :evil:
Did you see I posted F6?
Yes just swamped
Oki doke
No rush then!
cheers
Hi Bold
I see you’re starting new games. Do you wish to continue this one? Im also up for rematch if that could interest you
take care
Rasmus
hey Ras yeah definitely planning to continue here. I’m really only moving in one game that’s adams. I started the one game with Dutch but it’s going to move at a snails pace and I told him that. He just wanted to get it started. I only made the two opening moves which took 0 time.
sorry for my big delay - absolutely no time for A&A for the time being…
not a prob
I got 4 other games going atm which is kinda more than I can handle anyways…
ok time for usa10
i’ve done everything on this map - will roll the dice on the forum and edit for results.
only 1 usa attack, the sub off alaska
des, ftr vs. sub
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
Rolls: 1@1; Total Hits: 01@1: (6)
round 2
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
Rolls: 1@1; Total Hits: 11@1: (1)
disregard that - wrong game
ok, i’ve worked my way down to you Ras…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Greece to Turkey
1 fighter moved from Bulgaria to Turkey
4 fighters and 3 tactical_bombers moved from Southern Italy to Spain
1 artillery, 5 infantry and 8 mech_infantrys moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
2 bombers moved from Western Germany to Spain
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Greece to Turkey
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 fighters and 15 infantry; French defend with 3 infantry; Americans defend with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 artillery, 5 infantry and 11 mech_infantrys
Casualties for British: 3 fighters and 15 infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
1 armour moved from Novgorod to Poland
2 infantry moved from Novgorod to Karelia
11 artilleries and 22 infantry moved from Eastern Poland to Bessarabia
2 bombers, 4 fighters and 3 tactical_bombers moved from Spain to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Greece to Albania
9 armour and 4 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Albania to Bulgaria
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from France to Western Germany
2 bombers moved from Northern Italy to Western Germany
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Turkey to Romania
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 armour and 6 mech_infantrys placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
wow. unfortunately too little too late.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 19 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
2 armour and 5 mech_infantrys moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Belarus
10 artilleries moved from Belarus to Bryansk
1 aaGun and 5 artilleries moved from Belarus to Novgorod
2 infantry moved from Archangel to Novgorod
1 infantry moved from Timguska to Yenisey
2 infantry moved from Dzavhan to Yenisey
2 aaGuns and 9 infantry moved from Dzavhan to Central Mongolia
4 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Belarus to Bryansk
Place Units - Russians
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter, 1 infantry and 2 tactical_bombers moved from Yunnan to Burma
4 artilleries and 8 infantry moved from Yunnan to Hunan
1 artillery and 6 infantry moved from Shantung to Anhwe
1 armour, 1 infantry and 2 mech_infantrys moved from Chahar to Anhwe
2 mech_infantrys moved from Ulaanbaatar to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
3 bombers moved from Yunnan to Yenisey
Combat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Yenisey from Russians with 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
6 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Manchuria to Buyant-Uhaa
3 aaGuns and 6 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 bombers moved from Yenisey to Yakut S.S.R.
2 battleships and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
3 transports moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Alaska to British Columbia
British take British Columbia from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 11 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
1 armour moved from Portugal to Normandy Bordeaux
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 2 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 destroyer and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs