That went perfectly!
15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bulgaria to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 mech_infantry
British defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
not catching much in the way of breaks here - this one is a foregone conclusion.
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Hi Bold
Yea just got word from garg… My game with ghost is very exciting and I honestly do not know where its headed…
If I had to I would bet on the Allies in that game (Ghost vs Rasmus). I couldn’t see a clear path to VC victory nor to economic victory for the Axis. However Axis always have tricks and options. Also I did not see early dice disasters - I found the Allies play very strong in that game.
Good luck to you guys, in this game and the other one!
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Hi bold
Cant post for some reason but here’s france 06. Might be because the internet is not so awesome on the island we’re currently on…
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not catching much in the way of breaks here - this one is a foregone conclusion.
yes resistance is futile :evil:
Did you see I posted F6?
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not catching much in the way of breaks here - this one is a foregone conclusion.
yes resistance is futile :evil:
Did you see I posted F6?
Yes just swamped
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Oki doke
No rush then!
cheers
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Hi Bold
I see you’re starting new games. Do you wish to continue this one? Im also up for rematch if that could interest you
take care
Rasmus -
hey Ras yeah definitely planning to continue here. I’m really only moving in one game that’s adams. I started the one game with Dutch but it’s going to move at a snails pace and I told him that. He just wanted to get it started. I only made the two opening moves which took 0 time.
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sorry for my big delay - absolutely no time for A&A for the time being…
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not a prob
I got 4 other games going atm which is kinda more than I can handle anyways…
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ok time for usa10
i’ve done everything on this map - will roll the dice on the forum and edit for results.
only 1 usa attack, the sub off alaska
des, ftr vs. sub
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
Rolls: 1@1; Total Hits: 01@1: (6) -
round 2
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
Rolls: 1@1; Total Hits: 11@1: (1) -
disregard that - wrong game
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ok, i’ve worked my way down to you Ras…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Greece to Turkey
1 fighter moved from Bulgaria to Turkey
4 fighters and 3 tactical_bombers moved from Southern Italy to Spain
1 artillery, 5 infantry and 8 mech_infantrys moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
2 bombers moved from Western Germany to Spain
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Greece to TurkeyCombat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 fighters and 15 infantry; French defend with 3 infantry; Americans defend with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 artillery, 5 infantry and 11 mech_infantrys
Casualties for British: 3 fighters and 15 infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Germans
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
1 armour moved from Novgorod to Poland
2 infantry moved from Novgorod to Karelia
11 artilleries and 22 infantry moved from Eastern Poland to Bessarabia
2 bombers, 4 fighters and 3 tactical_bombers moved from Spain to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Greece to Albania
9 armour and 4 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Albania to Bulgaria
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from France to Western Germany
2 bombers moved from Northern Italy to Western Germany
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Turkey to Romania
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour and 6 mech_infantrys placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
wow. unfortunately too little too late.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 19 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
2 armour and 5 mech_infantrys moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Belarus
10 artilleries moved from Belarus to Bryansk
1 aaGun and 5 artilleries moved from Belarus to Novgorod
2 infantry moved from Archangel to Novgorod
1 infantry moved from Timguska to Yenisey
2 infantry moved from Dzavhan to Yenisey
2 aaGuns and 9 infantry moved from Dzavhan to Central Mongolia
4 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Belarus to BryanskPlace Units - Russians
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter, 1 infantry and 2 tactical_bombers moved from Yunnan to Burma
4 artilleries and 8 infantry moved from Yunnan to Hunan
1 artillery and 6 infantry moved from Shantung to Anhwe
1 armour, 1 infantry and 2 mech_infantrys moved from Chahar to Anhwe
2 mech_infantrys moved from Ulaanbaatar to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
3 bombers moved from Yunnan to YeniseyCombat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Yenisey from Russians with 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
6 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Manchuria to Buyant-Uhaa
3 aaGuns and 6 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 bombers moved from Yenisey to Yakut S.S.R.
2 battleships and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
3 transports moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Alaska to British Columbia
British take British Columbia from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 11 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
1 armour moved from Portugal to Normandy BordeauxCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 2 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 destroyer and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs





