dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Seawolf (Allies + 11 bid) vs Inno (Axis) 42 2E Round 3
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Dismiss that savefile above - the Russian attack went so bad I ragequit and almost broke my computer! haha :-D
Use this savefile, I had 3/19 hits so Russia + Caucasus is yours for the taking:)
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Ah ha… I was thinking the massive loss of my germany army spells an end to this game again. :lol: How dice luck makes a difference in this game!
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Wow I looked at your 2nd time’s dice… your Russia dice was really good! I am luckythat you didn’t make that happen the first time!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Archangel
1 bomber moved from Karelia S.S.R. to United Kingdom
4 fighters moved from Karelia S.S.R. to Archangel
1 artillery moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
7 armour moved from West Russia to Russia
1 fighter moved from Archangel to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Morocco
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Russia
Germans attack with 7 armour, 3 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans roll dice for 7 armour, 3 fighters and 3 infantry in Russia, round 2 : 2/13 hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 3 fighters and 2 infantry in Russia, round 3 : 6/12 hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in United Kingdom causes 2 damage total.Non Combat Move - Germans
3 fighters moved from Russia to West Russia
1 infantry moved from Belorussia to West Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 aaGun moved from Belorussia to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
4 infantry moved from France to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
2 artilleries moved from Germany to France
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
3 artilleries moved from Poland to BelorussiaPlace Units - Germans
1 armour and 1 artillery placed in Karelia S.S.R.
8 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 51 PUs; end with 71 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 1 artillery and 2 infantry
Belorussia : 3 artilleries and 2 infantry
France : 2 artilleries and 3 infantry
Germany : 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 2 fighters
Morocco : 1 armour and 1 artillery
Northwestern Europe : 2 aaGuns, 2 fighters and 8 infantry
Russia : 1 flag, 7 armour, 1 factory and 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantryProduction/PUs Summary :
Russians : 11 / 0
Germans : 51 / 71
British : 31 / 32
Japanese : 36 / 37
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Archangel
1 bomber moved from Karelia S.S.R. to United Kingdom
4 fighters moved from Karelia S.S.R. to Archangel
1 artillery moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
7 armour moved from West Russia to Russia
1 fighter moved from Archangel to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Morocco
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Russia
Germans attack with 7 armour, 3 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans roll dice for 7 armour, 3 fighters and 3 infantry in Russia, round 2 : 2/13 hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 3 fighters and 2 infantry in Russia, round 3 : 6/12 hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in United Kingdom causes 2 damage total.Non Combat Move - Germans
3 fighters moved from Russia to West Russia
1 infantry moved from Belorussia to West Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 aaGun moved from Belorussia to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
4 infantry moved from France to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
2 artilleries moved from Germany to France
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
3 artilleries moved from Poland to BelorussiaPlace Units - Germans
1 armour and 1 artillery placed in Karelia S.S.R.
8 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 51 PUs; end with 71 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to West Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to West Russia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Archangel : 1 flag, 1 artillery and 2 infantry
Belorussia : 3 artilleries and 2 infantry
France : 2 artilleries and 3 infantry
Germany : 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 factory
Morocco : 1 armour and 1 artillery
Northwestern Europe : 2 aaGuns, 2 fighters and 8 infantry
Russia : 1 flag, 7 armour, 1 factory and 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 1 armour, 1 artillery, 5 fighters and 3 infantryProduction/PUs Summary :
Russians : 11 / 0
Germans : 51 / 71
British : 31 / 32
Japanese : 36 / 37
Americans : 39 / 40 -
Yeah, what a crazy difference between the 2 rolls:D
Let’s continue a round or 2 and see if there is a small chance to turn this around.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
2 infantry moved from Brazil to 22 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from Libya to Algeria
British take Algeria from Germans
1 armour moved from Algeria to Libya
1 fighter moved from Caucasus to Burma
1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 infantry moved from India to Burma
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Morocco
British attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Morocco, round 2 : 2/2 hits
2 infantry owned by the British and 1 artillery owned by the Germans lost in Morocco
British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits
Germans roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 3 infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 armour, 4 artilleries and 6 infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 7/10 hits
Japanese roll dice for 1 armour, 4 artilleries and 6 infantry in Burma, round 2 : 8/11 hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British, 3 artilleries owned by the British, 1 armour owned by the British and 3 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 3 artilleries, 1 fighter and 3 infantry
Casualties for Japanese: 1 artillery and 6 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 fighter moved from India to Trans-Jordan
1 bomber moved from Burma to Trans-Jordan
1 aaGun moved from India to Persia
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Libya to Egypt
1 carrier, 1 cruiser and 1 transport moved from 27 Sea Zone to 24 Sea Zone
1 infantry moved from French Equatorial Africa to 24 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
2 fighters moved from Iceland to 8 Sea Zone
1 fighter moved from Iceland to United KingdomPlace Units - British
1 carrier and 1 transport placed in 8 Sea Zone
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 armour
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Removing units owned by British from Iceland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 2 fighters and 1 transport
13 Sea Zone : 1 cruiser, 1 submarine and 2 transports
23 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Algeria : 1 flag, 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 artillery and 2 infantry
French West Africa : 1 infantry
India : 1 factory and 3 infantry
Libya : 1 flag
Morocco : 1 flag, 1 armour
Persia : 1 aaGun
Trans-Jordan : 1 armour, 1 bomber, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 11 / 0
Germans : 49 / 71
British : 33 / 35
Japanese : 36 / 37
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
1 artillery moved from Burma to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Persia
2 artilleries moved from Burma to India
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
3 infantry moved from Szechwan to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Kwangtung to Sinkiang
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to India
1 bomber moved from West Russia to India
1 bomber moved from Japan to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Japanese attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Sinkiang
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 3 artilleries, 1 bomber and 3 infantry
British defend with 1 factory and 3 infantry
Japanese roll dice for 3 artilleries, 1 bomber and 3 infantry in India, round 2 : 1/7 hits
British roll dice for 3 infantry in India, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in India, round 3 : 1/6 hits
British roll dice for 2 infantry in India, round 3 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in India, round 4 : 4/6 hits
British roll dice for 1 infantry in India, round 4 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 armour moved from Burma to Szechwan
1 fighter moved from Sinkiang to Russia
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Yakut S.S.R. to Russia
1 fighter moved from West Russia to Russia
1 bomber moved from India to Russia
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from West Russia to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from West Russia to Russia
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from West Russia to 35 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
2 armour and 1 infantry placed in East Indies
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 47 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
36 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 fighter
Caroline Islands : 1 infantry
East Indies : 2 armour, 1 factory and 3 infantry
India : 1 flag, 3 artilleries, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Russia : 2 bombers and 3 fighters
Sinkiang : 1 flag, 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 0
Germans : 49 / 71
British : 29 / 35
Japanese : 44 / 47
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
4 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 18 Sea Zone to 10 Sea Zone
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern Canada to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
2 transports moved from 13 Sea Zone to 11 Sea Zone
2 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from Caucasus to EgyptPlace Units - Americans
2 transports placed in 11 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
11 Sea Zone : 4 transports
13 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
43 Sea Zone : 1 submarine
Eastern Canada : 3 armour, 1 artillery and 4 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Egypt : 1 fighter
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 2 bombers
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 8 / 0
Germans : 49 / 71
British : 29 / 35
Japanese : 44 / 47
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Combat Move - Russians
2 armour, 1 artillery, 2 fighters and 3 infantry moved from Caucasus to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Persia to Kazakh S.S.R.
1 submarine moved from 5 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in Persia
Russians attack with 2 armour, 1 artillery and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Trans-Jordan
2 aaGuns moved from Caucasus to PersiaTurn Complete - Russians
Territory Summary for Russians :
8 Sea Zone : 1 submarine
Caucasus : 1 factory
Kazakh S.S.R. : 1 infantry
Persia : 2 aaGuns, 2 armour, 1 artillery and 2 infantry
Trans-Jordan : 2 fightersProduction/PUs Summary :
Russians : 10 / 0
Germans : 49 / 71
British : 30 / 35
Japanese : 41 / 47
Americans : 38 / 40 -
I concede!
That was one fast round, well played! The first round for Russia gave Germany the game:) Not my best game:)
Can I set up more game for me as allies? Then you can have Game 5 as allies?
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Certainly. Please go ahead.
Cheers,





