Suprise Attack +6 Allies -VS- Dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                2 artilleries moved from Northwest Persia to Persia

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking 98 Sea Zone from Americans, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Persia
                    Italians attack with 2 artilleries and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Persia from British with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Northwest Persia to Persia
                2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Northwest Persia
                4 infantry moved from Rostov to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs


  • hey I need your ph#


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 cruisers moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour moved from West India to Persia
                1 fighter moved from West India to Iraq
                1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 carrier moved from 37 Sea Zone to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 cruisers moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour moved from West India to Persia
                1 fighter moved from West India to Iraq
                1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 carrier moved from 37 Sea Zone to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 2 armour
                    Italians defend with 1 aaGun and 2 artilleries
                        ANZAC roll dice for 2 armour in Persia, round 2 :  2/2 hits
                        Italians roll dice for 1 aaGun and 2 artilleries in Persia, round 2 :  2/2 hits
                        1 aaGun owned by the Italians, 1 artillery owned by the Italians and 2 armour owned by the ANZAC lost in Persia
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 2 armour
                    Casualties for Italians: 1 aaGun and 1 artillery
                Battle in 98 Sea Zone
                    ANZAC attack with 2 destroyers
                    Italians defend with 2 destroyers and 2 submarines
                        ANZAC roll dice for 2 destroyers in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Italians lost in 98 Sea Zone
                        ANZAC roll dice for 2 destroyers in 98 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the ANZAC lost in 98 Sea Zone
                        ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 4 :  0/2 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the ANZAC lost in 98 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Italians: 2 destroyers and 2 submarines
                Battle in Iraq
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
                        ANZAC roll dice for 1 armour and 1 fighter in Iraq, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 fighter in Iraq, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Iraq, round 4 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 fighter in Iraq, round 5 :  1/2 hits
                        Italians roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    ANZAC win, taking Iraq from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Iraq to Trans-Jordan
                2 armour and 2 infantry moved from 79 Sea Zone to West India
                1 armour and 1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 fighter placed in Queensland
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Algeria to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 15

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • I’ll call you tonight


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 2 artilleries, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                4 bombers moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                1 armour moved from Shensi to Szechwan
                4 armour moved from Shensi to Szechwan
                3 armour moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                1 artillery moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 tactical_bomber moved from Caucasus to Szechwan
                3 armour moved from Caucasus to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in Iraq
                    Germans attack with 4 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 armour
                    Germans win, taking Iraq from ANZAC with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 1 cruiser, 2 submarines and 3 transports
                    Germans win with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 cruiser, 2 submarines and 3 transports
                Battle in Szechwan
                    Germans attack with 8 armour and 1 tactical_bomber
                    Chinese defend with 3 artilleries and 5 infantry
                    Germans win, taking Szechwan from Chinese with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour
                    Casualties for Chinese: 3 artilleries and 5 infantry
                Battle in Suiyuyan
                    Germans attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Morocco
                    Germans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
                    French defend with 1 infantry; Americans defend with 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans win, taking Morocco from French with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Morocco to 91 Sea Zone
                4 bombers moved from 91 Sea Zone to United Kingdom
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Yugoslavia to Western Germany
                1 fighter moved from Iraq to Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Rostov to Caucasus
                2 artilleries moved from Kazakhstan to Tsinghai
                1 artillery moved from Tsinghai to Shensi
                1 tactical_bomber moved from Szechwan to Shensi
                1 artillery moved from Tsinghai to Shensi
                3 armour moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Urals to Evenkiyskiy
                1 artillery and 1 infantry moved from Vologda to Urals
                3 armour moved from Vologda to Tsinghai
                3 armour moved from Russia to Urals
                1 armour moved from Yenisey to Evenkiyskiy
                3 armour moved from Novgorod to 127 Sea Zone
                3 infantry moved from Archangel to 127 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 aaGun moved from Vologda to Urals
                1 infantry moved from Belarus to Smolensk

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                2 artilleries and 1 infantry placed in United Kingdom
                3 transports placed in 110 Sea Zone
                Germans undo move 5.
                1 infantry placed in Normandy Bordeaux
                2 transports placed in 110 Sea Zone
                2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Germans collect 77 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs


  • go ahead and do the Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,6,2
                Japanese collect 15 PUs (3 lost to blockades); end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 infantry moved from Chahar to Suiyuyan
                2 armour moved from Jehol to Suiyuyan
                1 armour moved from Kweichow to Yunnan
                1 armour moved from Hopei to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Germans
                1 armour moved from Soviet Far East to Amur
                2 artilleries and 2 infantry moved from Soviet Far East to 4 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 4 Sea Zone to 9 Sea Zone
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 infantry moved from Chahar to Suiyuyan
                2 armour moved from Jehol to Suiyuyan
                1 armour moved from Kweichow to Yunnan
                1 armour moved from Hopei to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Germans
                1 armour moved from Soviet Far East to Amur
                2 artilleries and 2 infantry moved from Soviet Far East to 4 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 4 Sea Zone to 9 Sea Zone
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 :  1/9 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 91 Sea Zone, round 3 :  3/6 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 3 :  3/9 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 4 :  5/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 4 :  3/6 hits
                        1 fighter owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser and 1 fighter in 91 Sea Zone, round 5 :  1/2 hits
                        Germans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 73
                    Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Casualties for Americans: 3 destroyers, 2 fighters and 3 submarines
                Battle in Suiyuyan
                    Americans attack with 2 armour and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour and 1 infantry in Suiyuyan, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Suiyuyan
                    Americans win, taking Suiyuyan from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                1 armour and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 cruiser, 3 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 55

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.250
            Median : 5.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Americans to 32 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Anhwe to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Americans to 32 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Anhwe to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Yunnan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 55

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.250
            Median : 5.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from Eastern Persia to Turkmenistan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 armour
                    Germans defend with 1 artillery
                        British roll dice for 1 armour in Turkmenistan, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Turkmenistan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Turkmenistan
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour
                Battle in Northern Italy
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_major
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Trans-Jordan to Egypt
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to West India

    Place Units - UK_Pacific
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.656
            Median : 4.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 61

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.172
            Median : 5.000
            Variance : 1.393
            Standard Deviation : 1.180
            Total rolls : 29

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_upgrade and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                6 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                Units in Southern Italy being upgraded or consumed: 1 factory_minor
                1 artillery, 1 factory_upgrade and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                2 armour and 2 infantry moved from West India to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Iraq
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Malaya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                2 armour and 2 infantry moved from West India to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Iraq
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Malaya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Iraq
                    ANZAC attack with 2 armour, 1 fighter and 3 infantry
                    Germans defend with 4 armour and 1 infantry
                        ANZAC roll dice for 2 cruisers in Iraq, round 2 :  2/2 hits
                        ANZAC roll dice for 2 armour, 1 fighter and 3 infantry in Iraq, round 2 :  3/6 hits
                        Germans roll dice for 4 armour and 1 infantry in Iraq, round 2 :  0/5 hits
                        1 infantry owned by the Germans and 4 armour owned by the Germans lost in Iraq
                    ANZAC win, taking Iraq from Germans with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 4 armour and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Iraq to 80 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

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