Suprise Attack +6 Allies -VS- Dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 cruisers moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Anglo Egyptian Sudan

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Alexandria to Syria
                1 artillery and 1 infantry moved from Albania to Greece
                2 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 mech_infantry moved from Romania to Greece
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 artilleries and 2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                3 transports moved from 41 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Eastern Persia to Ethiopia
                1 transport moved from 77 Sea Zone to 39 Sea Zone
                1 transport moved from 55 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                3 transports moved from 41 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Eastern Persia to Ethiopia
                1 transport moved from 77 Sea Zone to 39 Sea Zone
                1 transport moved from 55 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Iraq

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 armour and 2 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 25

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Northwest Persia to 80 Sea Zone
                1 bomber moved from Northwest Persia to Persia
                4 artilleries moved from Kazakhstan to Turkmenistan
                5 infantry moved from Kazakhstan to Turkmenistan
                2 armour moved from Kazakhstan to Urals
                6 armour and 1 artillery moved from Timguska to Urals
                1 armour, 1 artillery and 1 infantry moved from Vologda to Urals
                1 artillery and 1 infantry moved from Novosibirsk to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Russia to Samara
                2 artilleries moved from Alexandria to Egypt
                2 armour moved from Tobruk to Egypt
                1 infantry moved from Libya to Tobruk
                1 armour and 2 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                2 artilleries and 2 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Iraq
                1 armour moved from Egypt to Trans-Jordan
                2 armour and 1 mech_infantry moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Vologda
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Turkmenistan
                    Germans attack with 4 artilleries and 5 infantry
                    British defend with 1 artillery
                    Germans win, taking Turkmenistan from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    ANZAC defend with 1 armour and 1 infantry
                    Germans win, taking Iraq from ANZAC with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                    British defend with 3 armour
                    Germans win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                1 bomber moved from Persia to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 bomber moved from 80 Sea Zone to Northwest Persia

    Place Units - Germans
                2 destroyers placed in 109 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                2 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 5.
                2 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                4 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 mech_infantry moved from Syria to Persia
                1 fighter moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Japanese collect 15 PUs (2 lost to blockades); end with 16 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 4 armour, 4 destroyers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                2 armour and 1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 armour moved from Amur to Yakut S.S.R.
                2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 artillery and 2 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 transports moved from 4 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 1 mech_infantry moved from Korea to Buryatia
                2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 4 armour, 4 destroyers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                2 armour and 1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 armour moved from Amur to Yakut S.S.R.
                2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
                1 artillery and 2 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 transports moved from 4 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 1 mech_infantry moved from Korea to Buryatia
                2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in Timguska
                    Americans attack with 5 armour and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 5 armour and 3 mech_infantrys in Timguska, round 2 :  4/8 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Timguska
                    Americans win, taking Timguska from Japanese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 armour placed in Western United States
                4 destroyers and 3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Combat Move - British
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia

    Combat - British
                Battle in Iraq
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Iraq
                        British roll dice for 1 armour and 1 infantry in Iraq, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Persia
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 fighter and 6 mech_infantrys; Germans defend with 2 armour
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 2 :  1/4 hits
                        Germans roll dice for 2 armour, 1 fighter and 6 mech_infantrys in Persia, round 2 :  6/9 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 mech_infantry owned by the Japanese lost in Persia
                    Germans win with 2 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 artillery moved from India to West India
                3 infantry moved from India to West India

    Place Units - UK_Pacific
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.966
            Median : 2.000
            Variance : 1.964
            Standard Deviation : 1.402
            Total rolls : 29

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 artilleries and 2 infantry moved from Syria to Iraq
                2 fighters moved from Syria to 80 Sea Zone
                2 cruisers and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Ethiopia
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Ethiopia
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 armour, 1 fighter and 1 infantry
                    Italians win, taking Ethiopia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry
                    Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry
                Battle in Iraq
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Italians win, taking Iraq from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in 76 Sea Zone
                    Italians attack with 2 cruisers and 1 destroyer
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    Italians win with 1 cruiser remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Battle in 80 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                3 armour placed in Egypt
                1 transport placed in 97 Sea Zone
                1 artillery and 3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 3 infantry; Remaining resources: 6 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from India to 39 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                2 armour and 2 infantry moved from 72 Sea Zone to Kenya
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 transports moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 3 infantry; Remaining resources: 6 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from India to 39 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                2 armour and 2 infantry moved from 72 Sea Zone to Kenya
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 transports moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Kenya

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 infantry and 1 mech_infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 armour and 1 infantry placed in New South Wales
                1 infantry placed in Queensland
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 26

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 27

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novosibirsk to Timguska
                4 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
                2 armour moved from Persia to Eastern Persia
                1 bomber moved from Northwest Persia to 79 Sea Zone
                2 bombers moved from Northwest Persia to 72 Sea Zone
                2 artilleries and 1 infantry moved from Urals to Evenkiyskiy
                1 artillery and 1 infantry moved from Urals to Timguska
                5 armour moved from Urals to Timguska
                2 armour moved from Urals to Evenkiyskiy
                3 armour moved from Urals to Timguska
                1 armour moved from Vologda to Timguska

    Combat - Germans
                Battle in Evenkiyskiy
                    Germans attack with 2 armour, 2 artilleries and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Evenkiyskiy from Americans with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 79 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Eastern Persia
                    Germans attack with 2 armour, 4 artilleries and 4 infantry
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win, taking Eastern Persia from British with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 72 Sea Zone
                    Germans attack with 2 bombers
                    ANZAC defend with 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Timguska
                    Germans attack with 9 armour, 2 artilleries and 2 infantry
                    Americans defend with 5 armour and 2 mech_infantrys
                    Germans win, taking Timguska from Americans with 9 armour and 1 artillery remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 5 armour and 2 mech_infantrys

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                1 armour moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Samara
                1 artillery and 1 infantry moved from Russia to Samara
                1 armour moved from Russia to Novosibirsk
                1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Vologda
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 bomber moved from Western Germany to Northwest Persia
                2 bombers moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from 79 Sea Zone to Northwest Persia
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                2 armour moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                1 aaGun moved from Northwest Persia to Persia

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
                2 fighters placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
                Japanese collect 13 PUs (3 lost to blockades); end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Yenisey to Timguska
                2 armour and 1 mech_infantry moved from Suiyuyan to Timguska
                2 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 armour and 1 mech_infantry moved from Buryatia to Yenisey
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                1 artillery and 2 infantry moved from Amur to Buryatia
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Amur
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 cruisers, 6 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 90 Sea Zone
                1 carrier moved from 90 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Yenisey to Timguska
                2 armour and 1 mech_infantry moved from Suiyuyan to Timguska
                2 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 armour and 1 mech_infantry moved from Buryatia to Yenisey
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                1 artillery and 2 infantry moved from Amur to Buryatia
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Amur
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 cruisers, 6 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 90 Sea Zone
                1 carrier moved from 90 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 cruisers, 8 destroyers, 2 fighters and 11 submarines
                    Germans defend with 3 carriers, 1 cruiser, 11 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber; Italians defend with 1 destroyer
                        Americans roll dice for 11 submarines in 91 Sea Zone, round 2 :  5/11 hits
                    Units damaged: 3 carriers owned by the Germans
                        Americans roll dice for 1 carrier, 3 cruisers, 8 destroyers and 2 fighters in 91 Sea Zone, round 2 :  5/13 hits
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 3 carriers, 1 cruiser, 12 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  7/22 hits
                        5 submarines owned by the Americans, 1 carrier owned by the Americans, 2 destroyers owned by the Germans and 5 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 6 submarines in 91 Sea Zone, round 3 :  2/6 hits
                        Americans roll dice for 3 cruisers, 8 destroyers and 2 fighters in 91 Sea Zone, round 3 :  7/13 hits
                        Germans roll dice for 3 carriers, 1 cruiser, 10 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  11/20 hits
                        6 submarines owned by the Americans, 1 destroyer owned by the Italians, 5 destroyers owned by the Americans, 1 carrier owned by the Germans and 7 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 91 Sea Zone, round 4 :  2/8 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 :  5/11 hits
                        3 destroyers owned by the Americans, 2 cruisers owned by the Americans and 2 carriers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 5 :  1/3 hits
                        Germans roll dice for 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 5 :  7/9 hits
                        2 fighters owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Germans: 3 carriers, 10 destroyers and 5 submarines
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 carrier, 3 cruisers, 8 destroyers, 2 fighters and 11 submarines
                Battle in Timguska
                    Americans attack with 4 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 9 armour and 1 artillery
                        Americans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 :  2/6 hits
                        Germans roll dice for 9 armour and 1 artillery in Timguska, round 2 :  4/10 hits
                        1 mech_infantry owned by the Americans, 1 armour owned by the Germans, 2 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Timguska
                    2 armour owned by the Americans retreated to Kansu
                    Germans win with 8 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Americans: 2 armour, 1 infantry and 1 mech_infantry
                    1 tactical_bomber owned by the Germans and 5 fighters owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 transport moved from 67 Sea Zone to 65 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 armour and 1 mech_infantry placed in Korea
                1 carrier, 1 cruiser, 2 destroyers and 2 submarines placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 25 times
                3 was rolled 22 times
                4 was rolled 26 times
                5 was rolled 24 times
                6 was rolled 22 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.331
            Standard Deviation : 0.575
            Total rolls : 137

    Germans Combat
                1 was rolled 7 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.740
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 77

    Americans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.407
            Standard Deviation : 0.638
            Total rolls : 60


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 27

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 13 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 25 times
                3 was rolled 22 times
                4 was rolled 26 times
                5 was rolled 24 times
                6 was rolled 22 times
            Average roll : 3.577
            Median : 4.000
            Variance : 0.331
            Standard Deviation : 0.575
            Total rolls : 137

    Germans Combat
                1 was rolled 7 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.740
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 77

    Americans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.407
            Standard Deviation : 0.638
            Total rolls : 60

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