@Daaras @GeneralDisarray Good luck gents!
Suprise Attack +6 Allies -VS- Dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to Scotland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to ScotlandCombat - British
Battle in Iraq
British attack with 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from India to BurmaPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantryDice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Neutral_Axis Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.692
Median : 2.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Albania to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Albania to GreeceCombat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Greece
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 cruisers; Remaining resources: 2 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 cruisers; Remaining resources: 2 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 cruisers placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
1 armour, 2 artilleries and 5 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to Bessarabia
6 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 bomber moved from Norway to Western Ukraine
3 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
7 armour, 1 artillery, 2 infantry and 9 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Norway to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
1 armour, 2 artilleries and 5 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to Bessarabia
6 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 bomber moved from Norway to Western Ukraine
3 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
7 armour, 1 artillery, 2 infantry and 9 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Norway to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 5 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for Russians: 5 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 5 infantry
British defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry
Germans win, taking Scotland from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 7 infantry
Russians defend with 5 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 7 armour, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 7 armour, 1 artillery, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns and 6 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
1 armour moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 6 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 armour, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
1 bomber, 1 fighter and 1 tactical_bomber placed in Germany
1 armour and 3 infantry placed in Western Germany
Germans undo move 1.
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,3,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Smolensk to Belarus
3 artilleries and 5 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Western Ukraine
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Smolensk to Belarus
3 artilleries and 5 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Western Ukraine
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 artillery
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Belarus, round 2 : 5/6 hits
Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits
1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 4 artilleries, 1 fighter and 7 infantry
Germans defend with 1 aaGun, 1 armour and 5 infantry
AA fire in Western Ukraine : 0/1 hits
Russians roll dice for 4 artilleries, 1 fighter and 7 infantry in Western Ukraine, round 2 : 4/12 hits
Germans roll dice for 1 aaGun, 1 armour and 5 infantry in Western Ukraine, round 2 : 3/6 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 4 artilleries, 1 fighter and 4 infantry in Western Ukraine, round 3 : 4/9 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 : 0/3 hits
2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun, 1 armour and 5 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits
Germans roll dice for 7 armour, 1 artillery and 9 mech_infantrys in Novgorod, round 2 : 7/17 hits
5 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
2 armour owned by the Russians retreated to Archangel
Germans win with 7 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 2 artilleries and 2 infantry placed in Russia
1 infantry placed in Volgograd
1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.471
Median : 3.500
Variance : 0.119
Standard Deviation : 0.346
Total rolls : 68Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.862
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour and 2 bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
1 armour moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 armour, 1 carrier and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour and 2 bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
1 armour moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 armour, 1 carrier and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,6,5
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 32 Sea Zone to 26 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 32 Sea Zone to 26 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - British
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Bulgaria to Albania
British take Albania from Italians
1 cruiser, 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Iraq to Persia
2 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Yunnan
2 artilleries and 5 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Bulgaria to Albania
British take Albania from Italians
1 cruiser, 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Iraq to Persia
2 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Yunnan
2 artilleries and 5 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 5 infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 0/7 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
British roll dice for 2 artilleries and 5 infantry in Burma, round 3 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to IndiaPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryDice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 3.105
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Romania to BulgariaPlace Units - Italians
1 artillery placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone





