Odonis Axis vs. TheMethuselah (Allies +15) G4015L - no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Combat - Americans
                Battle in Kiangsu
                Battle in Marianas
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Kiangsu from Japanese, taking Marianas from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 37 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Americans and 2 carriers owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 :  3/7 hits
                        Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 37 Sea Zone, round 4 :  3/3 hits
                        2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 36
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 fighter moved from 7 Sea Zone to 22 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 41
        Japanese : 49 / 61
        Americans : 56 / 81
        Chinese : 4 / 5
        British : 31 / 29
        UK_Pacific : 4 / 0
        Italians : 16 / 28
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I hope I did the OOL right in 37. Just did max def; lost the dd before ac, but my sub didn’t hit, so it didn’t end up mattering there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 41
        Japanese : 48 / 61
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 31 / 29
        UK_Pacific : 4 / 0
        Italians : 16 / 28
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 39 Sea Zone
                2 fighters moved from Egypt to 76 Sea Zone
                1 bomber moved from Egypt to 76 Sea Zone
                1 tactical_bomber moved from Egypt to 76 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 39 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 76 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 cruiser
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 cruiser in 76 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British lost in 76 Sea Zone
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 76 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 76 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 76 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 battleship in 76 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Japanese lost in 76 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship and 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from 76 Sea Zone to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from 39 Sea Zone to Sumatra
                2 aaGuns and 3 infantry moved from Scotland to United Kingdom
                2 fighters moved from Tsinghai to Russia
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 41
        Japanese : 48 / 61
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 32 / 30
        UK_Pacific : 4 / 0
        Italians : 15 / 28
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 39 Sea Zone
                2 fighters moved from Egypt to 76 Sea Zone
                1 bomber moved from Egypt to 76 Sea Zone
                1 tactical_bomber moved from Egypt to 76 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 76 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the Japanese
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship and 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from 76 Sea Zone to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from 39 Sea Zone to Sumatra
                2 aaGuns and 3 infantry moved from Scotland to United Kingdom
                2 fighters moved from Tsinghai to Russia
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Changing ownership of Eastern Persia from British to Neutral_Allies
                EDIT: Turning off Edit Mode


  • Small NCM change; UK inf from east persia back to Persia. Let me know if that’s ok.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Novgorod to Volgograd
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Novgorod to Volgograd
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Bulgaria
                1 fighter moved from Gibraltar to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Morocco to Tunisia
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    Americans loiter and taunt with ; ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales
                1 fighter moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 29 / 41
        Japanese : 48 / 61
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 32 / 30
        UK_Pacific : 4 / 0
        Italians : 19 / 29
        ANZAC : 17 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 bomber moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Smolensk

  • '20 '19 '18 '15 '13

    intercept in Russia?

    I can’t lose all of these…


  • 1v2? Full intercept baby!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 bomber moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 1 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 fighter owned by the British lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Smolensk to Belarus
                3 tactical_bombers moved from Smolensk to Belarus
                3 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 92 Sea Zone to 84 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 infantry moved from Novgorod to Belarus
                3 armour moved from Novgorod to Belarus
                1 bomber moved from Russia to Belarus

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 6 mech_infantrys placed in Germany
                1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • welp, you got your wish!

  • '20 '19 '18 '15 '13

    :) Finally, and my tailgunner notched himself a spitfire a to boot!

  • '20 '19 '18 '15 '13

    BTW - we should start thinking about our strategy for the tournament - let’s take it to PM and start the discussion


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 36 PUs;
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                2 fighters moved from Bryansk to Smolensk
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 3 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Tambov to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Samara
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 armour, 6 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 28 / 37
        Japanese : 47 / 61
        Americans : 56 / 81
        Chinese : 6 / 7
        British : 32 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 29
        ANZAC : 17 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hrmph. Smolensk germans fought too hard!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                2 artilleries and 2 infantry moved from Shensi to Kansu
                1 artillery and 4 infantry moved from Shensi to Sikang
                1 bomber moved from India to 42 Sea Zone

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