@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Awaiting Kamikaze orders in SZ 35. One Destroyer on 2 transports.
Use 3.
OK will do
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 3 Sea Zone
3 artilleries moved from Iceland to 123 Sea Zone
3 infantry moved from Iceland to 123 Sea Zone
4 fighters moved from 109 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
3 destroyers moved from 109 Sea Zone to 112 Sea Zone
2 carriers moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,4,1
Battle in 35 Sea Zone
Japanese defend with 2 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans winJapanese win with 2 transports remaining, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Western Germany
Americans attack with 3 artilleries, 1 bomber, 5 fighters and 3 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
I posted for you to select casualties in W. Germany. I attacked with 3 inf, 3 art, 5 fighters and a SB and scored seven hits. You have 5 inf, 3 AA and a SB.
Max defense.
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 3 Sea Zone
3 artilleries moved from Iceland to 123 Sea Zone
3 infantry moved from Iceland to 123 Sea Zone
4 fighters moved from 109 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
3 destroyers moved from 109 Sea Zone to 112 Sea Zone
2 carriers moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,4,1
Battle in 35 Sea Zone
Japanese defend with 2 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans winJapanese win with 2 transports remaining, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Western Germany
Americans attack with 3 artilleries, 1 bomber, 5 fighters and 3 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 3 aaGuns, 1 bomber and 5 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 3 Sea Zone to Alaska
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber placed in Western United States
1 harbour placed in Norway
1 armour and 1 mech_infantry placed in Norway
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Persia to Syria
1 tactical_bomber moved from Persia to Syria
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from Persia to Syria
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British win, taking Syria from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Syria to Persia
7 infantry moved from Persia to Iraq
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
Combat - Italians
Battle in Morocco
Battle in Syria
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour
Italians roll dice for 1 fighter and 2 infantry in Syria, round 2 : 2/3 hits
British roll dice for 1 armour in Syria, round 2 : 0/1 hits
1 armour owned by the British lost in Syria
Italians win, taking Morocco from French, taking Syria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Syria to Egypt
1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 cruiser and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Egypt: 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Morocco : 1 flag, 1 infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 infantry
Romania : 1 infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 infantry
Ukraine : 2 aaGuns, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
99 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 68
Russians : 25 / 30
Japanese : 66 / 74
Americans : 58 / 79
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 20 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Awaiting Kamikaze orders in SZ 35. 1 ANZAC Destroyer on 2 Transports
Use the other 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4,6,5
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry and 2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 artillery and 6 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
8 armour and 13 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 8 armour and 13 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 8 armour and 13 mech_infantrys in Caucasus, round 2 : 7/21 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Germany
Germans attack with 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 4/10 hits
Americans roll dice for 3 artilleries and 2 infantry in Western Germany, round 2 : 2/5 hits
2 artilleries owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 5/8 hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 8 infantry in Volgograd, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Germany
1 bomber moved from Tambov to Ukraine
1 aaGun, 5 artilleries and 2 infantry moved from Rostov to Ukraine
2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 4 mech_infantrys moved from Eastern Poland to Germany
2 infantry moved from Poland to Germany
1 infantry moved from Eastern Poland to Poland
1 bomber and 1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Belarus to Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Germany
2 infantry moved from Southern France to France
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to Southern Italy
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
Place Units - Germans
1 armour, 1 artillery, 1 fighter and 3 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in France
4 infantry placed in Germany
2 infantry placed in Greece
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Germans :
Egypt : 1 armour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Poland : 1 infantry
Germany : 2 armour, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 6 infantry, 7 mech_infantrys and 2 tactical_bombers
Northern Italy : 1 artillery
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag
Eastern Poland : 2 armour and 3 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 aaGuns, 7 artilleries, 1 bomber, 1 factory_minor and 6 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 8 infantry
Caucasus : 1 flag, 8 armour and 12 mech_infantrys
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 2 infantry
97 Sea Zone : 1 carrier, 2 destroyers and 1 transport
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 69
Russians : 18 / 30
Japanese : 63 / 74
Americans : 53 / 79
Chinese : 5 / 6
British : 27 / 28
UK_Pacific : 6 / 6
Italians : 20 / 35
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Novgorod
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Kazakhstan
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 bomber moved from Volgograd to Russia
Place Units - Russians
3 infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
6 mech_infantrys moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from 37 Sea Zone to Burma
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Chahar to Shensi
1 bomber moved from Chahar to Shensi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Chahar to Suiyuyan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from Shensi to French Indo China
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 artilleries and 2 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Suiyuyan to French Indo China
Place Units - Japanese
1 fighter placed in Japan
1 destroyer and 2 transports placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag, 2 aaGuns and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 4 infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 aaGun, 1 artillery and 12 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Java : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag, 6 mech_infantrys
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 8 destroyers, 5 fighters, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 52 / 69
Russians : 18 / 28
Japanese : 68 / 68
Americans : 53 / 79
Chinese : 3 / 6
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 20 / 35
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Finland to Karelia
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 86 Sea Zone to Brazil
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
2 artilleries moved from 123 Sea Zone to Iceland
4 infantry moved from 123 Sea Zone to Iceland
3 transports moved from 112 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 bomber moved from Alaska to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 armour and 2 mech_infantrys placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
8 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total