@barnee
Thank you - looks like that did the trick!
G40 Caesar1 (Axis) vs legionarius (Allies) bid +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
2 armour moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to India
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber moved from United Kingdom to NovgorodCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Western United StatesPlace Units - British
3 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Persia
2 armour, 2 fighters and 4 infantry moved from Egypt to Trans-JordanCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Trans-Jordan
Italians attack with 2 armour, 2 fighters and 4 infantry
French defend with 1 infantry
Italians roll dice for 2 armour, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 1/8 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 aaGuns moved from Southern Italy to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 95 Sea Zone to Western Germany
2 aaGuns and 4 infantry moved from Northern Italy to Western Germany
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Persia to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 aaGuns, 2 armour and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag
Western Germany : 2 aaGuns, 2 fighters and 4 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 57
Russians : 36 / 39
Japanese : 58 / 64
Americans : 53 / 73
Chinese : 6 / 7
British : 32 / 33
UK_Pacific : 5 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,364
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from New Guinea to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from New Guinea to Western AustraliaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Baltic States
7 tactical_bombers moved from Western Germany to Baltic States
14 armour, 11 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys in Bryansk, round 2 : 22/62 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 mech_infantry and 7 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 7 tactical_bombers in Baltic States, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 7 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 tactical_bombers moved from Baltic States to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Poland to Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
3 aaGuns moved from Western Germany to Denmark
2 tactical_bombers moved from Southern Italy to Western Ukraine
1 fighter moved from Egypt to Bessarabia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 infantry moved from Finland to NorwayPlace Units - Germans
3 bombers and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 2 aaGuns and 1 factory_major
Norway : 2 infantry
Denmark : 3 aaGuns, 1 artillery, 1 fighter and 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Bryansk : 1 flag, 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 fighter
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 bombers and 9 tactical_bombers
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
122 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 33 / 39
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 6 / 7
British : 29 / 33
UK_Pacific : 5 / 5
Italians : 14 / 24
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3,313
Median : 3,000
Variance : 0,720
Standard Deviation : 0,848
Total rolls : 83Germans Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3,316
Median : 3,000
Variance : 0,577
Standard Deviation : 0,760
Total rolls : 79Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Russia
2 armour moved from Volgograd to Russia
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
4 artilleries and 11 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Russia
2 armour moved from Volgograd to Russia
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
4 artilleries and 11 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
2 armour and 8 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to India
4 fighters and 4 tactical_bombers moved from Kwangsi to India
1 infantry moved from Sikang to Shensi
3 armour moved from Hunan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
British defend with 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
Japanese roll dice for 5 submarines in 39 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 : 6/13 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 battleships owned by the Japanese
2 cruisers owned by the British, 1 carrier owned by the British and 3 destroyers owned by the British lost in 39 Sea Zone
Japanese roll dice for 5 submarines in 39 Sea Zone, round 3 : 3/5 hits
1 infantry owned by the British, 2 transports owned by the British, 2 armour owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
Casualties for British: 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
Battle in India
Japanese attack with 3 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 6 armour, 6 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers in India, round 2 : 8/35 hits
UK_Pacific roll dice for 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 14/23 hits
5 infantry owned by the British, 11 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 3 : 12/21 hits
UK_Pacific roll dice for 6 armour, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 6/18 hits
4 infantry owned by the British, 1 tactical_bomber owned by the British, 6 armour owned by the British, 1 mech_infantry owned by the British and 6 artilleries owned by the Japanese lost in India
Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 4 : 8/15 hits
UK_Pacific roll dice for 6 fighters in India, round 4 : 4/6 hits
2 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the British and 1 fighter owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 armour, 6 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from India to Anhwe
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
6 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Malaya to YunnanPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 factory_minor placed in Shantung
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,3
Japanese collect 48 PUs (4 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 3 armour and 1 infantry
Yunnan : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery, 2 bombers and 8 infantry
Shan State : 1 flag
Burma : 1 flag, 2 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 38
Japanese : 52 / 58
Americans : 53 / 73
Chinese : 8 / 7
British : 29 / 33
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 25 times
3 was rolled 30 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3,618
Median : 4,000
Variance : 0,262
Standard Deviation : 0,512
Total rolls : 165Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 19 times
Average roll : 3,643
Median : 4,000
Variance : 0,144
Standard Deviation : 0,380
Total rolls : 98British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,688
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 16UK_Pacific Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,574
Median : 4,000
Variance : 0,413
Standard Deviation : 0,643
Total rolls : 47Chinese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Ceylon to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Ceylon to New GuineaCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea ZonePlace Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in NorwayNon Combat Move - British
Place Units - British
3 armour, 3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Persia
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 5 infantry
British defend with 2 armour; Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Iraq, round 2 : 6/10 hits
Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
1 infantry owned by the Russians, 2 armour owned by the British, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Syria from French, taking Persia from British, taking Iraq from Russians with 2 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for British: 2 armour
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
2 fighters moved from Iraq to 98 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to France
2 aaGuns moved from Trans-Jordan to EgyptPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag, 1 infantry
France : 2 artilleries and 3 infantry
Western Germany : 2 aaGuns, 2 fighters and 4 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour and 3 infantry
Persia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 45 / 58
Russians : 34 / 38
Japanese : 51 / 58
Americans : 53 / 74
Chinese : 9 / 10
British : 30 / 32
UK_Pacific : 2 / 0
Italians : 19 / 33
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2,875
Median : 2,500
Variance : 1,067
Standard Deviation : 1,033
Total rolls : 16Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,455
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 mech_infantrys and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 42 Sea Zone to 35 Sea Zone