No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
G40 Caesar1 (Axis) vs legionarius (Allies) bid +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
2 armour moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to India
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber moved from United Kingdom to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
2 armour moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to India
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tanganyika Territory to Belgian Congo
1 bomber moved from United Kingdom to NovgorodCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Western United StatesPlace Units - British
3 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Persia
2 armour, 2 fighters and 4 infantry moved from Egypt to Trans-JordanCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Trans-Jordan
Italians attack with 2 armour, 2 fighters and 4 infantry
French defend with 1 infantry
Italians roll dice for 2 armour, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 1/8 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 aaGuns moved from Southern Italy to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 95 Sea Zone to Western Germany
2 aaGuns and 4 infantry moved from Northern Italy to Western Germany
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Persia to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 aaGuns, 2 armour and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag
Western Germany : 2 aaGuns, 2 fighters and 4 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 57
Russians : 36 / 39
Japanese : 58 / 64
Americans : 53 / 73
Chinese : 6 / 7
British : 32 / 33
UK_Pacific : 5 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,364
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from New Guinea to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from New Guinea to Western AustraliaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Baltic States
7 tactical_bombers moved from Western Germany to Baltic States
14 armour, 11 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys in Bryansk, round 2 : 22/62 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 mech_infantry and 7 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 7 tactical_bombers in Baltic States, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 7 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 tactical_bombers moved from Baltic States to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Poland to Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
3 aaGuns moved from Western Germany to Denmark
2 tactical_bombers moved from Southern Italy to Western Ukraine
1 fighter moved from Egypt to Bessarabia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 infantry moved from Finland to NorwayPlace Units - Germans
3 bombers and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 2 aaGuns and 1 factory_major
Norway : 2 infantry
Denmark : 3 aaGuns, 1 artillery, 1 fighter and 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Bryansk : 1 flag, 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 fighter
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 bombers and 9 tactical_bombers
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
122 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 33 / 39
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 6 / 7
British : 29 / 33
UK_Pacific : 5 / 5
Italians : 14 / 24
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3,313
Median : 3,000
Variance : 0,720
Standard Deviation : 0,848
Total rolls : 83Germans Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3,316
Median : 3,000
Variance : 0,577
Standard Deviation : 0,760
Total rolls : 79Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Russia
2 armour moved from Volgograd to Russia
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
4 artilleries and 11 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Russia
2 armour moved from Volgograd to Russia
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
4 artilleries and 11 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
2 armour and 8 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to India
4 fighters and 4 tactical_bombers moved from Kwangsi to India
1 infantry moved from Sikang to Shensi
3 armour moved from Hunan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
British defend with 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
Japanese roll dice for 5 submarines in 39 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 : 6/13 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 39 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 battleships owned by the Japanese
2 cruisers owned by the British, 1 carrier owned by the British and 3 destroyers owned by the British lost in 39 Sea Zone
Japanese roll dice for 5 submarines in 39 Sea Zone, round 3 : 3/5 hits
1 infantry owned by the British, 2 transports owned by the British, 2 armour owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
Casualties for British: 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
Battle in India
Japanese attack with 3 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 6 armour, 6 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers in India, round 2 : 8/35 hits
UK_Pacific roll dice for 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 14/23 hits
5 infantry owned by the British, 11 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 3 : 12/21 hits
UK_Pacific roll dice for 6 armour, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 6/18 hits
4 infantry owned by the British, 1 tactical_bomber owned by the British, 6 armour owned by the British, 1 mech_infantry owned by the British and 6 artilleries owned by the Japanese lost in India
Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 4 : 8/15 hits
UK_Pacific roll dice for 6 fighters in India, round 4 : 4/6 hits
2 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the British and 1 fighter owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 armour, 6 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from India to Anhwe
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
6 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Malaya to YunnanPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 factory_minor placed in Shantung
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,3
Japanese collect 48 PUs (4 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 3 armour and 1 infantry
Yunnan : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery, 2 bombers and 8 infantry
Shan State : 1 flag
Burma : 1 flag, 2 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 38
Japanese : 52 / 58
Americans : 53 / 73
Chinese : 8 / 7
British : 29 / 33
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 25 times
3 was rolled 30 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3,618
Median : 4,000
Variance : 0,262
Standard Deviation : 0,512
Total rolls : 165Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 19 times
Average roll : 3,643
Median : 4,000
Variance : 0,144
Standard Deviation : 0,380
Total rolls : 98British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,688
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 16UK_Pacific Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,574
Median : 4,000
Variance : 0,413
Standard Deviation : 0,643
Total rolls : 47Chinese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Ceylon to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Ceylon to New GuineaCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea ZonePlace Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in NorwayNon Combat Move - British
Place Units - British
3 armour, 3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Persia
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 5 infantry
British defend with 2 armour; Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Iraq, round 2 : 6/10 hits
Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
1 infantry owned by the Russians, 2 armour owned by the British, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Syria from French, taking Persia from British, taking Iraq from Russians with 2 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for British: 2 armour
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
2 fighters moved from Iraq to 98 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to France
2 aaGuns moved from Trans-Jordan to EgyptPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag, 1 infantry
France : 2 artilleries and 3 infantry
Western Germany : 2 aaGuns, 2 fighters and 4 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour and 3 infantry
Persia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 45 / 58
Russians : 34 / 38
Japanese : 51 / 58
Americans : 53 / 74
Chinese : 9 / 10
British : 30 / 32
UK_Pacific : 2 / 0
Italians : 19 / 33
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2,875
Median : 2,500
Variance : 1,067
Standard Deviation : 1,033
Total rolls : 16Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,455
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from 35 Sea Zone to Philippines





