Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL15 bonusbent(Axis) vs Bjergmose(Allies +12) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,6,2,4,6,1,3,4,3,6,3,1
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Shan State: 1 bomber
EDIT: Changing PUs for Chinese from 13 to 14
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from India to French Indo ChinaCombat - British
Battle in Morocco
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to India
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Shan State to Yunnan
2 infantry moved from Caucasus to Rostov
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Jeg er glad for, at jeg ikke brokkede mig over terningerne i Kweichow. Jeg vidste, at det nok ville gaa ud over mine stakkels 2 ind og 2 art dybt inde i Kina, men dit slag i Fransk Indokina opvejede det fint :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
2 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Hej Bjergmose
Forum gik vist ned i gaar aftes, men jeg modtog i gaar mail med convoy roll for SZ 36. Har du rykket med Anzac og Frankrig?
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Ja fik rykket med forum strejkede.
Jeg brokker mig aldrig over terningerne (næsten aldrig) men hvis jeg skulle
ville FIC være et godt sted at starte :|Here are the results from the Australian jury!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery moved from Algeria to Morocco
1 tactical_bomber moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
4 bombers moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
6 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery moved from Algeria to Morocco
1 tactical_bomber moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
4 bombers moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
6 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
1 armour and 2 mech_infantrys moved from Baltic States to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Morocco
Germans attack with 1 artillery, 1 bomber and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 4 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 1 artillery, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
4 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns and 1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Finland
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Morocco to Tunisia
1 bomber moved from Morocco to Tunisia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 tactical_bomber moved from 95 Sea Zone to Tunisia
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
1 fighter placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 5.
3 armour placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Germany 12 points!
Woohooo
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Det ville vaere passende, hvis jeg kunne pille nogle af dine russere, naar du angriber.
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Men jeg kan se, at du blot fortsaetter nedsablingen af de tyske mekaniserede enheder :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Tsinghai to RussiaPlace Units - Russians
1 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 bombers moved from Anhwe to Shensi
1 fighter moved from Suiyuyan to Shensi
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Anhwe to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
2 bombers moved from Anhwe to Shensi
1 fighter moved from Suiyuyan to Shensi
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Anhwe to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Soviet Far East to Amur
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Manchuria to Japan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
1 tactical_bomber moved from Shensi to Anhwe
2 bombers moved from Shensi to Anhwe
1 armour moved from Shantung to Anhwe
1 fighter moved from Shensi to Anhwe
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 bomber moved from Russia to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 cruiser and 3 transports
Units damaged: 1 carrier owned by the Germans
Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is -20
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 2 bombers and 2 fighters
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Shan State to Russia
1 fighter moved from Shan State to Yunnan
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 1 fighter moved from Gibraltar to 99 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 99 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 3 transports
British win with 1 bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 3 transports
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Caucasus
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 aaGun moved from Shan State to BurmaPlace Units - British
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 2 artilleries and 3 infantry moved from Syria to Iraq -
Scramble SZ92?
Der er mulighed for at scramble 1 fighter.
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Du har en DD og 2 subs…