Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L15 bonusbent(Axis) vs Bjergmose(Allies +12) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Karelia to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
11 armour, 3 artilleries, 9 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 49 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Karelia to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Western Germany to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
11 armour, 3 artilleries, 9 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to FinlandCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Norway from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 11 armour, 4 artilleries, 9 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 11 armour, 4 artilleries, 9 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Russia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
3 bombers moved from Finland to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Novosibirsk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 6 infantry moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Kansu to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers moved from Kiangsu to Shensi
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
2 fighters moved from Malaya to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Kansu to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 bombers moved from Kiangsu to Shensi
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
2 fighters moved from Malaya to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 4 submarines and 4 transports moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Shensi to Hunan
1 aaGun moved from Kweichow to Hunan
1 fighter moved from Sakha to Japan
1 fighter moved from Japan to Hunan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan
1 artillery and 2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer placed in 37 Sea Zone
2 artilleries placed in Malaya
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Japanese collect 69 PUs (2 lost to blockades); end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
ved at være lidt træt af at japanerne aldrig bliver ramt :cry:
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Det kan jeg godt forstaa. De har vaeret noget heldige i de mindre slag :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in PhilippinesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Novgorod to Volgograd
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Libya
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 33 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 artillery moved from Shan State to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Celebes
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Celebes from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 1 bomber
Japanese defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
4 artilleries and 2 infantry moved from Burma to India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 infantry moved from Volgograd to Samara
3 infantry moved from Northwest Persia to Caucasus
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Shan State to BurmaPlace Units - British
1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
British undo move 2.
1 destroyer placed in 109 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,6,4,5,4,1,2,4,4,4,3,2,5,3,5,6,4,3,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Der gaar lidt tid, foer der kommer tur…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Belarus
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
1 bomber moved from Belarus to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Russia to Eastern PolandPlace Units - Italians
2 mech_infantrys placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Jeg var klar til at vaere klar, men lagde mig dog lige lidt paa skjoldet til en kedelig omgang dansk pokalbold, hvilket resulterede i en lidt laengere tur paa skjoldet end planlagt. Jeg vaagnede foerst, da konen praesenterede mig for en tandboerste, hvorefter jeg boerstede taender og kroeb i posen.
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Men nu har jeg taget min tur…
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jeg sover bedst til lidt tipslørdag :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
2 submarines moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 bomber moved from Java to Northern Territory
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Turn Complete - French