TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to Soviet Far East
1 artillery and 2 infantry moved from Siberia to Soviet Far East
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries, 2 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; Americans defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 1 artillery, 1 fighter and 3 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Americans: 1 fighter
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Non Combat Move - Japanese
1 carrier, 2 destroyers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Soviet Far East to Sakha
1 aaGun moved from Anhwe to Kweichow
2 bombers moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
2 battleships, 2 carriers, 2 cruisers and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
Place Units - Japanese
3 submarines placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
Japanese undo move 1.
1 submarine placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 fighter and 3 infantry placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs