@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1
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up?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
4 aaGuns, 1 armour, 28 artilleries and 25 infantry moved from Russia to Samara
7 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 infantry moved from Tsagaan Olom to Kansu
1 armour moved from Samara to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to VolgogradPlace Units - Russians
1 bomber, 1 fighter and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Kansu : 3 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Rostov : 5 mech_infantrys
Russia : 1 airfield and 1 factory_major
Tambov : 1 infantry
Ukraine : 1 armour, 1 factory_minor and 1 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Volgograd : 1 armour, 1 bomber, 1 factory_minor, 3 fighters and 2 tactical_bombers
Samara : 4 aaGuns, 28 artilleries and 32 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 25 / 28
Japanese : 64 / 73
Americans : 52 / 72
Chinese : 5 / 7
British : 27 / 28
UK_Pacific : 6 / 6
Italians : 18 / 21
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 battleship and 3 carriers moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 artillery, 4 infantry and 1 mech_infantry moved from Shan State to Burma
5 artilleries and 3 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Jehol
2 bombers moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 6 artilleries, 2 bombers, 4 infantry and 9 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 artilleries, 2 bombers, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 armour and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit Mode
1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
2 bombers moved from Burma to Malaya
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 3 tactical_bombers
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone -
Scramble orders SZ95 please.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Alexandria
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans win, taking Alexandria from Italians with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from Trans-Jordan to India
3 bombers moved from Hawaiian Islands to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
2 bombers moved from 95 Sea Zone to Malta
2 fighters moved from 95 Sea Zone to MaltaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Dutch New Guinea: 2 infantry
EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
India : 2 fighters
Queensland : 3 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber
55 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 artillery and 1 infantry
Gibraltar : 2 fighters
Malta : 2 bombers and 2 fighters
Morocco : 1 armour, 3 infantry and 2 mech_infantrys
95 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
93 Sea Zone : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 cruiser and 1 transport
91 Sea Zone : 2 carriers and 2 transportsProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 28
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 3 / 7
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 21
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
15 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 5/16 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 16 infantry
Kansu : 1 fighter
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 28
Japanese : 66 / 75
Americans : 52 / 72
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 6
Italians : 18 / 21
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.419
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.312
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
Americans cant annex Dutch New Guinea by rules. Only UK and ANZAC can. Edit that back and remove 5 IPCs from Anzac if you don’t get it with them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber moved from India to Burma
2 bombers moved from Trans-Jordan to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to EgyptCombat - British
Battle in Burma
British attack with 2 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 6 artilleries, 4 infantry and 9 mech_infantrys
British roll dice for 2 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in Burma, round 2 : 10/21 hits
Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 9 mech_infantrys in Burma, round 2 : 5/20 hits
5 infantry owned by the British, 4 infantry owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in Burma, round 3 : 6/16 hits
Japanese roll dice for 1 armour, 6 artilleries and 3 mech_infantrys in Burma, round 3 : 2/10 hits
2 infantry owned by the British, 3 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
8 infantry owned by the British and 2 artilleries owned by the British retreated to India
Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is 39
Casualties for Japanese: 3 artilleries, 4 infantry and 9 mech_infantrys
Casualties for British: 7 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits
Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/5 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Trans-Jordan to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Persia
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 1 fighter
British Somaliland : 1 armour
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
72 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 28
Japanese : 66 / 75
Americans : 52 / 72
Chinese : 6 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 21
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.456
Median : 3.500
Variance : 1.044
Standard Deviation : 1.022
Total rolls : 114Japanese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.906
Median : 4.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.265
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 49Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.312
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
British roll dice for 2 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in Burma, round 2 : 10/21 hits
Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 9 mech_infantrys in Burma, round 2 : 5/20 hitsMy God please stop with these rolls, seriously
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
British scrambles 1 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer, 1 fighter and 2 transports; Americans defend with 1 cruiser and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 destroyer, 1 fighter and 2 transports
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
No scramble in SZ98
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Guess rolls stand and you win in SZ98 without losses since the only unit that scored any hits was my fighter?
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Ok I’ll edit it back during ger then. But you shoukd have scrambled (you had better odds thancme at resisting with scramble)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
French take 39 Sea Zone from Japanese
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 28
Japanese : 63 / 75
Americans : 55 / 75
Chinese : 6 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 fighters moved from Eastern Poland to Rostov
3 tactical_bombers moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
3 fighters moved from Bessarabia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 5 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
5 fighters and 3 tactical_bombers moved from Rostov to Bryansk
3 fighters moved from Ukraine to Bryansk
1 bomber moved from Rostov to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 fighters moved from Eastern Poland to Rostov
3 tactical_bombers moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
3 fighters moved from Bessarabia to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 16 armour, 11 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 5 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
5 fighters and 3 tactical_bombers moved from Rostov to Bryansk
3 fighters moved from Ukraine to Bryansk
1 bomber moved from Rostov to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 58 PUs (2 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns, 16 armour, 11 artilleries, 15 infantry and 16 mech_infantrys
EDIT: Removing units owned by Germans from Tambov: 3 aaGuns, 16 armour, 11 artilleries, 15 infantry and 15 mech_infantrys
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
4 aaGuns, 28 artilleries and 30 infantry moved from Samara to Volgograd
2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Kansu to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 3 infantry
Sikang : 1 infantry
Kazakhstan : 2 aaGuns and 11 infantry
Olgiy : 1 flag
Rostov : 1 armour
Tambov : 2 infantry
Volgograd : 4 aaGuns, 28 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 30 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 101
Russians : 16 / 0
Japanese : 62 / 75
Americans : 55 / 75
Chinese : 7 / 7
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 14 / 14
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 bombers moved from Malaya to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 55 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Philippines to Kwangsi
3 fighters moved from Japan to Kwangsi
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Szechwan to French Indo China
1 armour moved from Burma to French Indo China
3 artilleries moved from Burma to Shan StatePlace Units - Japanese
1 harbour placed in Java
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs