@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 1 infantry moved from France to Normandy Bordeaux
 Germans take Normandy Bordeaux from French
 3 artilleries moved from France to Normandy Bordeaux
 4 mech_infantrys moved from France to Normandy Bordeaux
 5 armour moved from France to Holland Belgium
 1 submarine moved from 110 Sea Zone to 91 Sea Zone
 4 infantry moved from Norway to Finland
 1 artillery moved from Germany to 113 Sea Zone
 1 artillery moved from Germany to 113 Sea Zone
 1 infantry moved from Western Germany to 113 Sea Zone
 1 infantry moved from Germany to 113 Sea Zone
 4 tactical_bombers moved from Western Germany to 94 Sea Zone
 5 fighters moved from Western Germany to 93 Sea Zone
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Bulgaria to Yugoslavia
 6 infantry moved from Germany to Poland
 1 artillery moved from Germany to Poland
 3 bombers moved from Western Germany to YugoslaviaCombat - Germans 
 Battle in 93 Sea Zone
 Germans attack with 5 fighters
 French defend with 1 cruiser
 Germans roll dice for 5 fighters in 93 Sea Zone, round 2 : 2/1 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
 Germans win with 4 fighters remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for French: 1 cruiser
 Battle in Holland Belgium
 Germans attack with 5 armour
 French defend with 1 artillery
 Germans roll dice for 5 armour in Holland Belgium, round 2 : 2/1 hits
 French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
 1 armour owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
 Germans win, taking Holland Belgium from French with 4 armour remaining. Battle score for attacker is -2
 Casualties for Germans: 1 armour
 Casualties for French: 1 artillery
 Battle in Yugoslavia
 Germans attack with 1 armour, 2 artilleries, 3 bombers and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 6 infantry in Yugoslavia, round 2 : 5/1 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits
 2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 3 bombers and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Battle in 94 Sea Zone
 Germans attack with 4 tactical_bombers
 French defend with 1 destroyer
 Germans roll dice for 4 tactical_bombers in 94 Sea Zone, round 2 : 2/0 hits
 French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the French lost in 94 Sea Zone
 Germans win with 4 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Germans 
 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
 3 tactical_bombers moved from 94 Sea Zone to Northern Italy
 4 fighters moved from 93 Sea Zone to Northern Italy
 3 bombers moved from Yugoslavia to Western Germany
 2 artilleries and 2 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 3 infantry placed in France
 5 armour and 1 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 41 PUs; end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys 
 France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
 Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
 Romania : 2 infantry
 Poland : 3 armour, 1 artillery and 9 infantry
 Germany : 3 aaGuns, 5 armour, 1 factory_major and 5 infantry
 Norway : 2 artilleries and 2 infantry
 Holland Belgium : 4 armour
 Northern Italy : 4 fighters and 3 tactical_bombers
 Southern Italy : 1 tactical_bomber
 113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
 Bulgaria : 1 flag, 6 infantry
 Yugoslavia : 1 flag, 1 armour, 2 artilleries and 4 infantry
 91 Sea Zone : 1 submarine
 Finland : 1 flag, 9 infantryProduction/PUs Summary : Germans : 41 / 53 
 Russians : 36 / 37
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 34
 UK_Pacific : 17 / 17
 Italians : 14 / 11
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 1 times
 2 was rolled 2 times
 4 was rolled 3 times
 5 was rolled 1 times
 Average roll : 3.143
 Median : 4.000
 Variance : 1.167
 Standard Deviation : 1.080
 Total rolls : 7Neutral_Allies Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 1 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3French Combat 
 2 was rolled 2 times
 4 was rolled 1 times
 Average roll : 2.667
 Median : 2.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 2 infantry moved from Buyant-Uhaa to Amur
 1 infantry moved from Ulaanbaatar to Amur
 2 infantry moved from Olgiy to Kansu
 1 infantry moved from Dzavhan to Tsagaan OlomCombat - Russians 
 Battle in Amur
 Russians attack with 3 infantry
 Japanese defend with 1 infantry
 Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
 3 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Russia to Bryansk
 4 infantry moved from Novgorod to BelarusPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 2 artilleries moved from Korea to Amur
 2 infantry moved from Korea to Amur
 5 infantry moved from Manchuria to Jehol
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 artillery moved from Chahar to Suiyuyan
 1 mech_infantry moved from Jehol to Anhwe
 1 artillery moved from Jehol to Anhwe
 6 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 2 artilleries moved from Anhwe to Kweichow
 1 mech_infantry moved from Anhwe to Kweichow
 2 infantry moved from Hunan to Yunnan
 1 artillery moved from Hunan to Yunnan
 2 tactical_bombers moved from Kiangsu to Kwangsi
 4 fighters moved from Kiangsu to Hunan
 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Amur
 Japanese attack with 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 2 : 1/1 hits
 Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 4 infantry moved from Korea to Manchuria
 1 aaGun moved from Manchuria to Korea
 2 fighters moved from Japan to 6 Sea Zone
 1 armour and 5 infantry moved from Japan to 6 Sea Zone
 1 armour, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 7 infantry moved from 36 Sea Zone to Kwangsi
 1 armour moved from 36 Sea Zone to Kwangsi
 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese 
 3 mech_infantrys placed in Korea
 2 infantry placed in Japan
 1 harbour placed in HainanTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield and 1 harbour 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 armour, 2 bombers, 7 infantry and 3 tactical_bombers
 Korea : 1 aaGun, 1 factory_minor and 3 mech_infantrys
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 tactical_bombers
 Jehol : 1 flag, 1 fighter and 5 infantry
 Siam : 1 infantry
 Manchuria : 1 flag, 4 infantry
 Hainan : 1 harbour
 Yunnan : 1 flag, 1 artillery and 2 infantry
 Suiyuyan : 1 flag, 1 artillery and 1 infantry
 Kweichow : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
 Hunan : 1 flag, 4 fighters
 Hopei : 1 flag, 1 infantry
 Chahar : 1 flag
 Anhwe : 1 flag, 1 artillery
 Amur : 1 flag, 2 artilleries and 2 infantry
 French Indo China : 1 flag, 1 infantry
 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 36 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 5 transports
 6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarineProduction/PUs Summary : Germans : 41 / 53 
 Russians : 36 / 37
 Japanese : 36 / 36
 Americans : 52 / 52
 Chinese : 5 / 15
 British : 28 / 34
 UK_Pacific : 17 / 17
 Italians : 14 / 11
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Japanese Combat 
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 5.500
 Median : 5.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Russians Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 armour and 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Guam to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Hawaiian Islands to Central United StatesPlace Units - Americans 
 1 carrier and 1 fighter placed in 101 Sea Zone
 1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 10 infantry moved from Shensi to Suiyuyan
 1 fighter moved from Shensi to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 fighter and 10 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Suiyuyan to KansuPlace Units - Chinese 
 5 infantry placed in SuiyuyanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs total
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - British 
 British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
 Italians defend with 1 transport
 British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Kenya
 British attack with 1 armour, 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 3 infantry moved from Shan State to Burma
 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
 1 battleship moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
 1 armour and 1 mech_infantry moved from Tobruk to Egypt
 2 artilleries moved from Tobruk to Alexandria
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 1 fighter moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 infantry moved from Malta to 96 Sea Zone
 1 aaGun moved from Malta to 96 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
 1 mech_infantry moved from Eire to United Kingdom
 1 transport moved from 76 Sea Zone to 71 Sea Zone
 1 infantry moved from Rhodesia to Union of South Africa
 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - British 
 1 infantry placed in Union of South Africa
 1 factory_minor placed in Egypt
 1 infantry placed in United Kingdom
 1 carrier placed in 106 Sea ZoneTurn Complete - British 
 British collect 31 PUs; end with 31 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific 
 1 armour and 1 mech_infantry placed in India
 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 armour and 1 mech_infantry
 Some Units in 39 Sea Zone change ownership: 1 transport
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians 
 2 artilleries and 2 infantry moved from Tunisia to Algeria
 Italians take Algeria from French
 2 fighters moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Northern Italy to Southern France
 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in 97 Sea Zone
 Italians attack with 2 fighters
 British defend with 1 destroyer
 Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/0 hits
 British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for British: 1 destroyer
 Casualties for Italians: 1 fighterNon Combat Move - Italians 
 1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 15 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians : Algeria : 1 flag, 2 artilleries and 2 infantry 
 Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
 Tunisia : 1 flag
 Albania : 1 armour and 2 infantry
 Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantryProduction/PUs Summary : Germans : 41 / 53 
 Russians : 36 / 37
 Japanese : 35 / 36
 Americans : 52 / 54
 Chinese : 6 / 6
 British : 31 / 36
 UK_Pacific : 17 / 17
 Italians : 14 / 20
 ANZAC : 14 / 14
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - ANZAC 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - ANZAC Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 infantry moved from Java to 42 Sea Zone
 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 ANZAC take Celebes from DutchPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - French 
 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French 
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 infantry moved from Trans-Jordan to EgyptTurn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 4 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 6 infantry moved from Bulgaria to Greece
 1 armour moved from Yugoslavia to Greece
 1 fighter moved from Northern Italy to Greece
 2 fighters moved from Northern Italy to Greece
 1 fighter moved from Northern Italy to Western Germany
 4 armour moved from Holland Belgium to Germany
 5 infantry moved from Germany to Poland
 5 armour moved from Germany to Poland
 2 artilleries moved from Yugoslavia to Romania
 4 infantry moved from Yugoslavia to Romania
 3 tactical_bombers moved from Northern Italy to Western Germany
 2 infantry moved from Norway to Finland
 2 artilleries moved from Norway to Finland
 4 bombers moved from Western Germany to 98 Sea Zone
 3 infantry moved from France to Normandy BordeauxCombat - Germans 
 Battle in Greece
 Germans attack with 1 armour, 3 fighters and 6 infantry
 Neutral_Allies defend with 4 infantry
 Germans roll dice for 1 armour, 3 fighters and 6 infantry in Greece, round 2 : 3/0 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits
 1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
 Germans roll dice for 1 armour, 3 fighters and 5 infantry in Greece, round 3 : 3/1 hits
 Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Greece
 Germans win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 1 infantry
 Battle in 98 Sea Zone
 Germans attack with 4 bombers
 French defend with 1 destroyer
 Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/1 hits
 French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the French lost in 98 Sea Zone
 Germans win with 4 bombers remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Germans 
 3 fighters moved from Greece to Southern Italy
 4 bombers moved from 98 Sea Zone to Southern Italy
 1 aaGun moved from Western Germany to Holland Belgium
 1 aaGun moved from Germany to PolandPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 2 infantry placed in Normandy Bordeaux
 4 armour placed in GermanyTurn Complete - Germans 
 Germans collect 43 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
 Romania : 2 artilleries and 6 infantry
 Poland : 1 aaGun, 8 armour, 1 artillery and 14 infantry
 Germany : 2 aaGuns, 8 armour and 1 factory_major
 Holland Belgium : 1 aaGun
 Southern Italy : 4 bombers, 3 fighters and 1 tactical_bomber
 113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour and 5 infantry
 Yugoslavia : 1 flag
 91 Sea Zone : 1 submarine
 Finland : 1 flag, 2 artilleries and 11 infantryProduction/PUs Summary : Germans : 43 / 54 
 Russians : 36 / 37
 Japanese : 35 / 36
 Americans : 52 / 54
 Chinese : 6 / 6
 British : 31 / 36
 UK_Pacific : 17 / 17
 Italians : 14 / 20
 ANZAC : 17 / 17
 French : 6 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 3 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.400
 Median : 5.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Neutral_Allies Combat 
 5 was rolled 2 times
 Average roll : 5.000
 Median : 5.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2Germans Combat 
 3 was rolled 2 times
 Average roll : 3.000
 Median : 3.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2French Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Russians 




 
		 
		






