@The_Good_Captain g18-ncm-edit.tsvg A norm is one thing, and a rule or law is another. By norm and long-standing practice, neutral nations in Classic have never been occupied or used in play, regardless of how someone might try to interpret the wording of the rulebook.
Even the official FAQ for Axis & Allies Classic 2nd Edition never mentions neutral territories at all. This shows that they were never intended to be used in play — otherwise, the FAQ would have clarified the rules for them, just like it did for transports, submarines, AA guns, and other mechanics.
Whether this was an error, a house rule, or simply a forum variation, let’s continue the game — I’m enjoying it and it’s serving its purpose as practice for the events you organize.3fb5114f-fc01-430f-89bf-aadc78544ace-image.png
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Karelia to Baltic States
1 armour moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
10 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 submarine moved from 111 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 6 infantry
Germans defend with 5 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 3 artilleries and 9 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour, 3 artilleries and 9 infantry
Casualties for Russians: 13 infantryNon Combat Move - Russians
4 infantry moved from Finland to Karelia
2 fighters moved from Baltic States to Novgorod
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from New Guinea to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesPlace Units - Americans
1 infantry placed in Western United States
2 infantry placed in Central United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 armour, 8 fighters and 7 tactical_bombers
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 1 armour and 1 tactical_bomberNon Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 8 fighters and 6 tactical_bombers
Japanese win with 7 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 fighter and 6 tactical_bombersNon Combat Move - British
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Persia
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 8 fighters and 6 tactical_bombers
Japanese win with 7 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 fighter and 6 tactical_bombersNon Combat Move - British
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Persia
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 8 fighters and 6 tactical_bombers
Japanese win with 7 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 fighter and 6 tactical_bombersNon Combat Move - British
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Persia
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Celebes: 1 infantry
EDIT: Removing units owned by Americans from Queensland: 1 infantry
EDIT: Adding units owned by Americans to Shan State: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Battle in Hainan
ANZAC attack with 2 infantry
Japanese defend with 2 bombers
ANZAC win, taking Hainan from Japanese with 2 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombersNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 94 Sea Zone to 97 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 97 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Battle in Finland
Russians attack with 1 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 bomber, 1 infantry and 2 tactical_bombers
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 bomber, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Belarus to Ukraine
3 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Ukraine
2 armour moved from Novgorod to Vologda
1 aaGun moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 armour placed in Ukraine
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
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start another game please sir! (^^^)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Slovakia Hungary to FranceCombat - Germans
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need scramble orders sir
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Slovakia Hungary to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone