@simon33 No worries
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to Greece
2 fighters moved from Northern Italy to Greece
1 fighter moved from Northern Italy to Western Germany
4 armour moved from Holland Belgium to Germany
5 infantry moved from Germany to Poland
5 armour moved from Germany to Poland
2 artilleries moved from Yugoslavia to Romania
4 infantry moved from Yugoslavia to Romania
3 tactical_bombers moved from Northern Italy to Western Germany
2 infantry moved from Norway to Finland
2 artilleries moved from Norway to Finland
4 bombers moved from Western Germany to 98 Sea Zone
3 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Greece
Germans attack with 1 armour, 3 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 3 fighters and 6 infantry in Greece, round 2 : 3/0 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 3 fighters and 5 infantry in Greece, round 3 : 3/1 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
3 fighters moved from Greece to Southern Italy
4 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to PolandPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
4 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Romania : 2 artilleries and 6 infantry
Poland : 1 aaGun, 8 armour, 1 artillery and 14 infantry
Germany : 2 aaGuns, 8 armour and 1 factory_major
Holland Belgium : 1 aaGun
Southern Italy : 4 bombers, 3 fighters and 1 tactical_bomber
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 5 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 2 artilleries and 11 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 36 / 37
Japanese : 35 / 36
Americans : 52 / 54
Chinese : 6 / 6
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 17 / 17
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Neutral_Allies Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Caucasus to Rostov
3 infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Jehol to Anhwe
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Yunnan
6 infantry moved from Kweichow to Yunnan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
4 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries moved from Amur to Manchuria
2 mech_infantrys moved from Korea to Jehol
3 tactical_bombers moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Szechwan
1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Japan to Hunan
2 bombers moved from Hunan to Kansu
1 fighter moved from Jehol to Kansu
6 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Japan to HunanCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 1 fighter
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 : 2/1 hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
2 bombers moved from Kansu to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry and 2 mech_infantrys placed in Japan
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
EDIT: Adding units owned by Japanese to Szechwan: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
EDIT: Adding units owned by Japanese to Kweichow: 2 bombers and 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun and 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Jehol : 1 flag, 4 infantry and 2 mech_infantrys
Siam : 1 infantry
Manchuria : 1 flag, 2 artilleries
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 15 infantry
Kweichow : 1 flag, 2 bombers and 2 fighters
Hunan : 1 flag, 1 artillery, 2 fighters and 7 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 5 infantry
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 33 / 36
Japanese : 40 / 40
Americans : 52 / 54
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 14 / 20
ANZAC : 17 / 17
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Central United States to 101 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
8 infantry moved from Suiyuyan to Shensi
4 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 15 infantry
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries and 15 infantry
Casualties for British: 10 infantry and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns moved from Burma to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 battleship moved from 76 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Egypt
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to EgyptPlace Units - British
3 fighters placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in France
Germans attack with 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/2 hits
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits
5 infantry owned by the French, 5 infantry owned by the Germans, 1 aaGun owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/11 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits
1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 1 armour owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in France, round 4 : 6/7 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 1/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 4 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from 113 Sea Zone to Norway
11 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 armour and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 armour and 1 infantry
Poland : 1 armour, 3 artilleries and 14 infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 4 infantry
Holland Belgium : 1 tactical_bomber
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantry
Finland : 1 flag, 5 infantry
111 Sea Zone : 1 battleship and 2 submarinesProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 32 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.287
Median : 3.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 129Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Germans Combat
1 was rolled 10 times
2 was rolled 21 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.329
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 85French Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.875
Median : 2.500
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Chahar
1 artillery moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 artillery moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Anhwe
1 fighter moved from Formosa to Kiangsi
1 tactical_bomber moved from Manchuria to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Korea to Anhwe
2 fighters moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
3 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to Jehol
2 bombers moved from Japan to Yunnan
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Japan to Anhwe
3 infantry moved from Manchuria to Jehol
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter could not land in Kweichow and was removed
2 tactical_bombers could not land in Anhwe and were removed
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
1 fighter moved from Hunan to Kwangsi
2 tactical_bombers moved from Anhwe to Kiangsu
6 fighters moved from Anhwe to Kiangsu
1 aaGun moved from Manchuria to Korea
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 flag, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 artillery and 3 infantry
Siam : 1 infantry
Manchuria : 1 flag, 6 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery and 3 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
19 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 41 / 70
Russians : 36 / 37
Japanese : 33 / 33
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.581
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.286
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Americans