@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 fighter moved from Egypt to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 2 infantry moved from Burma to Yunnan
 1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 fighter moved from Egypt to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 2 infantry moved from Burma to Yunnan
 1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 111 Sea Zone
 British attack with 1 destroyer and 2 fighters
 Germans defend with 1 battleship
 British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
 Casualties for Germans: 1 battleship
 Battle in 96 Sea Zone
 British attack with 1 cruiser, 1 fighter and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Units damaged: 1 battleship owned by the Italians
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
 Casualties for Germans: 1 fighter
 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
 Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Battle in Tobruk
 British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
 Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British win, taking Tobruk from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
 Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Battle in Shan State
 British attack with 2 fighters, 3 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
 1 artillery moved from India to Burma
 3 aaGuns moved from India to Burma
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 infantry moved from India to 39 Sea Zone
 4 infantry moved from India to Burma
 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from Tobruk to Egypt
 1 bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 fighter moved from 111 Sea Zone to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 transport moved from 109 Sea Zone to 106 Sea Zone
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British 
 1 transport placed in 71 Sea Zone
 1 artillery placed in Union of South Africa
 1 airfield placed in Gibraltar
 Turning on Edit Mode
 EDIT: Changing ownership of Eire from Neutral_Allies to British
 EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
 EDIT: Adding units owned by British to Eire: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - British 
 British collect 28 PUs; end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific 
 1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Northern Italy to Albania
 1 bomber moved from Northern Italy to 97 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery and 1 infantry moved from Libya to Tobruk
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to Tobruk
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer and 1 transport
 British defend with 1 cruiser and 1 transport
 Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
 1 transport owned by the British lost in 96 Sea Zone
 Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 11
 Casualties for British: 1 cruiser and 1 transport
 Casualties for Italians: 1 destroyer
 Battle in Tobruk
 Italians attack with 1 artillery and 3 infantry
 British defend with 1 armour
 Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 1/4 hits
 British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
 1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
 Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 armour
 Casualties for Italians: 1 infantry
 Battle in 97 Sea Zone
 Italians attack with 1 bomber and 1 submarine
 British defend with 1 cruiser
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 6
 Casualties for British: 1 cruiser
 Casualties for Italians: 1 submarine
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3,3
 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians : Kenya : 1 flag, 1 infantry 
 Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Tobruk : 1 artillery and 2 infantry
 Albania : 2 armour and 2 infantry
 Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
 96 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary : Germans : 39 / 68 
 Russians : 35 / 37
 Japanese : 35 / 38
 Americans : 54 / 80
 Chinese : 10 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 10
 French : 10 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 8 times
 3 was rolled 5 times
 4 was rolled 5 times
 5 was rolled 4 times
 6 was rolled 5 times
 Average roll : 3.552
 Median : 3.000
 Variance : 0.821
 Standard Deviation : 0.906
 Total rolls : 29Null / Other 
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.857
 Median : 4.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 7French Combat 
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.857
 Median : 4.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 7British Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 Average roll : 1.333
 Median : 1.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3Italians Combat 
 2 was rolled 5 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3.750
 Median : 3.500
 Variance : 1.455
 Standard Deviation : 1.206
 Total rolls : 12
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 2 fighters moved from New Zealand to Queensland
 1 fighter moved from Queensland to Malaya
 2 aaGuns moved from New South Wales to Queensland
 1 infantry moved from New South Wales to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from United Kingdom to Holland BelgiumCombat - French 
 Battle in Holland Belgium
 French attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 2 tactical_bombers
 retreated to Holland Belgium
 Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 tactical_bomber
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - French 
 1 fighter moved from Holland Belgium to United Kingdom
 1 infantry moved from Syria to Trans-Jordan
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Morocco to Algeria
 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 5 infantry moved from Bulgaria to Greece
 1 armour moved from Romania to Greece
 4 armour moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 5 infantry moved from Yugoslavia to Romania
 2 infantry moved from Slovakia Hungary to Romania
 1 fighter moved from Western Germany to Greece
 1 fighter moved from Western Germany to Greece
 2 bombers moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
 4 infantry moved from Finland to Norway
 1 armour moved from Germany to Poland
 1 artillery moved from France to Normandy Bordeaux
 Germans take Normandy Bordeaux from French
 3 armour moved from France to Germany
 3 mech_infantrys moved from France to Germany
 2 artilleries moved from France to Normandy BordeauxCombat - Germans 
 Battle in 111 Sea Zone
 Germans attack with 2 bombers and 1 tactical_bomber
 British defend with 1 destroyer
 Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the British lost in 111 Sea Zone
 Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Greece
 Germans attack with 1 armour, 2 fighters and 5 infantry
 Neutral_Allies defend with 4 infantry
 Germans roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 2 : 2/8 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
 2 infantry owned by the Neutral_Allies lost in Greece
 Germans roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 3 : 2/8 hits
 Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits
 2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
 Germans win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 2 infantryNon Combat Move - Germans 
 2 fighters moved from Greece to Southern Italy
 2 bombers moved from 111 Sea Zone to Western Germany
 1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 3 infantry placed in France
 Germans undo move 2.
 5 armour and 3 infantry placed in Western Germany
 2 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 43 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 3 aaGuns, 1 airfield, 5 armour, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
 Romania : 4 armour, 2 artilleries and 8 infantry
 Poland : 2 armour, 3 artilleries and 14 infantry
 Germany : 3 aaGuns, 3 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
 Norway : 8 infantry
 Southern Italy : 2 fighters
 113 Sea Zone : 1 cruiser and 3 transports
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour and 3 infantry
 Yugoslavia : 1 flag
 Finland : 1 flag, 1 infantryProduction/PUs Summary : Germans : 43 / 54 
 Russians : 35 / 37
 Japanese : 35 / 38
 Americans : 54 / 80
 Chinese : 10 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 20
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 3 times
 3 was rolled 4 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 7 times
 Average roll : 3.846
 Median : 4.000
 Variance : 0.400
 Standard Deviation : 0.632
 Total rolls : 26Neutral_Allies Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 4 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 4.000
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6Germans Combat 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 4 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 5 times
 Average roll : 3.842
 Median : 4.000
 Variance : 0.611
 Standard Deviation : 0.782
 Total rolls : 19British Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 1 infantry moved from Buyant-Uhaa to Jehol
 Chinese take Jehol from Japanese
 1 infantry moved from Buyant-Uhaa to JeholCombat - Russians 
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Russia to Bryansk
 2 infantry moved from Olgiy to Kansu
 1 infantry moved from Dzavhan to Tsagaan Olom
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Belarus to Eastern PolandPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Soviet Far East to Siberia
 Japanese take Siberia from Russians
 1 armour moved from Soviet Far East to Siberia
 1 armour moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 artillery moved from Amur to Sakha
 3 infantry moved from Manchuria to Amur
 1 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 6 infantry moved from Amur to Sakha
 3 fighters moved from Manchuria to Sakha
 2 tactical_bombers moved from Manchuria to Jehol
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to Jehol
 1 infantry moved from 19 Sea Zone to Jehol
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 2 artilleries and 2 infantry moved from Anhwe to Hunan
 4 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Kwangtung to Kwangsi
 1 submarine moved from 22 Sea Zone to 19 Sea Zone
 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 Japanese take 35 Sea Zone from Americans
 1 battleship moved from 22 Sea Zone to 19 Sea Zone
 1 bomber moved from Kwangsi to 41 Sea Zone
 1 tactical_bomber moved from Kwangsi to Kwangtung
 2 fighters moved from Kwangsi to KwangtungCombat - Japanese 
 Battle in 41 Sea Zone
 Japanese attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 41 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Hunan
 Japanese attack with 2 artilleries and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Jehol
 Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
 Russians defend with 2 infantry
 Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits
 Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/4 hits
 Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
 2 infantry owned by the Russians lost in Jehol
 Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Japanese 
 1 aaGun moved from Manchuria to Korea
 2 tactical_bombers moved from Jehol to Kwangtung
 3 infantry moved from 36 Sea Zone to French Indo China
 1 artillery moved from 36 Sea Zone to French Indo China
 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 3 fighters moved from Sakha to Amur
 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 bomber moved from 41 Sea Zone to HainanPlace Units - Japanese 
 3 mech_infantrys placed in Korea
 3 infantry and 1 mech_infantry placed in Japan
 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 infantry
 Korea : 1 aaGun, 1 factory_minor and 3 mech_infantrys
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
 Jehol : 1 flag, 1 artillery and 1 infantry
 Manchuria : 1 flag
 Hainan : 1 bomber
 Suiyuyan : 1 flag, 1 infantry
 Kweichow : 1 flag, 4 infantry
 Hunan : 1 flag, 2 artilleries and 2 infantry
 Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
 Chahar : 1 flag
 Anhwe : 1 flag
 Kwangtung : 1 flag, 2 fighters, 1 harbour and 3 tactical_bombers
 Sakha : 1 flag, 1 armour, 1 artillery and 6 infantry
 Soviet Far East : 1 flag
 Amur : 1 flag, 3 fighters and 3 infantry
 Siberia : 1 flag, 1 infantry
 Buryatia : 1 flag, 1 infantry
 French Indo China : 1 flag, 1 artillery and 4 infantry
 36 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
 19 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
 6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary : Germans : 43 / 54 
 Russians : 32 / 35
 Japanese : 42 / 42
 Americans : 54 / 80
 Chinese : 6 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 20
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.750
 Median : 4.000
 Variance : 0.182
 Standard Deviation : 0.426
 Total rolls : 12Japanese Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.556
 Median : 4.000
 Variance : 0.375
 Standard Deviation : 0.612
 Total rolls : 9Chinese Combat 
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 4.333
 Median : 5.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
 1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans 
 Battle in Caroline Islands
 Americans attack with 1 artillery and 3 infantry
 Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
 Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 aaGun and 2 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 carrier moved from 26 Sea Zone to 33 Sea Zone
 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
 2 fighters moved from Hawaiian Islands to 33 Sea Zone
 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Malaya to Yunnan
 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 3 infantry moved from 91 Sea Zone to Gibraltar
 1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Gibraltar to 91 Sea Zone
 1 bomber moved from Gibraltar to United Kingdom
 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
 1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans 
 3 transports placed in 101 Sea Zone
 3 artilleries and 3 infantry placed in Eastern United States
 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
 Turning on Edit Mode
 EDIT: Turning off Edit ModeTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Shensi to Kweichow
 3 infantry moved from Yunnan to Kweichow
 1 fighter moved from Burma to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 4 infantry
 Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 4 infantry
 Casualties for Chinese: 3 infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to YunnanPlace Units - Chinese 
 4 artilleries placed in YunnanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - British 
 British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
 1 bomber moved from Malta to Anglo Egyptian Sudan
 1 fighter moved from Egypt to Anglo Egyptian Sudan
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
 1 cruiser moved from 72 Sea Zone to 81 Sea Zone
 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from Rhodesia to Union of South Africa
 2 infantry moved from Shan State to French Indo China
 1 tactical_bomber moved from Yunnan to French Indo China
 2 infantry moved from Yunnan to French Indo China
 2 fighters moved from Yunnan to French Indo China
 1 mech_infantry moved from Eire to United KingdomCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 cruiser and 1 transport
 British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
 Casualties for Italians: 1 cruiser and 1 transport
 Battle in Anglo Egyptian Sudan
 British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in French Indo China
 British attack with 2 fighters, 4 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery and 4 infantry
 British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 artillery and 4 infantry
 Casualties for British: 2 infantryNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
 3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
 2 mech_infantrys moved from India to Yunnan
 1 armour moved from India to Yunnan
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 1 fighter moved from Anglo Egyptian Sudan to Egypt
 1 bomber moved from Anglo Egyptian Sudan to Egypt
 2 fighters moved from 96 Sea Zone to Egypt
 1 tactical_bomber moved from 96 Sea Zone to Egypt
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British 
 1 factory_minor placed in Egypt
 1 transport placed in 71 Sea Zone
 1 artillery placed in Union of South Africa
 4 infantry placed in United KingdomTurn Complete - British 
 British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific 
 1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,2,3,1,5,3,1,6,1,4,5,4,6
 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
 Some Units in India change ownership: 1 armour and 3 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 2 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 fighter moved from Southern Italy to 96 Sea Zone
 1 infantry moved from Kenya to Tanganyika Territory
 Italians take Tanganyika Territory from British
 2 armour moved from Albania to Northern Italy
 1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 bomber and 1 fighter
 British defend with 1 destroyer
 Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
 British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the British lost in 96 Sea Zone
 Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyerNon Combat Move - Italians 
 1 bomber moved from 96 Sea Zone to Southern Italy
 1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians 
 1 infantry placed in Southern Italy
 1 infantry placed in Northern Italy
 2 infantry placed in Southern FranceTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians : Alexandria : 1 flag, 1 artillery and 2 infantry 
 Kenya : 1 flag
 Tanganyika Territory : 1 flag, 1 infantry
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
 Albania : 2 infantry
 Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 2 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantryProduction/PUs Summary : Germans : 43 / 54 
 Russians : 32 / 35
 Japanese : 39 / 42
 Americans : 54 / 79
 Chinese : 7 / 13
 British : 28 / 29
 UK_Pacific : 20 / 18
 Italians : 15 / 20
 ANZAC : 10 / 20
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3British Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 1 was rolled 1 times
 4 was rolled 1 times
 Average roll : 2.500
 Median : 2.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 ANZAC take Celebes from Dutch
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 fighter moved from Malaya to Yunnan
 1 infantry moved from Malaya to Shan State
 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
 EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
 EDIT: Turning off Edit Mode
 1 destroyer placed in 62 Sea Zone
 1 bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - French 
 1 infantry moved from Tunisia to Libya
 French take Libya from Italians
 1 infantry moved from Tunisia to Algeria
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French Non Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 3 armour and 3 infantry moved from Western Germany to 113 Sea Zone
 3 bombers moved from Western Germany to 98 Sea Zone
 1 fighter moved from Southern Italy to Germany
 2 armour moved from Western Germany to Normandy Bordeaux
 2 infantry moved from Germany to Western Germany
 3 mech_infantrys moved from Germany to Poland
 3 armour moved from Germany to PolandCombat - Germans 
 Battle in 98 Sea Zone
 Germans attack with 3 bombers
 French defend with 1 destroyer
 Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 2/3 hits
 French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the French lost in 98 Sea Zone
 Germans win with 3 bombers remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Germans 
 3 bombers moved from 98 Sea Zone to RomaniaPlace Units - Germans 
 1 fighter placed in Western Germany
 3 infantry placed in Normandy Bordeaux
 4 armour and 2 mech_infantrys placed in Germany
 1 infantry placed in Western Germany
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Norway: 3 armour and 3 infantry
 EDIT: Removing units owned by Germans from 113 Sea Zone: 3 armour, 3 infantry and 3 transports
 EDIT: Adding units owned by Germans to 113 Sea Zone: 3 transports
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 43 PUs; end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
 Romania : 4 armour, 2 artilleries, 3 bombers and 8 infantry
 Poland : 5 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
 Germany : 3 aaGuns, 4 armour, 1 factory_major, 1 fighter and 2 mech_infantrys
 Norway : 3 armour and 11 infantry
 Southern Italy : 1 fighter
 113 Sea Zone : 1 cruiser and 3 transports
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour and 3 infantry
 Yugoslavia : 1 flag
 Finland : 1 flag, 1 infantryProduction/PUs Summary : Germans : 43 / 53 
 Russians : 32 / 35
 Japanese : 39 / 42
 Americans : 54 / 79
 Chinese : 7 / 13
 British : 28 / 29
 UK_Pacific : 20 / 18
 Italians : 14 / 20
 ANZAC : 17 / 27
 French : 9 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 3 was rolled 2 times
 5 was rolled 1 times
 Average roll : 3.250
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Germans Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3French Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Russians 




 
		 
		






