@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 2 infantry moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to France
 3 armour moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 3 infantry moved from Western Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to Western Germany
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 3 artilleries and 11 infantry moved from Germany to Poland
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea ZoneCombat - Germans 
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in France
 Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA fire in France : 0/1 hits
 Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
 4 infantry owned by the French, 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 3 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/14 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits
 2 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
 Germans roll dice for 3 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/11 hits
 French roll dice for 1 fighter in France, round 4 : 1/1 hits
 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for Germans: 7 infantry and 1 mech_infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Yugoslavia
 Germans attack with 4 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5/12 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
 1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 1 infantry
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits
 Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 2/3 hits
 1 cruiser owned by the British, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 4 : 3/4 hits
 British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits
 1 battleship owned by the British lost in 111 Sea Zone
 Germans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
 Casualties for Germans: 2 submarines
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in 110 Sea Zone
 Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
 French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
 1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
 Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for Germans: 2 submarines
 Casualties for French: 1 cruiser
 Casualties for British: 1 battleship and 1 cruiser
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 2 tactical_bombers moved from 111 Sea Zone to Western Germany
 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
 2 bombers moved from 110 Sea Zone to Western Germany
 3 fighters moved from 110 Sea Zone to Western Germany
 2 infantry moved from 113 Sea Zone to Norway
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 tactical_bomber moved from France to Western Germany
 1 fighter moved from Western Germany to Southern Italy
 1 fighter moved from 111 Sea Zone to Western GermanyPlace Units - Germans 
 2 transports placed in 113 Sea Zone
 1 fighter placed in Western Germany
 1 armour placed in GermanyTurn Complete - Germans 
 Germans collect 39 PUs; end with 58 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys 
 Slovakia Hungary : 2 infantry
 Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour and 3 tactical_bombers
 Romania : 1 armour and 1 infantry
 Poland : 1 armour, 3 artilleries and 14 infantry
 Germany : 3 aaGuns, 1 armour and 1 factory_major
 Norway : 4 infantry
 Holland Belgium : 2 tactical_bombers
 Southern Italy : 1 fighter
 113 Sea Zone : 1 cruiser and 3 transports
 Bulgaria : 1 flag, 5 infantry
 Yugoslavia : 1 flag, 4 armour, 2 artilleries and 5 infantry
 Finland : 1 flag, 5 infantry
 111 Sea Zone : 1 battleshipProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 15 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 18 times
 2 was rolled 22 times
 3 was rolled 23 times
 4 was rolled 20 times
 5 was rolled 16 times
 6 was rolled 20 times
 Average roll : 3.454
 Median : 3.000
 Variance : 0.314
 Standard Deviation : 0.560
 Total rolls : 119Neutral_Allies Combat 
 2 was rolled 1 times
 3 was rolled 2 times
 6 was rolled 2 times
 Average roll : 4.000
 Median : 3.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Germans Combat 
 1 was rolled 12 times
 2 was rolled 17 times
 3 was rolled 14 times
 4 was rolled 15 times
 5 was rolled 9 times
 6 was rolled 15 times
 Average roll : 3.451
 Median : 3.000
 Variance : 0.519
 Standard Deviation : 0.720
 Total rolls : 82French Combat 
 1 was rolled 4 times
 2 was rolled 1 times
 3 was rolled 5 times
 4 was rolled 4 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 3.400
 Median : 3.500
 Variance : 0.947
 Standard Deviation : 0.973
 Total rolls : 20British Combat 
 1 was rolled 2 times
 2 was rolled 3 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.333
 Median : 3.000
 Variance : 0.182
 Standard Deviation : 0.426
 Total rolls : 12
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians 
 1 armour and 1 mech_infantry moved from Volgograd to Caucasus
 2 infantry moved from Bessarabia to Ukraine
 2 infantry moved from Eastern Poland to Belarus
 3 infantry moved from Baltic States to Belarus
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 1 infantry moved from Archangel to Novgorod
 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
 1 artillery and 1 infantry moved from Russia to Bryansk
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 6 infantry moved from Amur to BuryatiaNon Combat Move - Russians 
 6 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 2 aaGuns moved from Russia to BryanskPlace Units - Russians 
 1 mech_infantry placed in Volgograd
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 infantry placed in Russia
 1 bomber placed in VolgogradTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Siam to Shan State
 Japanese take Shan State from UK_Pacific
 1 infantry moved from Kiangsi to Kwangtung
 1 tactical_bomber moved from Kiangsu to Kwangtung
 1 fighter moved from Kiangsu to Kwangtung
 1 artillery and 2 infantry moved from Kiangsi to Hunan
 1 infantry moved from Okinawa to 19 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 armour moved from 5 Sea Zone to Soviet Far East
 1 infantry moved from 5 Sea Zone to Soviet Far East
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 2 bombers moved from Japan to Yunnan
 1 fighter moved from Formosa to Hunan
 1 submarine moved from 19 Sea Zone to 22 Sea Zone
 1 battleship moved from 19 Sea Zone to 22 Sea Zone
 1 destroyer moved from 19 Sea Zone to 22 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
 1 infantry moved from Korea to Amur
 Japanese take Amur from Russians
 3 infantry moved from Korea to Manchuria
 1 fighter moved from Korea to Amur
 6 infantry moved from Manchuria to Amur
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 mech_infantry moved from Manchuria to Chahar
 1 artillery moved from Manchuria to Amur
 2 tactical_bombers moved from Manchuria to Amur
 2 fighters moved from Manchuria to Amur
 1 artillery moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 1 artillery and 3 infantry moved from Kiangsu to Anhwe
 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 fighter moved from Okinawa to KwangtungCombat - Japanese 
 Battle in Soviet Far East
 Battle in Hunan
 Japanese attack with 1 artillery, 1 fighter and 2 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits
 Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kwangtung
 Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
 2 infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 fighter
 Casualties for British: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers and 3 infantry
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 1/6 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 2/4 hits
 Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 4 : 2/3 hits
 Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
 Casualties for Japanese: 1 bomber and 3 infantry
 Casualties for Chinese: 4 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 bomber moved from Yunnan to Kwangsi
 1 fighter moved from Hunan to Kwangsi
 1 tactical_bomber moved from Kwangtung to Kwangsi
 1 fighter moved from Kwangtung to Kwangsi
 3 fighters moved from Amur to Manchuria
 2 tactical_bombers moved from Amur to ManchuriaPlace Units - Japanese 
 2 transports placed in 6 Sea Zone
 1 factory_minor placed in KoreaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
 Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
 Korea : 1 factory_minor
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
 Jehol : 1 flag
 Manchuria : 1 flag, 1 aaGun, 3 fighters, 3 infantry and 2 tactical_bombers
 Yunnan : 1 flag, 1 artillery
 Hunan : 1 flag, 1 artillery and 1 infantry
 Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
 Anhwe : 1 flag, 2 artilleries and 6 infantry
 Shan State : 1 flag, 1 infantry
 Kwangtung : 1 flag, 1 harbour and 1 infantry
 Soviet Far East : 1 flag, 1 armour and 1 infantry
 Amur : 1 flag, 1 artillery and 7 infantry
 French Indo China : 1 flag, 1 infantry
 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 20 Sea Zone : 1 cruiser, 1 infantry and 1 transport
 22 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
 5 Sea Zone : 1 destroyer and 1 transport
 6 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary : Germans : 39 / 68 
 Russians : 35 / 37
 Japanese : 38 / 38
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 13 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 3 times
 2 was rolled 5 times
 3 was rolled 9 times
 4 was rolled 5 times
 5 was rolled 10 times
 6 was rolled 6 times
 Average roll : 3.842
 Median : 4.000
 Variance : 0.973
 Standard Deviation : 0.986
 Total rolls : 38Null / Other 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 7 times
 4 was rolled 5 times
 5 was rolled 6 times
 6 was rolled 4 times
 Average roll : 4.083
 Median : 4.000
 Variance : 1.391
 Standard Deviation : 1.180
 Total rolls : 24UK_Pacific Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 2.500
 Median : 2.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 1 was rolled 2 times
 2 was rolled 3 times
 3 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 1 times
 Average roll : 3.364
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 11
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Americans takes Political Action: Political Action Americans To War With Japanese
 Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 35 Sea Zone to 20 Sea Zone
 Americans take 35 Sea Zone from Japanese
 1 fighter moved from Philippines to 20 Sea ZoneCombat - Americans 
 Battle in 20 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 cruiser, 1 infantry and 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 16
 Casualties for Japanese: 1 cruiser, 1 infantry and 1 transport
 Casualties for Americans: 1 submarineNon Combat Move - Americans 
 1 fighter moved from 20 Sea Zone to Malaya
 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 1 infantry moved from Western United States to Central United States
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 mech_infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 cruiser moved from 101 Sea Zone to 86 Sea Zone
 1 bomber moved from Central United States to Gibraltar
 1 fighter moved from Eastern United States to GibraltarPlace Units - Americans 
 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 55 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to Hunan
 2 infantry moved from Kweichow to HunanCombat - Chinese 
 Battle in Hunan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 6 infantry
 Japanese defend with 1 artillery
 Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - Chinese 
 2 infantry moved from Suiyuyan to Shensi
 1 fighter moved from Hunan to BurmaPlace Units - Chinese 
 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 fighter moved from Egypt to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 2 infantry moved from Burma to Yunnan
 1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 fighter moved from Egypt to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 2 infantry moved from Burma to Yunnan
 1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 fighter moved from Egypt to Tobruk
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 3 infantry moved from Malaya to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 2 infantry moved from Burma to Yunnan
 1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 111 Sea Zone
 British attack with 1 destroyer and 2 fighters
 Germans defend with 1 battleship
 British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
 Casualties for Germans: 1 battleship
 Battle in 96 Sea Zone
 British attack with 1 cruiser, 1 fighter and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Units damaged: 1 battleship owned by the Italians
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
 Casualties for Germans: 1 fighter
 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
 Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
 Battle in Tobruk
 British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
 Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British win, taking Tobruk from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
 Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Battle in Shan State
 British attack with 2 fighters, 3 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
 1 artillery moved from India to Burma
 3 aaGuns moved from India to Burma
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 infantry moved from India to 39 Sea Zone
 4 infantry moved from India to Burma
 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from Tobruk to Egypt
 1 bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 fighter moved from 111 Sea Zone to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 transport moved from 109 Sea Zone to 106 Sea Zone
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British 
 1 transport placed in 71 Sea Zone
 1 artillery placed in Union of South Africa
 1 airfield placed in Gibraltar
 Turning on Edit Mode
 EDIT: Changing ownership of Eire from Neutral_Allies to British
 EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
 EDIT: Adding units owned by British to Eire: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - British 
 British collect 28 PUs; end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific 
 1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Northern Italy to Albania
 1 bomber moved from Northern Italy to 97 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery and 1 infantry moved from Libya to Tobruk
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to Tobruk
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer and 1 transport
 British defend with 1 cruiser and 1 transport
 Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
 1 transport owned by the British lost in 96 Sea Zone
 Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 11
 Casualties for British: 1 cruiser and 1 transport
 Casualties for Italians: 1 destroyer
 Battle in Tobruk
 Italians attack with 1 artillery and 3 infantry
 British defend with 1 armour
 Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 1/4 hits
 British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
 1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
 Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 armour
 Casualties for Italians: 1 infantry
 Battle in 97 Sea Zone
 Italians attack with 1 bomber and 1 submarine
 British defend with 1 cruiser
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 6
 Casualties for British: 1 cruiser
 Casualties for Italians: 1 submarine
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3,3
 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians : Kenya : 1 flag, 1 infantry 
 Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Tobruk : 1 artillery and 2 infantry
 Albania : 2 armour and 2 infantry
 Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
 96 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary : Germans : 39 / 68 
 Russians : 35 / 37
 Japanese : 35 / 38
 Americans : 54 / 80
 Chinese : 10 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 10
 French : 10 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 8 times
 3 was rolled 5 times
 4 was rolled 5 times
 5 was rolled 4 times
 6 was rolled 5 times
 Average roll : 3.552
 Median : 3.000
 Variance : 0.821
 Standard Deviation : 0.906
 Total rolls : 29Null / Other 
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.857
 Median : 4.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 7French Combat 
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.857
 Median : 4.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 7British Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 Average roll : 1.333
 Median : 1.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3Italians Combat 
 2 was rolled 5 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3.750
 Median : 3.500
 Variance : 1.455
 Standard Deviation : 1.206
 Total rolls : 12
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 2 fighters moved from New Zealand to Queensland
 1 fighter moved from Queensland to Malaya
 2 aaGuns moved from New South Wales to Queensland
 1 infantry moved from New South Wales to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from United Kingdom to Holland BelgiumCombat - French 
 Battle in Holland Belgium
 French attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 2 tactical_bombers
 retreated to Holland Belgium
 Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 tactical_bomber
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - French 
 1 fighter moved from Holland Belgium to United Kingdom
 1 infantry moved from Syria to Trans-Jordan
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Morocco to Algeria
 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 5 infantry moved from Bulgaria to Greece
 1 armour moved from Romania to Greece
 4 armour moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 5 infantry moved from Yugoslavia to Romania
 2 infantry moved from Slovakia Hungary to Romania
 1 fighter moved from Western Germany to Greece
 1 fighter moved from Western Germany to Greece
 2 bombers moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
 4 infantry moved from Finland to Norway
 1 armour moved from Germany to Poland
 1 artillery moved from France to Normandy Bordeaux
 Germans take Normandy Bordeaux from French
 3 armour moved from France to Germany
 3 mech_infantrys moved from France to Germany
 2 artilleries moved from France to Normandy BordeauxCombat - Germans 
 Battle in 111 Sea Zone
 Germans attack with 2 bombers and 1 tactical_bomber
 British defend with 1 destroyer
 Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the British lost in 111 Sea Zone
 Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Greece
 Germans attack with 1 armour, 2 fighters and 5 infantry
 Neutral_Allies defend with 4 infantry
 Germans roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 2 : 2/8 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
 2 infantry owned by the Neutral_Allies lost in Greece
 Germans roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 3 : 2/8 hits
 Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits
 2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
 Germans win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 2 infantryNon Combat Move - Germans 
 2 fighters moved from Greece to Southern Italy
 2 bombers moved from 111 Sea Zone to Western Germany
 1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 3 infantry placed in France
 Germans undo move 2.
 5 armour and 3 infantry placed in Western Germany
 2 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 43 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 3 aaGuns, 1 airfield, 5 armour, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
 Romania : 4 armour, 2 artilleries and 8 infantry
 Poland : 2 armour, 3 artilleries and 14 infantry
 Germany : 3 aaGuns, 3 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
 Norway : 8 infantry
 Southern Italy : 2 fighters
 113 Sea Zone : 1 cruiser and 3 transports
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour and 3 infantry
 Yugoslavia : 1 flag
 Finland : 1 flag, 1 infantryProduction/PUs Summary : Germans : 43 / 54 
 Russians : 35 / 37
 Japanese : 35 / 38
 Americans : 54 / 80
 Chinese : 10 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 20
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 3 times
 3 was rolled 4 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 7 times
 Average roll : 3.846
 Median : 4.000
 Variance : 0.400
 Standard Deviation : 0.632
 Total rolls : 26Neutral_Allies Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 4 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 4.000
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6Germans Combat 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 4 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 5 times
 Average roll : 3.842
 Median : 4.000
 Variance : 0.611
 Standard Deviation : 0.782
 Total rolls : 19British Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 1 infantry moved from Buyant-Uhaa to Jehol
 Chinese take Jehol from Japanese
 1 infantry moved from Buyant-Uhaa to JeholCombat - Russians 
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Russia to Bryansk
 2 infantry moved from Olgiy to Kansu
 1 infantry moved from Dzavhan to Tsagaan Olom
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Belarus to Eastern PolandPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Soviet Far East to Siberia
 Japanese take Siberia from Russians
 1 armour moved from Soviet Far East to Siberia
 1 armour moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 artillery moved from Amur to Sakha
 3 infantry moved from Manchuria to Amur
 1 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 6 infantry moved from Amur to Sakha
 3 fighters moved from Manchuria to Sakha
 2 tactical_bombers moved from Manchuria to Jehol
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to Jehol
 1 infantry moved from 19 Sea Zone to Jehol
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 2 artilleries and 2 infantry moved from Anhwe to Hunan
 4 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Kwangtung to Kwangsi
 1 submarine moved from 22 Sea Zone to 19 Sea Zone
 1 destroyer moved from 22 Sea Zone to 19 Sea Zone
 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 Japanese take 35 Sea Zone from Americans
 1 battleship moved from 22 Sea Zone to 19 Sea Zone
 1 bomber moved from Kwangsi to 41 Sea Zone
 1 tactical_bomber moved from Kwangsi to Kwangtung
 2 fighters moved from Kwangsi to KwangtungCombat - Japanese 
 Battle in 41 Sea Zone
 Japanese attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 41 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Hunan
 Japanese attack with 2 artilleries and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Jehol
 Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
 Russians defend with 2 infantry
 Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits
 Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/4 hits
 Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
 2 infantry owned by the Russians lost in Jehol
 Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Japanese 
 1 aaGun moved from Manchuria to Korea
 2 tactical_bombers moved from Jehol to Kwangtung
 3 infantry moved from 36 Sea Zone to French Indo China
 1 artillery moved from 36 Sea Zone to French Indo China
 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 3 fighters moved from Sakha to Amur
 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 bomber moved from 41 Sea Zone to HainanPlace Units - Japanese 
 3 mech_infantrys placed in Korea
 3 infantry and 1 mech_infantry placed in Japan
 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 infantry
 Korea : 1 aaGun, 1 factory_minor and 3 mech_infantrys
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
 Jehol : 1 flag, 1 artillery and 1 infantry
 Manchuria : 1 flag
 Hainan : 1 bomber
 Suiyuyan : 1 flag, 1 infantry
 Kweichow : 1 flag, 4 infantry
 Hunan : 1 flag, 2 artilleries and 2 infantry
 Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
 Chahar : 1 flag
 Anhwe : 1 flag
 Kwangtung : 1 flag, 2 fighters, 1 harbour and 3 tactical_bombers
 Sakha : 1 flag, 1 armour, 1 artillery and 6 infantry
 Soviet Far East : 1 flag
 Amur : 1 flag, 3 fighters and 3 infantry
 Siberia : 1 flag, 1 infantry
 Buryatia : 1 flag, 1 infantry
 French Indo China : 1 flag, 1 artillery and 4 infantry
 36 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
 19 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
 6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary : Germans : 43 / 54 
 Russians : 32 / 35
 Japanese : 42 / 42
 Americans : 54 / 80
 Chinese : 6 / 16
 British : 26 / 35
 UK_Pacific : 18 / 18
 Italians : 15 / 12
 ANZAC : 10 / 20
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.750
 Median : 4.000
 Variance : 0.182
 Standard Deviation : 0.426
 Total rolls : 12Japanese Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.556
 Median : 4.000
 Variance : 0.375
 Standard Deviation : 0.612
 Total rolls : 9Chinese Combat 
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 4.333
 Median : 5.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
 1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans 
 Battle in Caroline Islands
 Americans attack with 1 artillery and 3 infantry
 Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
 Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 aaGun and 2 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 carrier moved from 26 Sea Zone to 33 Sea Zone
 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
 2 fighters moved from Hawaiian Islands to 33 Sea Zone
 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Malaya to Yunnan
 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 3 infantry moved from 91 Sea Zone to Gibraltar
 1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Gibraltar to 91 Sea Zone
 1 bomber moved from Gibraltar to United Kingdom
 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
 1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans 
 3 transports placed in 101 Sea Zone
 3 artilleries and 3 infantry placed in Eastern United States
 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
 Turning on Edit Mode
 EDIT: Turning off Edit ModeTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs




 
		 
		





