dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
6 artilleries and 13 infantry moved from Anhwe to Jehol
1 fighter moved from Kansu to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 6 artilleries, 1 fighter and 13 infantry
Japanese defend with 7 infantry
Chinese win, taking Jehol from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 7 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
4 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 36 PUs;
British buy 2 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Turkey to Greece
1 tactical_bomber moved from Turkey to Greece
1 bomber moved from Turkey to Greece
3 infantry moved from Turkey to Greece
2 armour moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Syria to Greece
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
2 artilleries and 3 infantry moved from Trans-Jordan to Syria
1 infantry moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Angola to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Hopei to Anhwe
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Yunnan to AnhweCombat - British
Battle in Holland Belgium
Battle in Greece
British attack with 4 armour, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 armour; Italians defend with 1 armour
British win, taking Holland Belgium from Germans, taking Greece from Italians with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 7 armour
Casualties for British: 2 armour, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 19 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
1 fighter moved from 19 Sea Zone to Anhwe
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
5 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Anhwe
1 bomber moved from Greece to Norway
3 fighters and 1 tactical_bomber moved from Greece to Eastern Poland
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour placed in Egypt
British undo move 1.
3 transports placed in 110 Sea Zone
2 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
British collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,4,5,5,4,5,2,4,1,4,3
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
5 infantry and 3 mech_infantrys moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Western Germany
Germans take Western Germany from AmericansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 3 mech_infantrys
Americans defend with 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits
1 artillery owned by the Americans and 2 mech_infantrys owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Italians roll dice for 1 armour in Holland Belgium, round 6 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits
1 armour owned by the Italians lost in Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Spain
Italians attack with 5 infantry and 3 mech_infantrys
Americans defend with 3 artilleries
Italians roll dice for 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/8 hits
Americans roll dice for 3 artilleries in Spain, round 2 : 0/3 hits
3 artilleries owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
Place Units - Italians
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 mech_infantry
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Spain : 1 flag, 5 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 20 / 33
Russians : 45 / 67
Japanese : 31 / 37
Americans : 64 / 91
Chinese : 20 / 26
British : 44 / 47
UK_Pacific : 20 / 23
Italians : 15 / 15
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.585
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 41British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.565
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Americans Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to Yunnan
1 bomber moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 armour moved from Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 3 mech_infantrys
British defend with 1 artillery
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Poland
Germans attack with 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 mech_infantry in Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 4 infantry and 1 mech_infantry in Poland, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Slovakia Hungary
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Romania
Germans roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
6 infantry placed in Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Romania : 2 artilleries and 2 infantry
Poland : 3 infantry and 1 mech_infantry
Germany : 3 aaGuns, 4 armour, 1 factory_major and 20 infantry
Denmark : 1 armour
Holland Belgium : 2 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 35 / 35
Russians : 37 / 67
Japanese : 31 / 37
Americans : 62 / 91
Chinese : 20 / 26
British : 39 / 47
UK_Pacific : 20 / 23
Italians : 15 / 15
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.245
Median : 3.000
Variance : 1.442
Standard Deviation : 1.201
Total rolls : 53Germans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.865
Median : 2.000
Variance : 2.028
Standard Deviation : 1.424
Total rolls : 37Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.167
Median : 5.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Turkey to Bulgaria
Russians take Bulgaria from Italians
1 mech_infantry moved from Turkey to Albania
Russians take Albania from Italians
7 infantry moved from Turkey to Greece
9 infantry moved from Bessarabia to Romania
2 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Bessarabia to Slovakia Hungary
3 armour moved from Ukraine to Romania
4 armour, 2 artilleries, 3 fighters, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
3 armour moved from Novgorod to Poland
1 artillery moved from Vyborg to Novgorod
3 fighters moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
4 infantry moved from Urals to Evenkiyskiy
1 bomber moved from Norway to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Norway to Poland
6 infantry moved from Kansu to TimguskaCombat - Russians
Battle in Poland
Russians attack with 7 armour, 2 artilleries, 1 fighter, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Russians win, taking Poland from Germans with 7 armour, 2 artilleries, 1 fighter, 23 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 3 armour and 9 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Romania from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Evenkiyskiy
Russians attack with 1 bomber and 4 infantry
Japanese defend with 3 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Timguska
Russians attack with 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking Timguska from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Shensi to Kansu
1 bomber moved from Evenkiyskiy to Urals
3 mech_infantrys moved from Volgograd to Turkey
3 fighters moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Sweden to Norway
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
1 factory_minor placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Russians collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Turkey to Bulgaria
Russians take Bulgaria from Italians
1 mech_infantry moved from Turkey to Albania
Russians take Albania from Italians
7 infantry moved from Turkey to Greece
9 infantry moved from Bessarabia to Romania
2 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Bessarabia to Slovakia Hungary
3 armour moved from Ukraine to Romania
4 armour, 2 artilleries, 3 fighters, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
3 armour moved from Novgorod to Poland
1 artillery moved from Vyborg to Novgorod
3 fighters moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
4 infantry moved from Urals to Evenkiyskiy
1 bomber moved from Norway to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Norway to Poland
6 infantry moved from Kansu to TimguskaCombat - Russians
Battle in Poland
Russians attack with 7 armour, 2 artilleries, 1 fighter, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Russians win, taking Poland from Germans with 7 armour, 2 artilleries, 1 fighter, 23 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 3 armour and 9 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Romania from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Evenkiyskiy
Russians attack with 1 bomber and 4 infantry
Japanese defend with 3 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Timguska
Russians attack with 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking Timguska from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Shensi to Kansu
1 bomber moved from Evenkiyskiy to Urals
3 mech_infantrys moved from Volgograd to Turkey
3 fighters moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Sweden to Norway
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
1 factory_minor placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Russians collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 3 aaGuns
EDIT: Adding units owned by Russians to Poland: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 artilleries; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
9 infantry and 1 mech_infantry moved from Korea to Manchuria
3 tactical_bombers moved from Manchuria to Yenisey
1 bomber moved from Japan to Yenisey
1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
9 artilleries placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,2
Japanese collect 25 PUs (4 lost to blockades); end with 26 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 9 artilleries and 1 factory_upgrade
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 18 infantry and 2 mech_infantrys
Hainan : 1 harbour
Borneo : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 artilleries, 1 bomber, 1 infantry and 3 tactical_bombers
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 4 tactical_bombers
6 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 1 submarineProduction/PUs Summary :
Germans : 27 / 35
Russians : 50 / 73
Japanese : 29 / 26
Americans : 62 / 91
Chinese : 20 / 26
British : 39 / 47
UK_Pacific : 20 / 23
Italians : 12 / 15
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Null / Other
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 fighters moved from 110 Sea Zone to Spain
2 bombers moved from United Kingdom to GermanyCombat - Americans
Battle in Spain
Americans attack with 4 artilleries, 5 fighters and 7 infantry
Italians defend with 5 infantry and 3 mech_infantrys
Americans win, taking Spain from Italians with 4 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 5 infantry and 3 mech_infantrys
Casualties for Americans: 5 infantry
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 fighters moved from Spain to 110 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to United Kingdom
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Central United States to Western United States
2 bombers moved from Eastern United States to United Kingdom
1 mech_infantry moved from Libya to Algeria
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
6 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 artilleries and 12 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 10 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 aaGun, 18 infantry and 2 mech_infantrys
Chinese win, taking Manchuria from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun, 18 infantry and 2 mech_infantrys
Casualties for Chinese: 9 artilleries and 12 infantryNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Manchuria to AnhwePlace Units - Chinese
5 artilleries and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 40 PUs;
British buy 3 armour and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
2 armour moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 infantry moved from Syria to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Norway to Southern ItalyCombat - British
Battle in Holland Belgium
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Southern Italy
British attack with 2 armour, 1 bomber and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British captures 15PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - British
1 bomber moved from Southern Italy to Greece
2 infantry moved from Syria to Turkey
2 artilleries moved from Syria to Turkey
1 mech_infantry moved from Syria to Greece
1 fighter moved from Holland Belgium to Poland
1 armour, 4 fighters and 1 tactical_bomber moved from Anhwe to Manchuria
1 aaGun moved from Anhwe to Jehol
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 aaGun moved from Yunnan to French Indo China
3 mech_infantrys moved from French Indo China to Hunan
5 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to AnhwePlace Units - British
3 armour and 2 tactical_bombers placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
British collect 43 PUs (1 lost to blockades); end with 58 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUsPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2,2,2,3,4,6,4,6,4,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Southern Italy, round 2 : 2/4 hits
British roll dice for 2 armour and 2 infantry in Southern Italy, round 2 : 0/4 hits
2 infantry owned by the British lost in Southern Italy
Italians roll dice for 2 armour and 2 mech_infantrys in Southern Italy, round 3 : 1/4 hits
British roll dice for 2 armour in Southern Italy, round 3 : 0/2 hits
1 armour owned by the British lost in Southern Italy
Italians roll dice for 2 armour and 2 mech_infantrys in Southern Italy, round 4 : 0/4 hits
British roll dice for 1 armour in Southern Italy, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour and 1 mech_infantry in Southern Italy, round 5 : 1/3 hits
British roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 2 armour remaining. Battle score for attacker is 10
Casualties for British: 2 armour and 2 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 mech_infantry moved from Western Germany to Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 2 armour, 1 factory_minor and 1 harbour
97 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 25 / 35
Russians : 50 / 73
Japanese : 26 / 26
Americans : 64 / 84
Chinese : 23 / 29
British : 41 / 63
UK_Pacific : 20 / 22
Italians : 10 / 10
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.870
Median : 4.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.067
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Korea
3 fighters moved from Yunnan to Manchuria
1 infantry moved from Yunnan to Hunan
2 bombers moved from Queensland to Anhwe
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea causes 0 damage total.Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French





