@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs;
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
3 fighters moved from Belarus to Bessarabia
1 bomber moved from Volgograd to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 6 infantry moved from Karelia to Finland
30 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Turkey to Iraq
1 armour moved from Turkey to Iraq
1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Turkey to IraqCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 2 artilleries, 30 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 3 armour, 2 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 4 infantry
Russians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Rostov to Ukraine
3 fighters moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Belarus
8 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Karelia to Finland
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
3 infantry moved from Russia to Bryansk
4 infantry moved from Novosibirsk to Vologda
2 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
3 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to KansuPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
Russians undo move 3.
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Jehol to Hopei
2 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
7 infantry moved from Korea to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
4 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Anhwe to Shensi
2 fighters moved from Anhwe to Kweichow
2 tactical_bombers moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kiangsi
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to ShantungCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 2 tactical_bombers
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 2 tactical_bombers in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 tactical_bombers in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
2 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 fighters moved from Shensi to Chahar
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kiangsi to Hainan
1 fighter moved from Kweichow to ShantungPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 bomber and 6 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 fighter and 1 tactical_bomber
Korea : 1 bomber, 1 factory_upgrade and 6 infantry
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Jehol : 1 flag, 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 7 infantry
Hainan : 1 harbour and 2 tactical_bombers
Shensi : 1 flag, 2 infantry
Suiyuyan : 1 flag
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 2 fighters
Anhwe : 1 flag, 2 infantry
Borneo : 1 flag, 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 4 infantry and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 infantry
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine, 4 tactical_bombers and 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 36 / 48
Japanese : 40 / 37
Americans : 63 / 90
Chinese : 9 / 16
British : 32 / 32
UK_Pacific : 18 / 23
Italians : 19 / 26
ANZAC : 18 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.211
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery moved from Portugal to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to Spain
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Spain
5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery moved from Portugal to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to Spain
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Spain
5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery moved from Portugal to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to Spain
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Spain
5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 artillery moved from Portugal to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to Spain
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Spain
5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 2 tactical_bombers
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 2
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Western Germany
Americans attack with 3 artilleries, 2 bombers and 3 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns and 1 bomber
Battle in Kiangsu
Battle in Spain
Americans attack with 5 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Kiangsu from Japanese, taking Spain from Italians with 5 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Spain to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
2 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_TruePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
Americans undo move 5.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Hunan to Anhwe
10 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
7 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 17 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KansuPlace Units - Chinese
4 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 battleship moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Saudi Arabia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Turkey to 98 Sea Zone
1 fighter moved from Turkey to 98 Sea Zone
1 fighter moved from India to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 fighter moved from Hunan to Hopei
1 armour and 1 mech_infantry moved from Hunan to HopeiCombat - British
Battle in Hopei
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Hopei from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Denmark
Battle in Norway
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win, taking Denmark from Germans, taking Norway from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from Hunan to Anhwe
1 fighter moved from Hopei to Anhwe
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
5 infantry moved from India to Burma
4 infantry moved from West India to India
2 armour moved from Syria to Turkey
2 infantry moved from Northwest Persia to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 fighter moved from 98 Sea Zone to Turkey
1 bomber moved from 98 Sea Zone to Turkey
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 fighter moved from Gibraltar to TurkeyPlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Egypt
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Syria: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern FranceNon Combat Move - Italians
Place Units - Italians
3 mech_infantrys placed in Southern France
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 31 / 49
Russians : 36 / 48
Japanese : 35 / 37
Americans : 71 / 96
Chinese : 14 / 19
British : 39 / 43
UK_Pacific : 18 / 23
Italians : 15 / 20
ANZAC : 18 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Hunan to Yunnan
1 bomber moved from Philippines to Yunnan
3 fighters moved from Philippines to Yunnan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 cruiser moved from 91 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry moved from Germany to Western Germany
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from France to Western Germany
2 bombers moved from Germany to Spain
7 armour, 4 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
1 armour moved from France to Spain
1 fighter moved from France to Spain
1 tactical_bomber moved from Southern Italy to Western Germany
2 artilleries moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
11 infantry moved from Poland to Germany
4 armour and 4 mech_infantrys moved from Poland to Germany
1 artillery moved from Poland to GermanyCombat - Germans
Battle in Spain
Germans attack with 8 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys
Americans defend with 5 artilleries, 10 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys in Spain, round 2 : 7/19 hits
Americans roll dice for 5 artilleries, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/16 hits
4 infantry owned by the Germans, 7 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
Germans roll dice for 8 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Spain, round 3 : 9/14 hits
Americans roll dice for 5 artilleries, 3 infantry and 1 mech_infantry in Spain, round 3 : 4/9 hits
1 mech_infantry owned by the Americans, 5 artilleries owned by the Americans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Spain
Germans win, taking Spain from Americans with 7 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 4 infantry and 4 mech_infantrys
Casualties for Americans: 5 artilleries, 10 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 0/11 hits
Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits
3 infantry owned by the Germans lost in Western Germany
Germans roll dice for 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 2/8 hits
Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 3 : 5/6 hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 0/3 hits
Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 4 : 2/4 hits
2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 1 tactical_bomber in Western Germany, round 5 : 0/1 hits
Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 5 : 2/4 hits
1 tactical_bomber owned by the Germans lost in Western Germany
Americans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -37
Casualties for Germans: 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Normandy BordeauxPlace Units - Germans
1 armour and 9 infantry placed in Germany
1 fighter and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
Slovakia Hungary : 1 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 3 aaGuns, 5 armour, 1 artillery, 1 factory_major, 20 infantry and 4 mech_infantrys
Southern Italy : 2 fighters
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Greece : 7 armour
Sweden : 1 flag
Yugoslavia : 1 flag, 2 artilleries and 2 infantry
Spain : 1 flag, 7 armourProduction/PUs Summary :
Germans : 33 / 33
Russians : 36 / 48
Japanese : 35 / 37
Americans : 69 / 96
Chinese : 14 / 19
British : 39 / 43
UK_Pacific : 18 / 23
Italians : 15 / 20
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.436
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 101Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.554
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 56Americans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.289
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 45 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
10 infantry moved from Ukraine to Bessarabia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Belarus to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 fighter moved from Belarus to Poland
1 fighter moved from Belarus to Slovakia Hungary
1 fighter moved from Belarus to Romania
2 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Volgograd to Turkey
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Turkey
1 infantry moved from Finland to Sweden
Russians take Sweden from Germans
4 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 armour, 10 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Germans
Russians win with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Russians
1 bomber moved from 113 Sea Zone to Sweden
1 fighter moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from 113 Sea Zone to Sweden
1 artillery moved from Finland to Vyborg
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Sweden to Norway
1 tactical_bomber moved from Sweden to Norway
1 bomber moved from Sweden to Norway
1 aaGun and 4 infantry moved from Finland to Norway
1 aaGun moved from Belarus to Eastern Poland
4 infantry moved from Vologda to UralsPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in Russia
Russians undo move 3.
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Korea to 19 Sea Zone
2 fighters moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
7 infantry moved from Manchuria to Jehol
6 infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 artilleries moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to Timguska
3 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from AmericansCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 2/2 hits
Chinese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kiangsu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in Suiyuyan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 fighter in Suiyuyan, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
Chinese win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Kiangsu to Manchuria
1 bomber moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Hainan to ManchuriaPlace Units - Japanese
9 infantry and 1 mech_infantry placed in Korea
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 factory_upgrade, 9 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 7 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Hainan : 1 harbour
Chahar : 1 flag
Borneo : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 3 infantry
Yenisey : 1 flag, 2 artilleries and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 cruiser
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 4 tactical_bombers
35 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 22 / 33
Russians : 45 / 67
Japanese : 37 / 37
Americans : 67 / 96
Chinese : 16 / 19
British : 39 / 43
UK_Pacific : 18 / 23
Italians : 15 / 20
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 2 bombers, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 armour
EDIT: Removing units owned by Germans from Spain: 3 armour
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 86 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 3 artilleries, 3 fighters and 1 infantry
Germans defend with 2 armour
Americans win, taking Spain from Germans with 3 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 bombers, 1 fighter and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
1 infantry moved from Peru to Brazil
2 infantry moved from Bolivia to Brazil
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 bombers placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
6 artilleries and 13 infantry moved from Anhwe to Jehol
1 fighter moved from Kansu to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 6 artilleries, 1 fighter and 13 infantry
Japanese defend with 7 infantry
Chinese win, taking Jehol from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 7 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
4 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs





