@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Tsinghai to Sikang
 Chinese take Sikang from Japanese
 1 infantry moved from Shensi to SikangCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 10 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - British 
 British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 2 infantry moved from Burma to Yunnan
 1 armour moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 1 mech_infantry moved from Burma to Shan State
 1 armour and 1 mech_infantry moved from Shan State to Malaya
 4 infantry moved from Afghanistan to Kazakhstan
 1 mech_infantry moved from Afghanistan to Kazakhstan
 3 armour moved from Turkey to Greece
 3 infantry moved from Turkey to Greece
 1 mech_infantry moved from Turkey to Greece
 5 fighters moved from Turkey to Greece
 2 fighters moved from Egypt to Greece
 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
 1 artillery and 1 infantry moved from 100 Sea Zone to Bulgaria
 1 cruiser moved from 81 Sea Zone to 100 Sea Zone
 2 armour moved from Syria to Greece
 1 fighter and 1 tactical_bomber moved from India to Yunnan
 3 fighters moved from India to Malaya
 1 infantry moved from Burma to YunnanCombat - British 
 Battle in Greece
 British attack with 5 armour, 7 fighters, 3 infantry and 1 mech_infantry
 Germans defend with 4 armour and 2 fighters; Italians defend with 2 infantry
 British win, taking Greece from Germans with 1 armour and 7 fighters remaining. Battle score for attacker is 13
 Casualties for Germans: 4 armour and 2 fighters
 Casualties for British: 4 armour, 3 infantry and 1 mech_infantry
 Casualties for Italians: 2 infantry
 Battle in Yunnan
 British attack with 1 fighter, 3 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Kazakhstan
 British attack with 4 infantry and 1 mech_infantry
 Japanese defend with 1 artillery and 1 infantry
 British win, taking Kazakhstan from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Bulgaria
 Battle in Malaya
 British attack with 1 armour, 3 fighters and 1 mech_infantry
 Japanese defend with 1 harbour and 1 infantry
 British win, taking Bulgaria from Germans, taking Malaya from Japanese with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 1 fighter moved from Malaya to Burma
 2 fighters moved from Malaya to Burma
 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
 1 mech_infantry moved from India to Burma
 1 infantry moved from Burma to Shan State
 3 armour moved from Persia to Turkey
 1 artillery and 2 infantry moved from Iraq to Turkey
 7 fighters moved from Greece to Turkey
 1 infantry moved from Belgian Congo to Angola
 British take Angola from Neutral_TruePlace Units - British 
 2 fighters placed in Egypt
 3 armour placed in PersiaTurn Complete - British 
 British collect 37 PUs; end with 37 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific 
 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 3 infantry moved from Southern France to Spain
 1 mech_infantry moved from Southern France to Spain
 2 fighters moved from Southern Italy to Spain
 3 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Libya to Alexandria
 Italians take Alexandria from British
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 3 infantry moved from Southern France to Spain
 1 mech_infantry moved from Southern France to Spain
 2 fighters moved from Southern Italy to Spain
 3 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Libya to Alexandria
 Italians take Alexandria from BritishCombat - Italians 
 Battle in Spain
 Italians attack with 2 fighters, 3 infantry and 1 mech_infantry
 Americans defend with 2 artilleries and 1 infantry
 Italians win, taking Spain from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
 Casualties for Italians: 1 infantry
 Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians 
 2 fighters moved from Spain to Southern FrancePlace Units - Italians 
 1 fighter placed in Southern Italy
 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
 Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 4 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 36 Sea Zone to 19 Sea Zone
 1 submarine moved from 45 Sea Zone to 36 Sea Zone
 1 submarine moved from 35 Sea Zone to 20 Sea Zone
 1 submarine moved from 35 Sea Zone to 19 Sea Zone
 2 infantry moved from New South Wales to Queensland
 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea ZoneCombat - ANZAC 
 Battle in 19 Sea Zone
 ANZAC attack with 2 submarines
 Japanese defend with 1 transport
 ANZAC win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC 
 3 submarines placed in 54 Sea Zone
 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French 
 2 infantry moved from Egypt to AlexandriaCombat - French 
 Battle in Alexandria
 French attack with 2 infantry
 Italians defend with 1 armour
 Italians win with 1 armour remaining. Battle score for attacker is -6
 Casualties for French: 2 infantryNon Combat Move - French Turn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 destroyer, 13 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Germans 
 5 armour moved from Germany to Eastern Poland
 1 tactical_bomber moved from Poland to Eastern Poland
 1 infantry moved from Germany to Poland
 4 infantry moved from Slovakia Hungary to Romania
 2 infantry moved from France to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Sweden to Norway
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 1 fighter moved from Western Germany to Romania
 1 fighter moved from Western Germany to Norway
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 destroyer, 13 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Germans 
 5 armour moved from Germany to Eastern Poland
 1 tactical_bomber moved from Poland to Eastern Poland
 1 infantry moved from Germany to Poland
 4 infantry moved from Slovakia Hungary to Romania
 2 infantry moved from France to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Sweden to Norway
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 1 fighter moved from Western Germany to Romania
 1 fighter moved from Western Germany to NorwayCombat - Germans 
 Battle in Norway
 Germans attack with 1 armour and 1 fighter
 Russians defend with 1 infantry
 Germans win, taking Norway from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Romania
 Germans attack with 1 fighter and 4 infantry
 Russians defend with 1 artillery
 Germans win, taking Romania from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery
 Battle in Eastern Poland
 Germans attack with 5 armour and 1 tactical_bomber
 Russians defend with 3 armour and 2 artilleries
 Germans win, taking Eastern Poland from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 20
 Casualties for Germans: 1 armour
 Casualties for Russians: 3 armour and 2 artilleriesNon Combat Move - Germans 
 1 tactical_bomber moved from Eastern Poland to Poland
 1 fighter moved from Romania to Slovakia Hungary
 1 fighter moved from Slovakia Hungary to Poland
 1 fighter moved from Norway to SwedenPlace Units - Germans 
 1 destroyer and 1 transport placed in 113 Sea Zone
 7 infantry placed in Germany
 3 infantry placed in Western Germany
 2 infantry placed in Normandy Bordeaux
 1 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
 Germans collect 45 PUs; end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
 Russians buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Chahar to Jehol
 Chinese take Jehol from Japanese
 1 infantry moved from Hopei to Anhwe
 Chinese take Anhwe from Japanese
 1 infantry moved from Kweichow to Hunan
 Chinese take Hunan from Japanese
 2 infantry moved from Shensi to Kweichow
 1 infantry moved from Szechwan to Kweichow
 2 infantry moved from Tsinghai to Shensi
 2 infantry moved from Suiyuyan to Chahar
 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
 1 mech_infantry moved from Kenya to Italian Somaliland
 Russians take Italian Somaliland from Italians
 1 mech_infantry moved from Egypt to Ethiopia
 Russians take Ethiopia from Italians
 1 armour and 2 mech_infantrys moved from Egypt to Alexandria
 2 infantry moved from Finland to Norway
 1 bomber moved from Bryansk to Norway
 3 infantry moved from Belarus to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 2 fighters moved from Bryansk to Eastern Poland
 1 infantry moved from Bessarabia to Romania
 3 armour moved from Ukraine to Romania
 1 fighter moved from Bryansk to Romania
 1 tactical_bomber moved from Bryansk to Romania
 1 fighter moved from Bryansk to Eastern PolandCombat - Russians 
 Battle in Eastern Poland
 Russians attack with 3 fighters and 4 infantry
 Germans defend with 4 armour
 Russians win with 1 fighter remaining. Battle score for attacker is -8
 Casualties for Germans: 4 armour
 Casualties for Russians: 2 fighters and 4 infantry
 Battle in Alexandria
 Russians attack with 1 armour and 2 mech_infantrys
 Italians defend with 1 armour
 Russians win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is -2
 Casualties for Russians: 2 mech_infantrys
 Casualties for Italians: 1 armour
 Battle in Romania
 Russians attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 3 infantry
 Russians win, taking Romania from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantry
 Battle in Norway
 Russians attack with 1 bomber and 2 infantry
 Germans defend with 1 armour
 Russians win, taking Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armourNon Combat Move - Russians 
 1 bomber moved from Norway to Finland
 1 artillery moved from Novgorod to Belarus
 4 infantry moved from Bryansk to Belarus
 1 aaGun moved from Bryansk to Belarus
 5 mech_infantrys moved from Russia to Belarus
 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
 1 fighter moved from Eastern Poland to Belarus
 1 infantry moved from Turkey to Greece
 1 armour and 2 mech_infantrys moved from Volgograd to SikangPlace Units - Russians 
 3 armour placed in Novgorod
 2 armour and 1 mech_infantry placed in Ukraine
 7 mech_infantrys placed in Russia
 Russians undo move 3.
 3 mech_infantrys placed in Volgograd
 4 mech_infantrys placed in Russia
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Samara: 4 infantry
 EDIT: Adding units owned by Russians to Russia: 4 infantry
 EDIT: Removing units owned by Russians from Novosibirsk: 4 infantry
 EDIT: Adding units owned by Russians to Timguska: 4 infantry
 EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
 EDIT: Adding units owned by Russians to Kansu: 1 aaGun
 EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun and 2 infantry
 EDIT: Adding units owned by Russians to Kansu: 1 aaGun and 2 infantry
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 44 PUs; end with 44 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 62 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 COMMENT: using the 20 IPCS for mechanized infantry in japan, guess just have to let the upgrade for one sit in queue. cant use it anyways :{}
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Kwangtung: 5 mech_infantrys
 EDIT: Turning off Edit Mode
 Japanese buy 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 2 infantry moved from Kiangsu to Anhwe
 3 armour moved from Kwangtung to Hunan
 3 armour moved from French Indo China to Hunan
 5 mech_infantrys moved from Kwangtung to Hunan
 3 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
 2 bombers moved from Japan to Kweichow
 1 fighter moved from Japan to Anhwe
 2 bombers moved from Kweichow to Anhwe
 1 fighter moved from 6 Sea Zone to Jehol
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 COMMENT: using the 20 IPCS for mechanized infantry in japan, guess just have to let the upgrade for one sit in queue. cant use it anyways :{}
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Kwangtung: 5 mech_infantrys
 EDIT: Turning off Edit Mode
 Japanese buy 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 2 infantry moved from Kiangsu to Anhwe
 3 armour moved from Kwangtung to Hunan
 3 armour moved from French Indo China to Hunan
 5 mech_infantrys moved from Kwangtung to Hunan
 3 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
 2 bombers moved from Japan to Kweichow
 1 fighter moved from Japan to Anhwe
 2 bombers moved from Kweichow to Anhwe
 1 fighter moved from 6 Sea Zone to JeholCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 3 fighters and 6 tactical_bombers
 British defend with 3 infantry
 Japanese win with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 fighter
 Casualties for British: 3 infantry
 Battle in Hunan
 Japanese attack with 6 armour and 5 mech_infantrys
 Russians defend with 1 infantry
 Japanese win, taking Hunan from Chinese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Anhwe
 Japanese attack with 2 bombers, 1 fighter and 2 infantry
 Russians defend with 1 infantry
 Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Jehol
 Japanese attack with 1 fighter
 Russians defend with 1 infantry
 Chinese win with no units remaining. Battle score for attacker is -7
 Casualties for Japanese: 1 fighter
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 fighter moved from Anhwe to Kiangsu
 2 bombers moved from Anhwe to Kiangsu
 2 fighters moved from Yunnan to French Indo China
 6 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese 
 2 destroyers and 1 transport placed in 6 Sea Zone
 1 fighter and 1 mech_infantry placed in KwangtungTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,3,4
 Japanese collect 31 PUs (6 lost to blockades); end with 31 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Americans 
 Americans buy 4 bombers, 1 destroyer and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 4 submarines moved from 25 Sea Zone to 6 Sea Zone
 4 bombers moved from Midway to 6 Sea Zone
 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
 1 armour and 1 mech_infantry moved from Morocco to Tunisia
 Americans take Algeria from Italians
 Americans take Tunisia from Italians
 4 infantry moved from Morocco to 91 Sea Zone
 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
 2 infantry moved from 93 Sea Zone to Southern France
 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
 2 infantry moved from 93 Sea Zone to Southern France
 4 fighters moved from 91 Sea Zone to Southern France
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 2 carriers moved from 91 Sea Zone to 93 Sea Zone
 1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - Americans 
 Battle in 6 Sea Zone
 Americans attack with 4 bombers and 4 submarines
 Japanese defend with 2 carriers, 2 destroyers and 1 transport
 Units damaged: 2 carriers owned by the Japanese
 Americans win, taking 6 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 37
 Casualties for Japanese: 2 carriers, 2 destroyers and 1 transport
 Casualties for Americans: 3 submarines
 Battle in Spain
 Americans attack with 5 artilleries and 5 infantry
 Italians defend with 2 infantry and 1 mech_infantry
 Americans win, taking Spain from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
 Casualties for Italians: 2 infantry and 1 mech_infantry
 Casualties for Americans: 1 infantry
 Battle in Southern France
 Americans attack with 4 fighters and 4 infantry
 Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun and 2 fighters
 Americans win, taking Southern France from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 22
 Casualties for Italians: 1 aaGun and 2 fighters
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 infantry moved from Chile to Peru
 Americans take Peru from Neutral_True
 2 infantry moved from Chile to 66 Sea Zone
 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
 2 infantry moved from 63 Sea Zone to New Zealand
 5 infantry moved from Argentina to Brazil
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from 10 Sea Zone to 26 Sea Zone
 2 bombers moved from Western United States to Midway
 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 4 bombers moved from 6 Sea Zone to Midway
 4 fighters moved from Southern France to 93 Sea ZonePlace Units - Americans 
 1 destroyer and 6 submarines placed in 10 Sea Zone
 4 bombers placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 72 PUs; end with 72 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 3 infantry moved from Sikang to SzechwanPlace Units - Chinese 
 1 infantry placed in Jehol
 1 infantry placed in Yunnan
 1 artillery placed in SzechwanTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - British 
 British buy 5 armour and 1 bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British 
 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
 1 armour moved from Greece to Bulgaria
 1 armour moved from Bulgaria to Yugoslavia
 1 mech_infantry moved from India to Yunnan
 1 infantry moved from Shan State to Siam
 1 mech_infantry moved from Malaya to Siam
 1 armour moved from Malaya to Siam
 4 fighters and 1 tactical_bomber moved from Burma to SiamCombat - British 
 Battle in Siam
 British attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 1 artillery
 British win, taking Siam from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantry
 Battle in Yugoslavia
 British attack with 1 armour, 1 artillery and 1 infantry
 Italians defend with 3 infantry
 British win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
 Casualties for Italians: 3 infantryNon Combat Move - British 
 1 armour and 1 infantry moved from Turkey to 100 Sea Zone
 1 armour and 1 infantry moved from 100 Sea Zone to Romania
 1 artillery and 1 infantry moved from Turkey to Greece
 2 armour moved from Turkey to Bulgaria
 2 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
 1 mech_infantry moved from Sikang to Szechwan
 3 armour moved from Persia to West India
 4 fighters and 1 tactical_bomber moved from Siam to Yunnan
 3 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
 1 fighter moved from India to Yunnan
 1 infantry moved from India to Burma
 7 fighters moved from Turkey to Southern France
 2 fighters moved from Egypt to Romania
 1 infantry moved from Angola to Rhodesia
 2 infantry moved from Angola to Belgian CongoPlace Units - British 
 2 armour and 1 bomber placed in Egypt
 3 armour placed in PersiaTurn Complete - British 
 British collect 39 PUs; end with 39 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific 
 3 armour placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 19 PUs; end with 19 PUs total
 Some Units in India change ownership: 3 armour
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Italians 
 Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 mech_infantry moved from Northern Italy to Southern Italy
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 infantry moved from New Guinea to 46 Sea Zone
 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
 1 infantry moved from 34 Sea Zone to Paulau Island
 3 submarines moved from 54 Sea Zone to 35 Sea Zone
 1 submarine moved from 62 Sea Zone to 34 Sea Zone
 1 submarine moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 20 Sea Zone to 19 Sea Zone
 1 submarine moved from 36 Sea Zone to 20 Sea ZoneCombat - ANZAC 
 Battle in Caroline Islands
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 aaGun, 1 airfield and 1 harbour
 ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 aaGun
 Battle in Paulau IslandNon Combat Move - ANZAC Place Units - ANZAC 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
 EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
 EDIT: Turning off Edit Mode
 1 armour placed in Queensland
 1 mech_infantry placed in New South Wales
 1 transport placed in 54 Sea Zone
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Combat Move - French Turn Complete - French 




 
		 
		






