G40 Ktylu(Axis) vs Cyanight(Allies+13)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Spain to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Turkey to Iraq
                      Italians take Iraq from British
                1 infantry moved from Turkey to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 infantry moved from Turkey to Syria
                1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Syria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Brazil

    Non Combat Move - Italians
                1 fighter moved from Syria to Turkey
                1 fighter moved from Spain to Turkey
                3 infantry moved from Portugal to Spain

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                2 submarines placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Turkey

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - ANZAC
                1 infantry moved from Queensland to Northern Territory
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 33
        Japanese : 67 / 93
        Americans : 50 / 73
        Chinese : 0 / 1
        British : 31 / 33
        UK_Pacific : 6 / 7
        Italians : 28 / 42
        ANZAC : 7 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 33
        Japanese : 67 / 93
        Americans : 50 / 73
        Chinese : 0 / 1
        British : 31 / 33
        UK_Pacific : 6 / 7
        Italians : 28 / 42
        ANZAC : 7 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 11 infantry moved from Ukraine to Rostov
                9 armour and 8 mech_infantrys moved from Western Ukraine to Rostov
                3 armour moved from Western Ukraine to Rostov
                8 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery moved from Belarus to Bryansk
                1 bomber moved from Western Ukraine to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 12 armour, 2 artilleries, 11 infantry and 16 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 12 armour, 2 artilleries, 10 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 armour and 8 infantry moved from Novgorod to Belarus
                2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 8 infantry moved from Western Ukraine to Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Archangel to Ukraine
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Finland to Vyborg
                5 infantry moved from France to Southern France
                1 aaGun moved from France to Southern France
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine

    Place Units - Germans
                2 submarines placed in 105 Sea Zone
                1 bomber and 1 infantry placed in France
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to France: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                6 infantry moved from Samara to Russia
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Tambov to Bryansk
                2 infantry moved from Russia to Bryansk
                12 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Bryansk, round 5 :  1/1 hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5
                Russians collect 24 PUs (3 lost to blockades); end with 25 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 12 infantry
        India : 1 bomber, 2 fighters and 1 tactical_bomber
        Bryansk : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 5 armour, 21 artilleries, 1 factory_major, 1 fighter and 42 infantry
        Tambov : 1 artillery
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 27 / 25
        Japanese : 64 / 93
        Americans : 50 / 73
        Chinese : 0 / 1
        British : 31 / 33
        UK_Pacific : 6 / 7
        Italians : 28 / 42
        ANZAC : 7 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.645
            Standard Deviation : 0.803
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.353
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 artilleries, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Urals
                      Japanese take Novosibirsk from Russians
                      Japanese take Urals from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                9 infantry moved from Jehol to Manchuria
                3 armour moved from Shantung to Manchuria
                1 armour moved from New South Wales to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                5 submarines moved from 26 Sea Zone to 10 Sea Zone
                      Japanese take 26 Sea Zone from Americans
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                3 fighters and 3 tactical_bombers moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in Northern Territory
                    Japanese attack with 2 armour
                    ANZAC defend with 1 infantry
                    Japanese win, taking Northern Territory from ANZAC with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Burma
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 5 submarines
                    Americans defend with 2 destroyers, 1 submarine and 1 transport
                    Japanese win, taking 10 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 17
                    Casualties for Americans: 2 destroyers, 1 submarine and 1 transport
                    Casualties for Japanese: 2 submarines
                Battle in Wake Island

    Non Combat Move - Japanese
                3 artilleries moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                3 artilleries moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 3 tactical_bombers moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in New South Wales
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 armour placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 89 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 86 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 86 Sea Zone
                        Americans roll dice for 1 submarine in 86 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,3,3,6,4,1
                Americans collect 43 PUs (7 lost to blockades); end with 45 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 4 fighters and 1 harbour
        Midway : 1 airfield
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        United Kingdom : 1 bomber
        86 Sea Zone : 1 submarine
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 10 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 23 / 25
        Japanese : 71 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 31 / 33
        UK_Pacific : 5 / 7
        Italians : 28 / 42
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 23 / 25
        Japanese : 71 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 31 / 33
        UK_Pacific : 5 / 7
        Italians : 28 / 42
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from West India to Burma
                2 infantry moved from India to Burma
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Syria
                3 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                3 artilleries moved from Tobruk to Libya
                3 fighters moved from Egypt to Syria

    Combat - British
                Battle in Burma
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    British attack with 3 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 1 mech_infantry in Syria, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 armour
                    Italians defend with 1 infantry
                        British roll dice for 2 armour in Iraq, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 2 armour in Iraq, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Syria to Egypt
                3 fighters moved from Burma to India

    Place Units - British
                1 destroyer and 3 transports placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,2
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 3 artilleries and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 destroyer and 3 transports
        Iraq : 1 flag, 2 armour
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 23 / 25
        Japanese : 70 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 35 / 31
        UK_Pacific : 6 / 6
        Italians : 24 / 42
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.308
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Turkey to Iraq
                2 fighters moved from Turkey to Iraq
                1 infantry moved from Turkey to Iraq
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 fighters and 3 infantry
                    British defend with 2 armour
                    Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Turkey
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Brazil to Argentina
                      Italians take Argentina from Neutral_True
                1 artillery moved from Brazil to Peru
                      Italians take Peru from Neutral_True
                1 armour moved from Eastern Poland to Bulgaria

    Place Units - Italians
                3 armour placed in Turkey
                2 bombers placed in Southern France

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 23 / 25
        Japanese : 70 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Trans-Jordan to Syria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Syria : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 23 / 25
        Japanese : 70 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Spain to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Archangel to Smolensk
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 armour and 8 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                8 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                8 infantry moved from Rostov to Bryansk
                12 armour moved from Rostov to Bryansk
                16 mech_infantrys moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Bryansk

    Combat - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Spain to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Archangel to Smolensk
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 armour and 8 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                8 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                8 infantry moved from Rostov to Bryansk
                12 armour moved from Rostov to Bryansk
                16 mech_infantrys moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Bryansk

    Combat - Germans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Spain to 109 Sea Zone
                1 bomber moved from France to 109 Sea Zone
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Archangel to Smolensk
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 armour and 8 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                8 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                8 infantry moved from Rostov to Bryansk
                12 armour moved from Rostov to Bryansk
                16 mech_infantrys moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 21 armour, 3 artilleries, 24 infantry and 22 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 21 armour, 3 artilleries, 24 infantry and 22 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers
                    British defend with 1 destroyer and 3 transports
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer and 3 transports
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Spain
                2 bombers moved from 109 Sea Zone to Spain
                1 aaGun and 5 infantry moved from Southern France to Spain
                1 infantry moved from France to Southern France
                3 aaGuns moved from France to Southern France
                1 bomber moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Novgorod to Belarus
                4 infantry moved from Vyborg to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                3 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                12 infantry moved from Korea to Manchuria
                1 artillery moved from Tambov to Russia
                2 fighters moved from India to Russia
                1 bomber and 1 tactical_bomber moved from India to Russia

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 3 armour and 9 infantry
                        Russians roll dice for 12 infantry in Manchuria, round 2 :  0/12 hits
                        Japanese roll dice for 3 armour and 9 infantry in Manchuria, round 2 :  4/12 hits
                        4 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 3 :  2/8 hits
                        Japanese roll dice for 3 armour and 9 infantry in Manchuria, round 3 :  7/12 hits
                        7 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        Japanese roll dice for 3 armour and 7 infantry in Manchuria, round 4 :  4/10 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 3 armour and 7 infantry remaining. Battle score for attacker is -30
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Amur

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1,4,5
                Russians collect 16 PUs (3 lost to blockades); end with 17 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Amur : 2 aaGuns
        Russia : 4 aaGuns, 1 airfield, 5 armour, 22 artilleries, 1 bomber, 1 factory_major, 3 fighters, 50 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 19 / 17
        Japanese : 70 / 81
        Americans : 50 / 65
        Chinese : 0 / 1
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 30 / 46
        ANZAC : 5 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 19 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 22 times
                6 was rolled 10 times
            Average roll : 3.386
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 101

    Null / Other
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.564
            Standard Deviation : 0.751
            Total rolls : 40

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.564
            Standard Deviation : 0.751
            Total rolls : 40

    Russians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

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Axis & Allies Boardgaming Custom Painted Miniatures

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