G40 Ktylu(Axis) vs Cyanight(Allies+13)
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Germans 
 Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber, 3 fighters and 3 tactical_bombers moved from Spain to 109 Sea Zone
 1 bomber moved from France to 109 Sea Zone
 2 submarines moved from 105 Sea Zone to 109 Sea Zone
 1 artillery and 2 infantry moved from Archangel to Smolensk
 2 infantry moved from Rostov to Caucasus
 1 bomber moved from Ukraine to Caucasus
 1 armour and 8 infantry moved from Belarus to Bryansk
 3 armour moved from Novgorod to Bryansk
 5 armour moved from Ukraine to Bryansk
 6 mech_infantrys moved from Ukraine to Bryansk
 8 infantry moved from Ukraine to Bryansk
 1 artillery moved from Ukraine to Bryansk
 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
 8 infantry moved from Rostov to Bryansk
 12 armour moved from Rostov to Bryansk
 16 mech_infantrys moved from Rostov to Bryansk
 2 artilleries moved from Rostov to BryanskCombat - Germans 
 Battle in Bryansk
 Germans attack with 21 armour, 3 artilleries, 24 infantry and 22 mech_infantrys
 Russians defend with 1 artillery
 Germans win, taking Bryansk from Russians with 21 armour, 3 artilleries, 24 infantry and 22 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Battle in 109 Sea Zone
 Germans attack with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers
 British defend with 1 destroyer and 3 transports
 Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 29
 Casualties for British: 1 destroyer and 3 transports
 Battle in Smolensk
 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 2 infantry
 Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Caucasus
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Spain
 2 bombers moved from 109 Sea Zone to Spain
 1 aaGun and 5 infantry moved from Southern France to Spain
 1 infantry moved from France to Southern France
 3 aaGuns moved from France to Southern France
 1 bomber moved from Caucasus to Ukraine
 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
 7 mech_infantrys moved from Eastern Poland to Bryansk
 2 infantry moved from Novgorod to Belarus
 4 infantry moved from Vyborg to NovgorodPlace Units - Germans 
 3 armour placed in Novgorod
 3 armour placed in Ukraine
 3 fighters placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
 EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 12 infantry moved from Korea to Manchuria
 1 artillery moved from Tambov to Russia
 2 fighters moved from India to Russia
 1 bomber and 1 tactical_bomber moved from India to RussiaCombat - Russians 
 Battle in Manchuria
 Russians attack with 12 infantry
 Japanese defend with 3 armour and 9 infantry
 Russians roll dice for 12 infantry in Manchuria, round 2 : 0/12 hits
 Japanese roll dice for 3 armour and 9 infantry in Manchuria, round 2 : 4/12 hits
 4 infantry owned by the Russians lost in Manchuria
 Russians roll dice for 8 infantry in Manchuria, round 3 : 2/8 hits
 Japanese roll dice for 3 armour and 9 infantry in Manchuria, round 3 : 7/12 hits
 7 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
 Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
 Japanese roll dice for 3 armour and 7 infantry in Manchuria, round 4 : 4/10 hits
 1 infantry owned by the Russians lost in Manchuria
 Japanese win with 3 armour and 7 infantry remaining. Battle score for attacker is -30
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 12 infantryNon Combat Move - Russians 
 2 aaGuns moved from Korea to AmurPlace Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1,4,5
 Russians collect 16 PUs (3 lost to blockades); end with 17 PUs totalTerritory Summary for Russians : Korea : 1 flag 
 Amur : 2 aaGuns
 Russia : 4 aaGuns, 1 airfield, 5 armour, 22 artilleries, 1 bomber, 1 factory_major, 3 fighters, 50 infantry and 1 tactical_bomber
 Volgograd : 1 factory_minor and 3 infantry
 125 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 60 / 72 
 Russians : 19 / 17
 Japanese : 70 / 81
 Americans : 50 / 65
 Chinese : 0 / 1
 British : 31 / 31
 UK_Pacific : 6 / 6
 Italians : 30 / 46
 ANZAC : 5 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 8 / 0Dice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 19 times
 3 was rolled 18 times
 4 was rolled 16 times
 5 was rolled 22 times
 6 was rolled 10 times
 Average roll : 3.386
 Median : 3.000
 Variance : 0.850
 Standard Deviation : 0.922
 Total rolls : 101Null / Other 
 1 was rolled 7 times
 2 was rolled 6 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 10 times
 6 was rolled 4 times
 Average roll : 3.450
 Median : 3.500
 Variance : 0.564
 Standard Deviation : 0.751
 Total rolls : 40Japanese Combat 
 1 was rolled 7 times
 2 was rolled 6 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 10 times
 6 was rolled 4 times
 Average roll : 3.450
 Median : 3.500
 Variance : 0.564
 Standard Deviation : 0.751
 Total rolls : 40Russians Combat 
 1 was rolled 2 times
 2 was rolled 7 times
 3 was rolled 4 times
 4 was rolled 4 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.143
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 21
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 6 armour, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 3 armour moved from Manchuria to Amur
 1 infantry moved from Manchuria to Korea
 Japanese take Korea from Russians
 6 infantry moved from Manchuria to Korea
 3 armour moved from Shantung to Kweichow
 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
 Japanese take Yenisey from Russians
 1 mech_infantry moved from Novosibirsk to Nenetsia
 Japanese take Nenetsia from Russians
 1 mech_infantry moved from Timguska to Vologda
 Japanese take Vologda from Russians
 1 infantry moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 2 infantry moved from Yunnan to Burma
 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
 3 armour moved from French Indo China to Burma
 1 armour moved from Northern Territory to Queensland
 Japanese take Queensland from ANZAC
 1 infantry moved from New South Wales to Victoria
 Japanese take Victoria from ANZAC
 2 artilleries moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 3 artilleries moved from Caroline Islands to 33 Sea Zone
 3 infantry moved from Caroline Islands to 33 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
 1 infantry moved from Wake Island to 31 Sea Zone
 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
 1 infantry moved from 25 Sea Zone to Midway
 1 transport moved from 33 Sea Zone to 31 Sea Zone
 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 submarines moved from 6 Sea Zone to 1 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 6 armour, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 3 armour moved from Manchuria to Amur
 1 infantry moved from Manchuria to Korea
 Japanese take Korea from Russians
 6 infantry moved from Manchuria to Korea
 3 armour moved from Shantung to Kweichow
 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
 Japanese take Yenisey from Russians
 1 mech_infantry moved from Novosibirsk to Nenetsia
 Japanese take Nenetsia from Russians
 1 mech_infantry moved from Timguska to Vologda
 Japanese take Vologda from Russians
 1 infantry moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 2 infantry moved from Yunnan to Burma
 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
 3 armour moved from French Indo China to Burma
 1 armour moved from Northern Territory to Queensland
 Japanese take Queensland from ANZAC
 1 infantry moved from New South Wales to Victoria
 Japanese take Victoria from ANZAC
 2 artilleries moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 3 artilleries moved from Caroline Islands to 33 Sea Zone
 3 infantry moved from Caroline Islands to 33 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
 1 infantry moved from Wake Island to 31 Sea Zone
 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
 1 infantry moved from 25 Sea Zone to Midway
 1 transport moved from 33 Sea Zone to 31 Sea Zone
 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 submarines moved from 6 Sea Zone to 1 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 6 armour, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 3 armour moved from Manchuria to Amur
 1 infantry moved from Manchuria to Korea
 Japanese take Korea from Russians
 6 infantry moved from Manchuria to Korea
 3 armour moved from Shantung to Kweichow
 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
 Japanese take Yenisey from Russians
 1 mech_infantry moved from Novosibirsk to Nenetsia
 Japanese take Nenetsia from Russians
 1 mech_infantry moved from Timguska to Vologda
 Japanese take Vologda from Russians
 1 infantry moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 2 infantry moved from Yunnan to Burma
 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
 3 armour moved from French Indo China to Burma
 1 armour moved from Northern Territory to Queensland
 Japanese take Queensland from ANZAC
 1 infantry moved from New South Wales to Victoria
 Japanese take Victoria from ANZAC
 2 artilleries moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 3 artilleries moved from Caroline Islands to 33 Sea Zone
 3 infantry moved from Caroline Islands to 33 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
 1 infantry moved from Wake Island to 31 Sea Zone
 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
 1 infantry moved from 25 Sea Zone to Midway
 1 transport moved from 33 Sea Zone to 31 Sea Zone
 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 submarines moved from 6 Sea Zone to 1 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in Amur
 Japanese attack with 3 armour
 Russians defend with 2 aaGuns
 Japanese win, taking Amur from Russians with 3 armour remaining. Battle score for attacker is 10
 Casualties for Russians: 2 aaGuns
 Battle in Hawaiian Islands
 Japanese attack with 5 artilleries and 5 infantry
 Americans defend with 1 airfield, 1 bomber, 4 fighters and 1 harbour
 Japanese win, taking Hawaiian Islands from Americans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 40
 Casualties for Americans: 1 bomber and 4 fighters
 Casualties for Japanese: 4 infantry
 Battle in Burma
 Japanese attack with 7 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
 British defend with 2 infantry
 Japanese win, taking Burma from UK_Pacific with 7 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in MidwayNon Combat Move - Japanese 
 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese 
 3 armour placed in French Indo China
 2 infantry placed in New South Wales
 1 submarine placed in 62 Sea Zone
 2 submarines placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Japan: 3 fighters
 EDIT: Adding units owned by Japanese to 26 Sea Zone: 3 fighters
 EDIT: Removing units owned by Japanese from Japan: 3 bombers
 EDIT: Adding units owned by Japanese to Wake Island: 3 bombers
 EDIT: Turning off Edit Mode
 1 fighter and 1 tactical_bomber placed in Japan
 3 armour placed in ShantungTurn Complete - Japanese 
 Japanese collect 83 PUs; end with 83 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Americans 
 Americans buy 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 bomber moved from United Kingdom to 111 Sea Zone
 1 bomber moved from 111 Sea Zone to United Kingdom
 2 fighters moved from Eastern United States to 101 Sea Zone
 5 infantry moved from Eastern United States to 101 Sea Zone
 2 armour moved from Eastern United States to 101 Sea Zone
 3 mech_infantrys moved from Eastern United States to 101 Sea ZoneNon Combat Move - Americans Place Units - Americans 
 5 infantry and 5 mech_infantrys placed in Eastern United States
 3 fighters placed in Western United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 9
 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,2,5,3,2,6
 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6,1,1
 Americans collect 40 PUs (9 lost to blockades); end with 40 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 45 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Americans : Guam : 1 airfield 
 Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
 Central United States : 1 factory_major
 Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
 United Kingdom : 1 bomber
 86 Sea Zone : 1 submarine
 101 Sea Zone : 1 flag, 2 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 10 transportsProduction/PUs Summary : Germans : 60 / 72 
 Russians : 11 / 17
 Japanese : 83 / 98
 Americans : 49 / 55
 Chinese : 0 / 1
 British : 31 / 31
 UK_Pacific : 5 / 6
 Italians : 30 / 46
 ANZAC : 2 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 8 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.500
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Null / Other 
 1 was rolled 2 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.500
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese : Production/PUs Summary : Germans : 60 / 72 
 Russians : 11 / 17
 Japanese : 83 / 98
 Americans : 49 / 55
 Chinese : 0 / 1
 British : 31 / 31
 UK_Pacific : 5 / 6
 Italians : 30 / 46
 ANZAC : 2 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 8 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.500
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Null / Other 
 1 was rolled 2 times
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.500
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - British 
 British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from India to 39 Sea Zone
 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 2 fighters moved from Egypt to Iraq
 1 mech_infantry moved from Syria to Iraq
 3 artilleries and 3 infantry moved from Libya to Tunisia
 1 bomber moved from United Kingdom to Western GermanyCombat - British 
 Air Battle in Western Germany
 British attacks with 1 units heading to Western Germany
 Germans launches 3 interceptors out of Western Germany
 Attackers Fire, : 0/1 hits
 Defenders Fire, : 1/3 hits
 1 bomber owned by the British lost in Western Germany
 Air Battle is over, the attackers have all died
 Battle in Sumatra
 Battle in Iraq
 British attack with 2 fighters and 1 mech_infantry
 Italians defend with 2 infantry
 British roll dice for 2 fighters and 1 mech_infantry in Iraq, round 2 : 2/3 hits
 Italians roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
 2 fighters owned by the British and 2 infantry owned by the Italians lost in Iraq
 British win, taking Sumatra from Japanese, taking Iraq from Italians with 1 mech_infantry remaining. Battle score for attacker is -14
 Casualties for British: 2 fighters
 Casualties for Italians: 2 infantry
 Battle in Tunisia
 British attack with 3 artilleries and 3 infantry
 Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 British roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 3/6 hits
 Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits
 1 infantry owned by the British, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
 British roll dice for 3 artilleries and 2 infantry in Tunisia, round 3 : 2/5 hits
 Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits
 1 infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
 British win, taking Tunisia from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
 Casualties for British: 2 infantry
 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 Cleaning up after air battlesNon Combat Move - British Place Units - British 
 2 fighters and 1 tactical_bomber placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5,1,2
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,4,1,6,2,4
 British collect 27 PUs (7 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 9 PUs; end with 9 PUs total
 Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific : India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry 
 Sumatra : 1 flag, 1 infantry
 41 Sea Zone : 1 transport
 Iceland : 1 airfield
 Quebec : 1 armour, 1 factory_minor and 1 infantry
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
 Syria : 1 flag
 Tunisia : 1 flag, 3 artilleries and 1 infantry
 Tobruk : 1 flag
 Libya : 1 flag
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 Iraq : 1 flag, 1 mech_infantry
 Eastern Persia : 1 flagProduction/PUs Summary : Germans : 60 / 72 
 Russians : 11 / 17
 Japanese : 79 / 98
 Americans : 49 / 55
 Chinese : 0 / 1
 British : 34 / 27
 UK_Pacific : 9 / 9
 Italians : 27 / 46
 ANZAC : 2 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 8 / 0Dice Statistics: Total 
 1 was rolled 11 times
 2 was rolled 6 times
 3 was rolled 5 times
 4 was rolled 13 times
 5 was rolled 6 times
 6 was rolled 5 times
 Average roll : 3.261
 Median : 4.000
 Variance : 1.378
 Standard Deviation : 1.174
 Total rolls : 46Null / Other 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.364
 Median : 4.000
 Variance : 1.100
 Standard Deviation : 1.049
 Total rolls : 11Germans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.364
 Median : 4.000
 Variance : 1.100
 Standard Deviation : 1.049
 Total rolls : 11British Combat 
 1 was rolled 5 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 4 times
 6 was rolled 2 times
 Average roll : 3.200
 Median : 3.000
 Variance : 1.071
 Standard Deviation : 1.035
 Total rolls : 15Italians Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 4 was rolled 4 times
 6 was rolled 1 times
 Average roll : 3.111
 Median : 4.000
 Variance : 1.625
 Standard Deviation : 1.275
 Total rolls : 9
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Italians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Purchase Units - Italians 
 Italians buy 3 armour, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Turkey to Iraq
 3 armour moved from Turkey to Iraq
 2 fighters moved from Turkey to Iraq
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from British
 1 artillery and 1 infantry moved from Algeria to Tunisia
 2 bombers moved from Southern France to TunisiaCombat - Italians 
 Battle in Iraq
 Italians attack with 3 armour, 2 fighters and 2 infantry
 British defend with 1 mech_infantry
 Italians win, taking Iraq from British with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Tunisia
 Italians attack with 1 artillery, 2 bombers and 1 infantry
 British defend with 3 artilleries and 1 infantry
 Italians win, taking Tunisia from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 12
 Casualties for Italians: 1 infantry
 Casualties for British: 3 artilleries and 1 infantryNon Combat Move - Italians 
 2 bombers moved from Tunisia to Spain
 2 fighters moved from Iraq to Turkey
 1 armour moved from Bulgaria to Turkey
 2 infantry moved from Argentina to Chile
 Italians take Chile from Neutral_True
 1 artillery moved from Peru to Colombia
 Italians take Colombia from Neutral_True
 3 infantry moved from Argentina to ChilePlace Units - Italians 
 1 fighter placed in Southern Italy
 3 armour placed in Turkey
 3 submarines placed in 93 Sea ZoneTurn Complete - Italians 
 Italians collect 32 PUs; end with 32 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Combat Move - ANZAC Turn Complete - ANZAC 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Combat Move - French 
 2 infantry moved from Syria to Trans-JordanNon Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 2 fighters moved from Western Germany to 111 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Slovakia Hungary to Southern Italy
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to Germany
 6 infantry moved from Germany to Poland
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 3 armour moved from Greater Southern Germany to Slovakia Hungary
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 5 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 submarine moved from 124 Sea Zone to 111 Sea ZoneCombat - Germans 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 2 fighters moved from Western Germany to 111 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Slovakia Hungary to Southern Italy
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to Germany
 6 infantry moved from Germany to Poland
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 3 armour moved from Greater Southern Germany to Slovakia Hungary
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 5 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 submarine moved from 124 Sea Zone to 111 Sea ZoneCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 2 fighters moved from Western Germany to 111 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Slovakia Hungary to Southern Italy
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to Germany
 6 infantry moved from Germany to Poland
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 3 armour moved from Greater Southern Germany to Slovakia Hungary
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 5 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 submarine moved from 124 Sea Zone to 111 Sea ZoneCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the British lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in France
 Germans attack with 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
 5 infantry owned by the French, 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 3 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 4/12 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits
 1 infantry owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
 Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in France, round 4 : 4/10 hits
 French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
 1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 3 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
 Casualties for Germans: 7 infantry and 1 mech_infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 3 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
 1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
 Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24
 Casualties for Germans: 1 fighter and 1 submarine
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in 110 Sea Zone
 Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits
 2 tactical_bombers owned by the Germans, 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
 retreated to 110 Sea Zone
 British win with 1 battleship, 2 cruisers and 3 fighters remaining. Battle score for attacker is -44
 Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 2 bombers moved from 110 Sea Zone to Western Germany
 2 tactical_bombers moved from 111 Sea Zone to Western Germany
 2 fighters moved from 111 Sea Zone to Western Germany
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 2 infantry moved from 113 Sea Zone to Norway
 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 2 mech_infantrys placed in Western GermanyTurn Complete - Germans 
 Germans collect 36 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys 
 Slovakia Hungary : 4 armour, 2 artilleries and 8 infantry
 Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
 Romania : 1 armour and 2 infantry
 Poland : 1 armour, 3 artilleries and 14 infantry
 Germany : 3 aaGuns and 1 factory_major
 Norway : 2 infantry
 Southern Italy : 1 fighter
 113 Sea Zone : 1 cruiser and 1 transport
 106 Sea Zone : 1 flag, 1 submarine
 Finland : 1 flag, 7 infantry
 111 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 15 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 3 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 13 times
 2 was rolled 12 times
 3 was rolled 22 times
 4 was rolled 12 times
 5 was rolled 13 times
 6 was rolled 15 times
 Average roll : 3.517
 Median : 3.000
 Variance : 0.872
 Standard Deviation : 0.934
 Total rolls : 87Germans Combat 
 1 was rolled 12 times
 2 was rolled 5 times
 3 was rolled 15 times
 4 was rolled 9 times
 5 was rolled 9 times
 6 was rolled 7 times
 Average roll : 3.333
 Median : 3.000
 Variance : 1.161
 Standard Deviation : 1.077
 Total rolls : 57French Combat 
 1 was rolled 1 times
 2 was rolled 5 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 3 times
 6 was rolled 7 times
 Average roll : 4.105
 Median : 5.000
 Variance : 1.611
 Standard Deviation : 1.269
 Total rolls : 19British Combat 
 2 was rolled 2 times
 3 was rolled 5 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.455
 Median : 3.000
 Variance : 1.900
 Standard Deviation : 1.378
 Total rolls : 11
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians Combat - Russians Non Combat Move - Russians 
 1 infantry moved from Bessarabia to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 artillery and 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to Bryansk
 2 infantry moved from Eastern Poland to Belarus
 1 infantry moved from Archangel to Novgorod
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Baltic States to Novgorod
 6 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 6 infantry moved from Amur to Buryatia
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 armour and 1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians 
 1 bomber placed in Volgograd
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 infantry moved from Manchuria to Amur
 Japanese take Amur from Russians
 4 infantry moved from Korea to Manchuria
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Siam to Shan State
 Japanese take Shan State from UK_Pacific
 3 infantry moved from Kwangsi to Yunnan
 1 artillery moved from Kwangsi to Yunnan
 2 infantry moved from Kiangsi to Hunan
 1 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsi to Kwangtung
 1 fighter moved from Formosa to Hunan
 1 artillery moved from Kiangsu to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Kiangsu to Anhwe
 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
 2 infantry moved from Shantung to Anhwe
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
 1 fighter moved from Okinawa to Kwangtung
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
 2 bombers moved from Japan to Yunnan
 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
 1 fighter moved from Korea to Manchuria
 3 fighters moved from Manchuria to Kiangsi
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 infantry moved from 5 Sea Zone to Soviet Far East
 1 artillery moved from 5 Sea Zone to Soviet Far East
 2 tactical_bombers moved from Manchuria to Anhwe
 1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese 
 Battle in Soviet Far East
 Battle in Hunan
 Japanese attack with 1 fighter and 2 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
 Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits
 Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kwangtung
 Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
 2 infantry owned by the British lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers and 3 infantry
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 2/6 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 : 2/5 hits
 Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
 2 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 4 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 2 bombers moved from Yunnan to Kwangsi
 1 fighter moved from Hunan to Kwangsi
 2 fighters moved from Kiangsi to Kwangsi
 2 fighters moved from Kwangtung to Kwangsi
 1 tactical_bomber moved from Kwangtung to Kiangsi
 2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese 
 2 transports placed in 6 Sea Zone
 1 factory_minor placed in KoreaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
 Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 2 bombers and 5 fighters
 Korea : 1 factory_minor
 Kiangsu : 1 flag, 2 tactical_bombers
 Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
 Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
 Jehol : 1 flag
 Okinawa : 1 infantry
 Manchuria : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
 Yunnan : 1 flag, 1 artillery and 2 infantry
 Hunan : 1 flag, 1 infantry
 Chahar : 1 flag, 1 artillery and 2 infantry
 Anhwe : 1 flag, 1 artillery and 5 infantry
 Shan State : 1 flag, 1 infantry
 Kwangtung : 1 flag, 2 artilleries, 1 harbour and 2 infantry
 Soviet Far East : 1 flag, 1 artillery and 1 infantry
 Amur : 1 flag, 1 infantry
 French Indo China : 1 flag, 1 infantry
 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
 16 Sea Zone : 1 destroyer
 5 Sea Zone : 1 transport
 6 Sea Zone : 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transportsProduction/PUs Summary : Germans : 36 / 65 
 Russians : 35 / 37
 Japanese : 38 / 38
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 13 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 3 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 5 times
 2 was rolled 7 times
 3 was rolled 6 times
 4 was rolled 6 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 3.250
 Median : 3.000
 Variance : 0.323
 Standard Deviation : 0.568
 Total rolls : 32Null / Other 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Japanese Combat 
 1 was rolled 4 times
 2 was rolled 6 times
 3 was rolled 3 times
 4 was rolled 3 times
 5 was rolled 3 times
 Average roll : 2.737
 Median : 2.000
 Variance : 1.056
 Standard Deviation : 1.027
 Total rolls : 19UK_Pacific Combat 
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 5.500
 Median : 5.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.600
 Median : 3.500
 Variance : 1.111
 Standard Deviation : 1.054
 Total rolls : 10




 
		 
		






