@SuperbattleshipYamato I’m not joking either we already were planning on scrambling there yesterday night. So scramble everything.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea ZoneCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 2 destroyers
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; French defend with 1 fighter
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 armour moved from Germany to 113 Sea Zone
2 infantry moved from Norway to Finland
1 armour moved from Germany to France
9 armour and 9 mech_infantrys moved from Germany to Poland
1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 81 Sea Zone to AlexandriaPlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 infantry placed in France
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers and 1 submarine
1 submarine owned by the British Submerged
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 2 destroyers
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; French defend with 1 fighter
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 armour moved from Germany to 113 Sea Zone
2 infantry moved from Norway to Finland
1 armour moved from Germany to France
9 armour and 9 mech_infantrys moved from Germany to Poland
1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 81 Sea Zone to AlexandriaPlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 infantry placed in France
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
6 infantry moved from Yenisey to TimguskaCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to SmolenskPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 artillery placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sakha : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Rostov : 1 infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 7 artilleries, 1 bomber, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 53 / 59
Americans : 50 / 70
Chinese : 6 / 12
British : 30 / 33
UK_Pacific : 11 / 12
Italians : 16 / 23
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from French Indo China to Siam
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 bombers moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from French Indo China to Siam
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 bombers moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from French Indo China to Siam
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 bombers moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Siam
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 artilleries
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 93
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Queensland from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Anhwe to Hunan
1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 airfield placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 fighter moved from Malta to 99 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 90 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to Hawaiian IslandsCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 fighter moved from 99 Sea Zone to EgyptPlace Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Western United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4
Americans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 4 fighters and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Egypt : 1 fighter
86 Sea Zone : 1 mech_infantry and 2 transports
90 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
101 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 4 / 12
British : 30 / 33
UK_Pacific : 6 / 12
Italians : 16 / 23
ANZAC : 8 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter
Szechwan : 4 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 33
UK_Pacific : 6 / 12
Italians : 16 / 23
ANZAC : 8 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Algeria to Egypt
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from Burma to IndiaCombat - British
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Iraq to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 23
ANZAC : 8 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 armour moved from Romania to Eastern PolandCombat - Italians
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 armour and 1 mech_infantry moved from Alexandria to Libya
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to TobrukPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
ANZAC roll dice for 1 bomber and 2 infantry in Queensland, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 2/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 1 bomber in Queensland, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Queensland, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in Queensland, round 4 : 1/1 hits
Japanese roll dice for 1 armour in Queensland, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Queensland
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 bomber moved from Queensland to New South Wales
3 fighters moved from Dutch New Guinea to Western AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 3 fighters
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 8 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 cruiser moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 8 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 101 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Alexandria to Bessarabia
2 infantry moved from Romania to Bessarabia
12 armour and 5 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Alexandria to 97 Sea Zone
2 tactical_bombers moved from Alexandria to Southern Italy
1 infantry moved from Finland to Vyborg
1 armour moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
9 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Western Ukraine
Germans attack with 12 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Holland Belgium to France
1 armour moved from France to Spain
2 artilleries moved from Normandy Bordeaux to Spain
2 fighters moved from 91 Sea Zone to Spain
1 bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to France
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 10 infantry moved from Poland to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
2 submarines placed in 105 Sea Zone
1 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 101 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Alexandria to Bessarabia
2 infantry moved from Romania to Bessarabia
12 armour and 5 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Alexandria to 97 Sea Zone
2 tactical_bombers moved from Alexandria to Southern Italy
1 infantry moved from Finland to Vyborg
1 armour moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
9 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Western Ukraine
Germans attack with 12 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Holland Belgium to France
1 armour moved from France to Spain
2 artilleries moved from Normandy Bordeaux to Spain
2 fighters moved from 91 Sea Zone to Spain
1 bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to France
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 10 infantry moved from Poland to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
2 submarines placed in 105 Sea Zone
1 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 1 artillery and 7 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 47 to 50
EDIT: Turning off Edit Mode