G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
                Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to Southern France
                5 mech_infantrys moved from Holland Belgium to Southern France
                2 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 armour moved from Ukraine to Russia
                2 bombers and 2 tactical_bombers moved from Ukraine to Russia
                19 armour and 9 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia

    Combat - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
                Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to Southern France
                5 mech_infantrys moved from Holland Belgium to Southern France
                2 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 armour moved from Ukraine to Russia
                2 bombers and 2 tactical_bombers moved from Ukraine to Russia
                19 armour and 9 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia

    Combat - Germans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
                Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to Southern France
                5 mech_infantrys moved from Holland Belgium to Southern France
                2 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 armour moved from Ukraine to Russia
                2 bombers and 2 tactical_bombers moved from Ukraine to Russia
                19 armour and 9 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer, 1 submarine and 3 transports
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer, 1 submarine and 3 transports
                Battle in Southern France
                    Germans attack with 1 fighter and 5 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Southern France from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 93 Sea Zone
                    Germans attack with 4 fighters
                    Americans defend with 1 battleship and 1 transport
                    Germans win with 4 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in Russia
                    Germans attack with 24 armour, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 31 infantry and 4 mech_infantrys
                    Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -111
                    Casualties for Germans: 24 armour, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 31 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                6 infantry moved from Novgorod to Belarus
                4 infantry moved from Finland to 115 Sea Zone
                4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Southern France to France
                5 aaGuns, 1 artillery and 5 infantry moved from Western Germany to France
                5 infantry moved from Holland Belgium to France
                3 mech_infantrys moved from Germany to France
                1 fighter moved from 110 Sea Zone to France
                1 fighter moved from France to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to France
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                4 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Germany to Western Germany
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Western Germany
                2 armour and 2 infantry placed in Germany
                Germans undo move 5.
                2 armour placed in Western Germany
                Germans undo move 5.
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Novgorod
                2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Japanese buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Shantung
                1 armour moved from Chahar to Shantung
                2 tactical_bombers moved from Manchuria to Shantung
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 cruisers moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                3 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                3 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to Sumatra
                2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 bomber moved from Japan to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 submarine and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
                    Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber
                Battle in Shantung
                    Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 bomber and 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 bomber and 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 bomber moved from 43 Sea Zone to French Indo China
                3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                2 tactical_bombers moved from Shantung to Jehol
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in West India
                3 infantry placed in India
                3 armour placed in French Indo China
                Japanese undo move 2.
                1 fighter and 2 infantry placed in India
                1 submarine placed in 6 Sea Zone
                1 infantry and 1 tactical_bomber placed in Japan
                Japanese undo move 3.
                Japanese undo move 4.
                3 infantry placed in India
                Japanese undo move 4.
                1 fighter, 1 infantry and 1 tactical_bomber placed in India
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 7 artilleries, 1 battleship, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 105 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries moved from 104 Sea Zone to Spain
                3 infantry moved from 104 Sea Zone to Spain
                1 fighter moved from 103 Sea Zone to Spain
                1 transport moved from 105 Sea Zone to 88 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Java to Philippines
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese
                2 fighters moved from Kiangsu to Shantung
                1 bomber moved from Caroline Islands to Hawaiian Islands
                4 fighters moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 103 Sea Zone to 104 Sea Zone
                2 bombers moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone

    Combat - Americans
                Battle in Shantung
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Spain
                    Americans attack with 3 artilleries, 1 fighter and 3 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 2 bombers, 4 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
                    Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Americans: 2 bombers and 2 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser and 2 submarines
                    Germans defend with 1 cruiser and 1 destroyer
                    Germans win with 1 cruiser remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 cruiser and 2 submarines

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux
                1 fighter moved from Shantung to Guam

    Place Units - Americans
                1 battleship and 1 submarine placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                1 fighter placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,1
                Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 7 artilleries, 1 battleship, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 105 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries moved from 104 Sea Zone to Spain
                3 infantry moved from 104 Sea Zone to Spain
                1 fighter moved from 103 Sea Zone to Spain
                1 transport moved from 105 Sea Zone to 88 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Java to Philippines
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese
                2 fighters moved from Kiangsu to Shantung
                1 bomber moved from Caroline Islands to Hawaiian Islands
                4 fighters moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 103 Sea Zone to 104 Sea Zone
                2 bombers moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone

    Combat - Americans
                Battle in Shantung
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour
                        Americans roll dice for 2 fighters in Shantung, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Shantung
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Spain
                    Americans attack with 3 artilleries, 1 fighter and 3 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Spain, round 2 :  3/7 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  0/6 hits
                        3 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Spain, round 3 :  3/7 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 2 bombers, 4 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
                        Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Southern France, round 2 :  2/7 hits
                        Germans roll dice for 5 mech_infantrys in Southern France, round 2 :  3/5 hits
                        1 fighter owned by the Americans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
                        Americans roll dice for 3 fighters and 1 infantry in Southern France, round 3 :  1/4 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 3 :  1/3 hits
                        1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                        Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 4 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Americans: 2 bombers and 2 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser and 2 submarines
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 cruiser in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 cruiser in 110 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 5 :  1/1 hits
                        1 cruiser owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 cruiser and 2 submarines

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux
                1 fighter moved from Shantung to Guam

    Place Units - Americans
                1 battleship and 1 submarine placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                1 fighter placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,1
                Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        Amur : 1 infantry
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 armour, 2 artilleries, 2 carriers, 3 infantry, 2 tactical_bombers and 3 transports
        10 Sea Zone : 1 battleship and 1 submarine
        Central United States : 1 factory_major and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        104 Sea Zone : 1 destroyer and 3 transports
        106 Sea Zone : 2 transports
        102 Sea Zone : 2 mech_infantrys and 2 transports
        101 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 infantry
        103 Sea Zone : 1 carrier
        Spain : 1 flag, 3 artilleries and 2 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 17 / 16
        Japanese : 56 / 62
        Americans : 68 / 90
        Chinese : 4 / 6
        British : 30 / 32
        UK_Pacific : 0 / 0
        Italians : 14 / 17
        ANZAC : 17 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 70

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Neutral_True Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.441
            Total rolls : 37


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 17 / 16
        Japanese : 52 / 62
        Americans : 68 / 90
        Chinese : 8 / 8
        British : 30 / 32
        UK_Pacific : 0 / 0
        Italians : 14 / 17
        ANZAC : 17 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 70

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Neutral_True Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.441
            Total rolls : 37


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Libya
                5 fighters moved from Egypt to Libya
                1 bomber moved from Egypt to Iraq
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Battle in 110 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 cruiser
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in Libya
                    British attack with 5 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters and 1 infantry in Libya, round 2 :  3/6 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Libya
                    British win, taking Libya from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                5 fighters moved from Libya to Tobruk
                1 bomber moved from Iraq to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Normandy Bordeaux : 4 infantry
        Tobruk : 1 flag, 5 fighters
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 armour and 1 infantry
        72 Sea Zone : 1 cruiser
        81 Sea Zone : 1 battleship and 1 destroyer
        Persia : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 17 / 16
        Japanese : 52 / 62
        Americans : 68 / 90
        Chinese : 8 / 8
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 17
        ANZAC : 17 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 15 times
            Average roll : 3.623
            Median : 4.000
            Variance : 0.724
            Standard Deviation : 0.851
            Total rolls : 77

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.441
            Total rolls : 37


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 14 PUs;
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 armour moved from Iraq to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                1 infantry moved from Iraq to Turkey
                      Italians take Turkey from Neutral_True
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_upgrade and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from 20 Sea Zone to Formosa
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                3 fighters moved from New South Wales to New Guinea

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 factory_minor
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,5,3,6,4,5,6,2,1
                ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Combat - French
                Battle in 110 Sea Zone
                    French attack with 1 fighter; British loiter and taunt with
                    Germans defend with 1 cruiser
                    Germans win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 artillery and 9 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                1 artillery, 9 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 armour moved from Ukraine to Russia
                2 artilleries and 3 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 artillery and 9 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                1 artillery, 9 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 armour moved from Ukraine to Russia
                2 artilleries and 3 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans

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