@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Americans win, taking Spain from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 submarine
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
4 infantry moved from Argentina to Brazil
3 infantry moved from Venezuela to Brazil
1 mech_infantry moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 battleship, 1 carrier and 4 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,1,2,4,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 93 Sea Zone
1 infantry moved from Angola to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Angola to Belgian Congo
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Mozambique to Tanganyika Territory
British take Tanganyika Territory from Italians
2 infantry moved from Mozambique to Rhodesia
1 infantry moved from Angola to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
3 armour moved from India to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 1 armour and 3 infantry
Italians defend with 2 infantry
British win, taking Rhodesia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kiangsu
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 3 armour and 4 infantry
Japanese defend with 3 artilleries and 1 infantry
British win, taking Yunnan from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 3 artilleries and 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Afghanistan
British take Afghanistan from Neutral_True
1 armour moved from Saudi Arabia to Egypt
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 93 Sea Zone to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 armour moved from Western Australia to Queensland
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
French take 20 Sea Zone from Japanese
French take 19 Sea Zone from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
4 armour moved from Western Germany to Normandy Bordeaux
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Poland to Romania
3 fighters moved from Poland to Yugoslavia
2 bombers moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
4 armour moved from Western Germany to Normandy Bordeaux
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
3 armour moved from Poland to Romania
3 fighters moved from Poland to Yugoslavia
2 bombers moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
Battle in Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Yugoslavia
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 fightersNon Combat Move - Germans
2 bombers moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries and 4 infantry placed in Western Germany
2 armour, 1 artillery and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Sweden
Russians take Sweden from Germans
2 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bulgaria to Romania
1 bomber moved from Volgograd to Romania
1 fighter moved from Russia to Romania
1 fighter moved from Novgorod to Romania
1 tactical_bomber moved from Novgorod to Romania
1 artillery moved from Belarus to Eastern Poland
2 armour, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Sakha to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 fighter
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 fighter
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 2 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Karelia to Baltic States
4 armour moved from Karelia to Baltic States
3 infantry moved from Novgorod to Baltic States
3 aaGuns, 4 artilleries, 3 infantry and 4 mech_infantrys moved from Belarus to Baltic States
7 infantry moved from Novosibirsk to Samara
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Romania to Baltic States
1 fighter moved from Romania to Bulgaria
1 bomber moved from Romania to Baltic States
1 infantry moved from Albania to Yugoslavia
Russians take Yugoslavia from Neutral_Allies
8 infantry moved from Sakha to Amur
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 armour placed in Novgorod
2 armour, 3 artilleries and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Korea
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
Japanese take 35 Sea Zone from Americans
Japanese take 36 Sea Zone from UK_Pacific
2 fighters moved from 36 Sea Zone to Kiangsi -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries moved from 95 Sea Zone to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 2 artilleries, 1 factory_major and 3 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Southern Italy
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 91 Sea Zone
8 infantry moved from Brazil to 86 Sea Zone
8 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Portugal to Spain
1 bomber moved from Northern Italy to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
1 bomber moved from Eastern United States to Spain
3 fighters moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Colombia to Ecuador
Americans take Ecuador from Neutral_TruePlace Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 84 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to Kwangsi
3 armour moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Chahar to Manchuria
UK_Pacific take Buyant-Uhaa from Japanese
Chinese take Manchuria from Japanese
2 mech_infantrys moved from Belgian Congo to Nigeria
1 armour moved from Rhodesia to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 tactical_bomber moved from Egypt to Southern Italy
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 artilleries and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 4 armour; Italians defend with 2 armour, 1 factory_minor and 1 harbour
British win, taking Northern Italy from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour
Battle in Kwangsi
British attack with 3 armour and 2 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Kwangsi from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 artillery, 1 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 infantry and 1 transportNon Combat Move - British
1 fighter moved from 113 Sea Zone to Sweden
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from Egypt to Syria
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Turkey
5 infantry moved from Afghanistan to West India
1 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys moved from Southern France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern FranceTurn Complete - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gold Coast: 1 artillery
EDIT: Removing units owned by Italians from French West Africa: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans





