@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern France to France
1 mech_infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 fighter moved from Southern Italy to France
2 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 fighters moved from Eastern Poland to Germany
2 tactical_bombers moved from Eastern Poland to Germany
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Germany to Baltic States
2 artilleries moved from Western Germany to France
2 infantry moved from Western Germany to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 fighters moved from Eastern Poland to Germany
2 tactical_bombers moved from Eastern Poland to Germany
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Germany to Baltic States
2 artilleries moved from Western Germany to France
2 infantry moved from Western Germany to 113 Sea ZoneCombat - Germans
Non Combat Move - Germans
2 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western GermanyPlace Units - Germans
2 armour, 1 artillery, 1 bomber and 1 infantry placed in Germany
2 armour placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 40 PUs (5 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Finland to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
6 mech_infantrys moved from Belarus to Baltic States
2 fighters moved from Smolensk to Baltic States
1 tactical_bomber moved from Smolensk to Baltic States
3 artilleries moved from Western Ukraine to Ukraine
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to KansuCombat - Russians
Battle in Novgorod
Russians attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour and 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 6 armour and 1 mech_infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns moved from Smolensk to Belarus
6 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Ukraine
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 mech_infantrys placed in Russia
1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
1 fighter and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
4 infantry moved from Chahar to Jehol
4 infantry moved from Chahar to Central Mongolia
2 infantry moved from Amur to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
1 fighter and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
4 infantry moved from Chahar to Jehol
4 infantry moved from Chahar to Central Mongolia
2 infantry moved from Amur to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 14 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -39
Casualties for Japanese: 7 fighters and 1 tactical_bomber
Casualties for Chinese: 14 infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour and 1 artillery
Chinese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Central Mongolia
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Central Mongolia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
4 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Kweichow to Hunan
1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 armour, 1 fighter and 1 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 fighter moved from Philippines to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 fighters
Germans defend with 3 armour, 1 artillery, 1 factory_minor and 1 harbour
retreated to Southern France
Germans win with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 1 fighter
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from Southern France to Normandy Bordeaux
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 transports placed in 101 Sea Zone
4 infantry placed in Central United States
3 armour placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is -34
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - British
3 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
2 armour moved from India to Burma
2 aaGuns moved from India to Burma
2 artilleries moved from Tobruk to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from French Equatorial Africa to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 harbour placed in IcelandTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to Yugoslavia
3 mech_infantrys moved from Southern Italy to Southern France
1 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to Yugoslavia
3 mech_infantrys moved from Southern Italy to Southern France
1 armour moved from Greece to Romania
5 infantry moved from Greece to BulgariaNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 9 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to Southern France
3 fighters moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 bombers moved from Germany to Poland
2 infantry moved from Norway to Finland
Germans take Finland from Russians