@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to Southern France
5 mech_infantrys moved from Holland Belgium to Southern France
2 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
3 armour moved from Ukraine to Russia
2 bombers and 2 tactical_bombers moved from Ukraine to Russia
19 armour and 9 mech_infantrys moved from Bryansk to Russia
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to RussiaCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to Southern France
5 mech_infantrys moved from Holland Belgium to Southern France
2 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
3 armour moved from Ukraine to Russia
2 bombers and 2 tactical_bombers moved from Ukraine to Russia
19 armour and 9 mech_infantrys moved from Bryansk to Russia
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to RussiaCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to Southern France
5 mech_infantrys moved from Holland Belgium to Southern France
2 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
3 armour moved from Ukraine to Russia
2 bombers and 2 tactical_bombers moved from Ukraine to Russia
19 armour and 9 mech_infantrys moved from Bryansk to Russia
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to RussiaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer, 1 submarine and 3 transports
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer, 1 submarine and 3 transports
Battle in Southern France
Germans attack with 1 fighter and 5 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Germans attack with 4 fighters
Americans defend with 1 battleship and 1 transport
Germans win with 4 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 battleship and 1 transport
Battle in Russia
Germans attack with 24 armour, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 31 infantry and 4 mech_infantrys
Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -111
Casualties for Germans: 24 armour, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 31 infantry and 3 mech_infantrysNon Combat Move - Germans
2 artilleries and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Southern France to France
5 aaGuns, 1 artillery and 5 infantry moved from Western Germany to France
5 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Germany to France
1 fighter moved from 110 Sea Zone to France
1 fighter moved from France to Western Germany
1 tactical_bomber moved from 110 Sea Zone to France
1 tactical_bomber moved from 110 Sea Zone to Western Germany
4 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Finland to NorwayPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Western Germany
2 armour and 2 infantry placed in Germany
Germans undo move 5.
2 armour placed in Western Germany
Germans undo move 5.
Germans undo move 2.
2 armour and 1 mech_infantry placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Shantung
1 armour moved from Chahar to Shantung
2 tactical_bombers moved from Manchuria to Shantung
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
3 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Sumatra
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 bomber moved from Japan to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber
Battle in Shantung
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 bomber and 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 bomber and 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
2 tactical_bombers moved from Shantung to Jehol
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in West India
3 infantry placed in India
3 armour placed in French Indo China
Japanese undo move 2.
1 fighter and 2 infantry placed in India
1 submarine placed in 6 Sea Zone
1 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 3.
Japanese undo move 4.
3 infantry placed in India
Japanese undo move 4.
1 fighter, 1 infantry and 1 tactical_bomber placed in India
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 battleship, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
3 artilleries moved from 104 Sea Zone to Spain
3 infantry moved from 104 Sea Zone to Spain
1 fighter moved from 103 Sea Zone to Spain
1 transport moved from 105 Sea Zone to 88 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Java to Philippines
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
2 fighters moved from Kiangsu to Shantung
1 bomber moved from Caroline Islands to Hawaiian Islands
4 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
2 bombers moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea ZoneCombat - Americans
Battle in Shantung
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Spain
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 2 bombers and 2 fighters
Battle in 110 Sea Zone
Americans attack with 1 cruiser and 2 submarines
Germans defend with 1 cruiser and 1 destroyer
Germans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser and 2 submarinesNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
1 fighter moved from Shantung to GuamPlace Units - Americans
1 battleship and 1 submarine placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 fighter placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,1
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 battleship, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
3 artilleries moved from 104 Sea Zone to Spain
3 infantry moved from 104 Sea Zone to Spain
1 fighter moved from 103 Sea Zone to Spain
1 transport moved from 105 Sea Zone to 88 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Java to Philippines
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
2 fighters moved from Kiangsu to Shantung
1 bomber moved from Caroline Islands to Hawaiian Islands
4 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
2 bombers moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea ZoneCombat - Americans
Battle in Shantung
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans roll dice for 2 fighters in Shantung, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Shantung
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Spain
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Spain, round 2 : 3/7 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Spain, round 3 : 3/7 hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Southern France, round 2 : 2/7 hits
Germans roll dice for 5 mech_infantrys in Southern France, round 2 : 3/5 hits
1 fighter owned by the Americans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 1/4 hits
Germans roll dice for 3 mech_infantrys in Southern France, round 3 : 1/3 hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Southern France, round 4 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 2 bombers and 2 fighters
Battle in 110 Sea Zone
Americans attack with 1 cruiser and 2 submarines
Germans defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 cruiser in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 cruiser in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the Americans lost in 110 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser and 2 submarinesNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
1 fighter moved from Shantung to GuamPlace Units - Americans
1 battleship and 1 submarine placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 fighter placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,1
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
Amur : 1 infantry
35 Sea Zone : 1 flag
26 Sea Zone : 1 armour, 2 artilleries, 2 carriers, 3 infantry, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 battleship and 1 submarine
Central United States : 1 factory_major and 1 fighter
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
104 Sea Zone : 1 destroyer and 3 transports
106 Sea Zone : 2 transports
102 Sea Zone : 2 mech_infantrys and 2 transports
101 Sea Zone : 1 submarine
Brazil : 1 flag, 2 infantry
103 Sea Zone : 1 carrier
Spain : 1 flag, 3 artilleries and 2 infantry
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 68
Russians : 17 / 16
Japanese : 56 / 62
Americans : 68 / 90
Chinese : 4 / 6
British : 30 / 32
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.600
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Neutral_True Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.556
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.676
Median : 4.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsu : 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 55 / 68
Russians : 17 / 16
Japanese : 52 / 62
Americans : 68 / 90
Chinese : 8 / 8
British : 30 / 32
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.600
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.312
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Neutral_True Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.556
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.676
Median : 4.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Libya
5 fighters moved from Egypt to Libya
1 bomber moved from Egypt to Iraq
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecCombat - British
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Libya
British attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Libya, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
5 fighters moved from Libya to Tobruk
1 bomber moved from Iraq to EgyptPlace Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Normandy Bordeaux : 4 infantry
Tobruk : 1 flag, 5 fighters
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 armour and 1 infantry
72 Sea Zone : 1 cruiser
81 Sea Zone : 1 battleship and 1 destroyer
Persia : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 68
Russians : 17 / 16
Japanese : 52 / 62
Americans : 68 / 90
Chinese : 8 / 8
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 13 / 17
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.623
Median : 4.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 77Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.294
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17British Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.556
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.676
Median : 4.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 14 PUs;
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 infantry moved from Iraq to Turkey
Italians take Turkey from Neutral_True
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_upgrade and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 44 Sea Zone to 45 Sea Zone
3 fighters moved from New South Wales to New GuineaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 factory_minor
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,5,3,6,4,5,6,2,1
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Normandy Bordeaux to 110 Sea ZoneCombat - French
Battle in 110 Sea Zone
French attack with 1 fighter; British loiter and taunt with
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 9 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 artillery, 9 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 armour moved from Ukraine to Russia
2 artilleries and 3 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 9 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 artillery, 9 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 armour moved from Ukraine to Russia
2 artilleries and 3 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans





