@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Burma
 Japanese attack with 3 artilleries
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Siam
 Japanese attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in India
 Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
 British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
 Japanese captures 11PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
 Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese 
 2 fighters moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 4 tactical_bombers moved from India to Yunnan
 3 fighters moved from India to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 submarine moved from 79 Sea Zone to 39 Sea Zone
 1 submarine moved from 42 Sea Zone to 39 Sea Zone
 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from Siam to Yunnan
 1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
 1 bomber moved from Suiyuyan to Yunnan
 1 aaGun moved from Manchuria to KoreaPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 carrier and 2 fighters placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 destroyer placed in 6 Sea Zone
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 64 PUs; end with 75 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Burma
 Japanese attack with 3 artilleries
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Siam
 Japanese attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in India
 Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
 British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
 Japanese captures 11PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
 Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese 
 2 fighters moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 4 tactical_bombers moved from India to Yunnan
 3 fighters moved from India to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 submarine moved from 79 Sea Zone to 39 Sea Zone
 1 submarine moved from 42 Sea Zone to 39 Sea Zone
 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from Siam to Yunnan
 1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
 1 bomber moved from Suiyuyan to Yunnan
 1 aaGun moved from Manchuria to KoreaPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 carrier and 2 fighters placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 destroyer placed in 6 Sea Zone
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 64 PUs; end with 75 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans 
 Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans 
 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 105 Sea Zone
 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
 2 armour moved from 105 Sea Zone to Normandy Bordeaux
 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 bomber moved from United Kingdom to Morocco
 1 bomber moved from United Kingdom to Morocco
 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 103 Sea Zone to 104 Sea Zone
 1 battleship moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Eastern United States to 105 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
 1 infantry moved from Soviet Far East to Siberia
 Russians take Siberia from Japanese
 1 fighter moved from Philippines to Guam
 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans 
 Battle in Kiangsu
 Battle in Normandy Bordeaux
 Battle in 16 Sea Zone
 Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarineNon Combat Move - Americans 
 1 fighter moved from Western United States to 16 Sea ZonePlace Units - Americans 
 2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Western United States
 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 56 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KiangsuTurn Complete - Chinese 
 Chinese collect 3 PUs; end with 3 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British 
 4 fighters moved from Algeria to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 mech_infantrys moved from Egypt to Alexandria
 1 infantry moved from Egypt to Alexandria
 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 3 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Eastern Persia to PersiaCombat - British 
 Battle in Alexandria
 British attack with 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Trans-Jordan
 British attack with 9 artilleries and 4 infantry
 Italians defend with 1 infantry
 British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing ownership of Holland Belgium from Germans to British
 EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
 EDIT: Turning off Edit Mode
 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
 EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
 EDIT: Turning off Edit Mode
 1 transport placed in 110 Sea Zone
 2 infantry placed in United Kingdom
 2 armour placed in EgyptTurn Complete - British 
 British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British 
 4 fighters moved from Algeria to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 mech_infantrys moved from Egypt to Alexandria
 1 infantry moved from Egypt to Alexandria
 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 3 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Eastern Persia to PersiaCombat - British 
 Battle in Alexandria
 British attack with 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/3 hits
 Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
 British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/3 hits
 Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
 1 infantry owned by the Germans lost in Alexandria
 British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Trans-Jordan
 British attack with 9 artilleries and 4 infantry
 Italians defend with 1 infantry
 British roll dice for 9 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/13 hits
 Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
 1 infantry owned by the Italians lost in Trans-Jordan
 British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing ownership of Holland Belgium from Germans to British
 EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
 EDIT: Turning off Edit Mode
 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
 EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
 EDIT: Turning off Edit Mode
 1 transport placed in 110 Sea Zone
 2 infantry placed in United Kingdom
 2 armour placed in EgyptTurn Complete - British 
 British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific Territory Summary for British and UK_Pacific : Malaya : 1 harbour 
 Iceland : 1 airfield
 Quebec : 1 armour, 1 factory_minor and 1 infantry
 Trans-Jordan : 9 artilleries and 4 infantry
 Alexandria : 1 infantry and 2 mech_infantrys
 Gibraltar : 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 3 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
 Holland Belgium : 1 flag, 3 infantry and 1 mech_infantry
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 Eastern Persia : 1 flag
 81 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
 Persia : 1 flag, 2 fighters, 5 infantry and 1 mech_infantry
 110 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary : Germans : 47 / 62 
 Russians : 20 / 22
 Japanese : 60 / 80
 Americans : 56 / 81
 Chinese : 3 / 3
 British : 34 / 36
 UK_Pacific : 6 / 0
 Italians : 16 / 24
 ANZAC : 17 / 29
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 5 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 5 times
 Average roll : 3.400
 Median : 3.000
 Variance : 0.345
 Standard Deviation : 0.587
 Total rolls : 30Japanese Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 1 was rolled 5 times
 2 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 2 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.579
 Median : 4.000
 Variance : 0.611
 Standard Deviation : 0.782
 Total rolls : 19Italians Combat 
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Americans Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 2.714
 Median : 2.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians 
 1 mech_infantry moved from Syria to Trans-Jordan
 1 armour moved from Syria to Trans-Jordan
 2 infantry moved from Syria to Trans-Jordan
 2 artilleries moved from Iraq to Trans-Jordan
 4 infantry moved from Iraq to Trans-Jordan
 5 armour moved from Iraq to Trans-JordanCombat - Italians 
 Battle in Trans-Jordan
 Italians attack with 6 armour, 2 artilleries, 6 infantry and 1 mech_infantry
 British defend with 9 artilleries and 4 infantry
 Italians win, taking Trans-Jordan from British with 6 armour and 2 artilleries remaining. Battle score for attacker is 26
 Casualties for Italians: 6 infantry and 1 mech_infantry
 Casualties for British: 9 artilleries and 4 infantryNon Combat Move - Italians 
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 artillery moved from Cyprus to 99 Sea Zone
 1 artillery and 1 infantry moved from 99 Sea Zone to Syria
 2 transports moved from 99 Sea Zone to 97 Sea Zone
 2 artilleries moved from Southern Italy to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
 2 artilleries and 2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians 
 2 armour and 1 fighter placed in IraqTurn Complete - Italians 
 Italians collect 17 PUs; end with 19 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
 1 submarine moved from 62 Sea Zone to 34 Sea Zone
 1 bomber moved from New South Wales to 37 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 artillery moved from 42 Sea Zone to Java
 3 fighters moved from Philippines to KiangsuCombat - ANZAC 
 Battle in 37 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 34 Sea Zone
 ANZAC attack with 1 destroyer and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in JavaNon Combat Move - ANZAC 
 1 bomber moved from 37 Sea Zone to MalayaPlace Units - ANZAC 
 1 bomber placed in New South Wales
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 21 PUs; end with 24 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 fighter moved from United Kingdom to Normandy Bordeaux
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French Turn Complete - French 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 2 infantry moved from Novgorod to Belarus
 1 infantry moved from Novgorod to Archangel
 1 armour moved from Nenetsia to Vologda
 Germans take Vologda from Russians
 1 armour moved from Vologda to Archangel
 5 mech_infantrys moved from Eastern Poland to Bryansk
 3 armour moved from Ukraine to Bryansk
 2 tactical_bombers moved from Ukraine to Bryansk
 6 infantry moved from Western Germany to Holland Belgium
 6 infantry moved from France to Normandy Bordeaux
 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
 3 fighters moved from Western Germany to Normandy Bordeaux
 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
 2 bombers moved from Ukraine to Russia
 5 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans 
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
 Bombing raid in Russia causes 9 damage total.
 Battle in Normandy Bordeaux
 Germans attack with 3 fighters, 6 infantry and 3 tactical_bombers
 French defend with 1 fighter; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
 retreated to Normandy Bordeaux
 Americans win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Germans: 6 infantry and 1 tactical_bomber
 Casualties for Americans: 2 armour, 2 artilleries and 4 infantry
 Battle in Bryansk
 Germans attack with 3 armour, 5 mech_infantrys and 2 tactical_bombers
 Russians defend with 1 armour, 2 artilleries and 2 infantry
 Germans win, taking Bryansk from Russians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Germans: 2 mech_infantrys
 Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
 Battle in Holland Belgium
 Germans attack with 6 infantry and 5 mech_infantrys
 British defend with 3 infantry and 1 mech_infantry
 Germans win, taking Holland Belgium from British with 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
 Casualties for Germans: 1 infantry
 Casualties for British: 3 infantry and 1 mech_infantry
 Battle in Archangel
 Germans attack with 1 armour and 1 infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Belarus
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 17 armour and 6 mech_infantrys moved from Novgorod to Bryansk
 3 infantry moved from Bessarabia to Ukraine
 2 tactical_bombers moved from Bryansk to Ukraine
 2 bombers moved from Russia to Ukraine
 6 infantry moved from Karelia to Finland
 6 infantry moved from Karelia to Novgorod
 1 submarine moved from 112 Sea Zone to 113 Sea Zone
 1 aaGun moved from Western Germany to Germany
 2 fighters moved from Normandy Bordeaux to Southern Italy
 1 fighter moved from Normandy Bordeaux to Western Germany
 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Tobruk to Libya
 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
 1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans 
 6 infantry placed in Western Germany
 3 armour placed in Ukraine
 1 fighter placed in Western Germany
 Germans undo move 1.
 1 artillery and 5 infantry placed in Western Germany
 1 infantry and 1 mech_infantry placed in Germany
 2 mech_infantrys placed in Novgorod
 Germans undo move 5.
 2 mech_infantrys placed in Germany
 Germans undo move 2.
 1 fighter placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians repair 0 damage on 1 factory_major; Remaining resources: 13 PUs;
 Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Tambov to Russia
 1 infantry moved from Smolensk to Russia
 1 mech_infantry moved from Persia to Iraq
 1 armour moved from Persia to Iraq
 2 infantry moved from Northwest Persia to Iraq
 1 infantry moved from Rostov to Volgograd
 1 infantry moved from Yenisey to Yakut S.S.R.
 Russians take Yakut S.S.R. from Japanese
 1 infantry moved from Yenisey to Evenkiyskiy
 Russians take Evenkiyskiy from JapaneseCombat - Russians 
 Battle in Iraq
 Russians attack with 1 armour, 2 infantry and 1 mech_infantry
 Germans defend with 3 fighters; Italians defend with 2 armour, 1 factory_minor, 1 fighter and 2 infantry
 Italians win with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -13
 Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
 Casualties for Italians: 1 infantryNon Combat Move - Russians Place Units - Russians 
 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 18 PUs; end with 18 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 bomber moved from Yunnan to 19 Sea Zone
 1 armour moved from India to West India
 Japanese take West India from UK_Pacific
 1 armour moved from West India to Eastern Persia
 Japanese take Eastern Persia from British
 1 artillery moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Siam to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
 1 artillery moved from Burma to Shan State
 Japanese take Shan State from UK_Pacific
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
 1 artillery moved from 39 Sea Zone to Ceylon
 1 fighter moved from 39 Sea Zone to 42 Sea Zone
 3 fighters moved from Japan to 16 Sea Zone
 5 fighters moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 6 Sea Zone to 16 Sea Zone
 3 carriers moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 39 Sea Zone to 36 Sea Zone
 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
 3 transports moved from 39 Sea Zone to 36 Sea Zone
 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
 2 submarines moved from 39 Sea Zone to 36 Sea Zone
 2 carriers moved from 39 Sea Zone to 36 Sea Zone
 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in 16 Sea Zone
 Japanese attack with 1 battleship, 3 carriers and 8 fighters
 Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 bomber moved from Yunnan to 19 Sea Zone
 1 armour moved from India to West India
 Japanese take West India from UK_Pacific
 1 armour moved from West India to Eastern Persia
 Japanese take Eastern Persia from British
 1 artillery moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Siam to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
 1 artillery moved from Burma to Shan State
 Japanese take Shan State from UK_Pacific
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
 1 artillery moved from 39 Sea Zone to Ceylon
 1 fighter moved from 39 Sea Zone to 42 Sea Zone
 3 fighters moved from Japan to 16 Sea Zone
 5 fighters moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 6 Sea Zone to 16 Sea Zone
 3 carriers moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 39 Sea Zone to 36 Sea Zone
 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
 3 transports moved from 39 Sea Zone to 36 Sea Zone
 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
 2 submarines moved from 39 Sea Zone to 36 Sea Zone
 2 carriers moved from 39 Sea Zone to 36 Sea Zone
 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in 16 Sea Zone
 Japanese attack with 1 battleship, 3 carriers and 8 fighters
 Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
 Units damaged: 2 carriers owned by the Americans
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 bomber moved from Yunnan to 19 Sea Zone
 1 armour moved from India to West India
 Japanese take West India from UK_Pacific
 1 armour moved from West India to Eastern Persia
 Japanese take Eastern Persia from British
 1 artillery moved from Kazakhstan to Samara
 Japanese take Samara from Russians
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
 1 infantry moved from Siam to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
 1 artillery moved from Burma to Shan State
 Japanese take Shan State from UK_Pacific
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
 1 artillery moved from 39 Sea Zone to Ceylon
 1 fighter moved from 39 Sea Zone to 42 Sea Zone
 3 fighters moved from Japan to 16 Sea Zone
 5 fighters moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 6 Sea Zone to 16 Sea Zone
 3 carriers moved from 6 Sea Zone to 16 Sea Zone
 1 battleship moved from 39 Sea Zone to 36 Sea Zone
 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
 3 transports moved from 39 Sea Zone to 36 Sea Zone
 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
 2 submarines moved from 39 Sea Zone to 36 Sea Zone
 2 carriers moved from 39 Sea Zone to 36 Sea Zone
 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in 16 Sea Zone
 Japanese attack with 1 battleship, 3 carriers and 8 fighters
 Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
 Units damaged: 1 battleship owned by the Americans
 Units damaged: 1 battleship owned by the Japanese




 
		 
		






