@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - British 
 1 infantry moved from India to Burma
 1 bomber moved from United Kingdom to Western Germany
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - British 
 1 infantry moved from India to Burma
 1 bomber moved from United Kingdom to Western GermanyCombat - British 
 British creates battle in territory 39 Sea Zone
 Air Battle in Western Germany
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - British 
 1 infantry moved from India to Burma
 1 bomber moved from United Kingdom to Western GermanyCombat - British 
 British creates battle in territory 39 Sea Zone
 Air Battle in Western Germany
 British attacks with 1 units heading to Western Germany
 Germans launches 2 interceptors out of Western Germany
 Air Battle is over, the remaining bombers go on to their targets
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 4 fighters; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Northwest Persia to Caucasus
 Italians take Caucasus from Russians
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from British
 1 armour moved from Persia to Turkmenistan
 Italians take Turkmenistan from Russians
 1 armour moved from French Central Africa to French West Africa
 Italians take French West Africa from French
 1 fighter moved from Iraq to Anglo Egyptian Sudan
 1 fighter moved from Iraq to Anglo Egyptian Sudan
 1 armour moved from French West Africa to Gold Coast
 Italians take Gold Coast from British
 3 armour moved from Egypt to Anglo Egyptian Sudan
 1 destroyer moved from 99 Sea Zone to 94 Sea ZoneCombat - Italians 
 Battle in Anglo Egyptian Sudan
 Italians attack with 3 armour and 2 fighters
 ANZAC defend with 2 infantry
 Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 0
 Casualties for Italians: 1 armour
 Casualties for ANZAC: 2 infantryNon Combat Move - Italians 
 2 fighters moved from Anglo Egyptian Sudan to Egypt
 2 transports moved from 99 Sea Zone to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 2 mech_infantrys moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 99 Sea Zone
 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
 Italians take Turkey from Neutral_True
 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
 1 artillery and 2 infantry moved from Syria to Trans-Jordan
 1 armour moved from Syria to Saudi Arabia
 Italians take Saudi Arabia from Neutral_TruePlace Units - Italians 
 3 fighters placed in Southern Italy
 1 fighter placed in EgyptTurn Complete - Italians 
 Italians collect 32 PUs; end with 32 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 destroyer and 1 transport moved from 75 Sea Zone to 60 Sea ZonePlace Units - ANZAC 
 1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 9 PUs; end with 9 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 3 infantry moved from Tobruk to Alexandria
 British take Alexandria from ItaliansCombat - French Non Combat Move - French Turn Complete - French 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
 Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 fighters moved from Western Germany to 109 Sea Zone
 1 bomber moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
 4 bombers moved from Eastern Poland to Russia
 1 armour moved from Novgorod to Archangel
 Germans take Archangel from Russians
 1 armour moved from Archangel to Novgorod
 1 armour moved from Eastern Poland to Bryansk
 1 infantry moved from Western Ukraine to Bryansk
 1 armour moved from Eastern Poland to Ukraine
 Germans take Ukraine from Russians
 2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
 1 tactical_bomber moved from Baltic States to BryanskCombat - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
 Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 fighters moved from Western Germany to 109 Sea Zone
 1 bomber moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
 4 bombers moved from Eastern Poland to Russia
 1 armour moved from Novgorod to Archangel
 Germans take Archangel from Russians
 1 armour moved from Archangel to Novgorod
 1 armour moved from Eastern Poland to Bryansk
 1 infantry moved from Western Ukraine to Bryansk
 1 armour moved from Eastern Poland to Ukraine
 Germans take Ukraine from Russians
 2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
 1 tactical_bomber moved from Baltic States to BryanskCombat - Germans 
 British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
 Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 fighters moved from Western Germany to 109 Sea Zone
 1 bomber moved from Western Germany to 109 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
 4 bombers moved from Eastern Poland to Russia
 1 armour moved from Novgorod to Archangel
 Germans take Archangel from Russians
 1 armour moved from Archangel to Novgorod
 1 armour moved from Eastern Poland to Bryansk
 1 infantry moved from Western Ukraine to Bryansk
 1 armour moved from Eastern Poland to Ukraine
 Germans take Ukraine from Russians
 2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
 1 tactical_bomber moved from Baltic States to BryanskCombat - Germans 
 British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
 Battle in 115 Sea Zone
 Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Russians defend with 1 cruiser and 1 submarine
 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 destroyer and 1 fighter
 Casualties for Russians: 1 cruiser and 1 submarine
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 4,5,3,6 and causes: 18 damage to unit: factory_major
 Bombing raid in Russia causes 18 damage total.
 Battle in Bryansk
 Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans win, taking Bryansk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 109 Sea Zone
 Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
 British defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
 1 submarine owned by the British Submerged
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
 Casualties for British: 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans 
 1 bomber moved from 109 Sea Zone to Western Germany
 1 fighter moved from 109 Sea Zone to Holland Belgium
 2 aaGuns moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to 113 Sea Zone
 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
 8 infantry moved from Karelia to Novgorod
 3 infantry moved from Karelia to Novgorod
 1 aaGun moved from Karelia to Novgorod
 1 infantry moved from Vyborg to Novgorod
 1 tactical_bomber moved from Bryansk to Novgorod
 4 bombers moved from Russia to Novgorod
 2 armour moved from Germany to Eastern Poland
 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 infantry moved from 115 Sea Zone to Sweden
 Germans take Sweden from Neutral_True
 1 infantry moved from Western Germany to Switzerland
 Germans take Switzerland from Neutral_True
 3 aaGuns, 1 bomber and 6 infantry moved from Western Germany to FrancePlace Units - Germans 
 6 mech_infantrys placed in Germany
 3 armour placed in Novgorod
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians repair 0 damage on 1 factory_major; Remaining resources: 11 PUs;
 Russians buy 2 aaGuns; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Smolensk to Belarus
 Russians take Belarus from Germans
 2 artilleries moved from Russia to Bryansk
 2 infantry moved from Russia to Bryansk
 1 infantry moved from Vologda to Archangel
 Russians take Archangel from Germans
 1 armour moved from Volgograd to Ukraine
 1 mech_infantry moved from Volgograd to Ukraine
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians repair 0 damage on 1 factory_major; Remaining resources: 11 PUs;
 Russians buy 2 aaGuns; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Smolensk to Belarus
 Russians take Belarus from Germans
 2 artilleries moved from Russia to Bryansk
 2 infantry moved from Russia to Bryansk
 1 infantry moved from Vologda to Archangel
 Russians take Archangel from Germans
 1 armour moved from Volgograd to Ukraine
 1 mech_infantry moved from Volgograd to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 1 armour and 1 mech_infantry
 Germans defend with 1 armour and 1 factory_minor
 Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
 Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
 1 armour owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armour
 Battle in Bryansk
 Russians attack with 2 artilleries and 2 infantry
 Germans defend with 1 armour
 Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
 Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
 Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 infantry moved from Russia to Smolensk
 1 infantry moved from Volgograd to RostovPlace Units - Russians 
 2 aaGuns placed in RussiaTurn Complete - Russians 
 Russians collect 19 PUs; end with 20 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Russians : Belarus : 1 infantry 
 Bryansk : 2 artilleries and 1 infantry
 Rostov : 1 infantry
 Archangel : 1 infantry
 Russia : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 21 infantry and 1 mech_infantry
 Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
 Volgograd : 1 factory_minor and 6 infantry
 Smolensk : 1 infantry
 125 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 51 / 70 
 Russians : 19 / 25
 Japanese : 74 / 79
 Americans : 52 / 72
 Chinese : 0 / 0
 British : 24 / 24
 UK_Pacific : 6 / 6
 Italians : 32 / 43
 ANZAC : 9 / 9
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 9 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 3 times
 4 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.000
 Median : 2.000
 Variance : 1.143
 Standard Deviation : 1.069
 Total rolls : 8Germans Combat 
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Russians Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.667
 Median : 2.000
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 6
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 2 units repaired.
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 33 Sea Zone to 26 Sea Zone
 4 fighters moved from 33 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
 1 transport moved from 33 Sea Zone to 6 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
 3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
 1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
 1 battleship moved from 33 Sea Zone to 62 Sea Zone
 4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
 4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
 4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
 1 carrier moved from 56 Sea Zone to 62 Sea Zone
 2 infantry moved from Shan State to Burma
 5 fighters and 5 tactical_bombers moved from Yunnan to Burma
 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
 Japanese take Kazakhstan from Russians
 1 infantry moved from Kansu to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 artillery and 1 infantry moved from Timguska to Novosibirsk
 1 infantry moved from Olgiy to Timguska
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
 Japanese take Urals from Russians
 1 armour and 1 mech_infantry moved from Urals to Nenetsia
 Japanese take Nenetsia from RussiansCombat - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 2 units repaired.
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 33 Sea Zone to 26 Sea Zone
 4 fighters moved from 33 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
 1 transport moved from 33 Sea Zone to 6 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
 3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
 1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
 1 battleship moved from 33 Sea Zone to 62 Sea Zone
 4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
 4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
 4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
 1 carrier moved from 56 Sea Zone to 62 Sea Zone
 2 infantry moved from Shan State to Burma
 5 fighters and 5 tactical_bombers moved from Yunnan to Burma
 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
 Japanese take Kazakhstan from Russians
 1 infantry moved from Kansu to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 artillery and 1 infantry moved from Timguska to Novosibirsk
 1 infantry moved from Olgiy to Timguska
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
 Japanese take Urals from Russians
 1 armour and 1 mech_infantry moved from Urals to Nenetsia
 Japanese take Nenetsia from RussiansCombat - Japanese 
 Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 2 units repaired.
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 33 Sea Zone to 26 Sea Zone
 4 fighters moved from 33 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
 3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
 1 transport moved from 33 Sea Zone to 6 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
 3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
 3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
 1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
 1 battleship moved from 33 Sea Zone to 62 Sea Zone
 4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
 4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
 4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
 1 carrier moved from 56 Sea Zone to 62 Sea Zone
 2 infantry moved from Shan State to Burma
 5 fighters and 5 tactical_bombers moved from Yunnan to Burma
 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
 Japanese take Kazakhstan from Russians
 1 infantry moved from Kansu to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 artillery and 1 infantry moved from Timguska to Novosibirsk
 1 infantry moved from Olgiy to Timguska
 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
 Japanese take Urals from Russians
 1 armour and 1 mech_infantry moved from Urals to Nenetsia
 Japanese take Nenetsia from RussiansCombat - Japanese 
 Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
 Battle in Burma
 Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in 26 Sea Zone
 Japanese attack with 3 carriers, 1 destroyer, 5 fighters and 1 submarine
 Americans defend with 1 battleship, 3 fighters and 1 transport
 Units damaged: 1 battleship owned by the Americans
 Japanese win, taking 26 Sea Zone from Neutral with 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
 Casualties for Americans: 1 battleship, 3 fighters and 1 transport
 Casualties for Japanese: 1 carrier, 2 fighters and 1 submarine
 Battle in New South Wales
 Japanese attack with 7 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
 Japanese captures 9PUs while taking ANZAC capital
 Japanese win, taking New South Wales from ANZAC with 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
 Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
 2 armour and 2 infantry moved from Japan to 6 Sea Zone
 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 bomber moved from Philippines to Caroline Islands
 2 bombers moved from Yunnan to Caroline Islands
 5 fighters and 5 tactical_bombers moved from Burma to YunnanPlace Units - Japanese 
 2 artilleries and 2 infantry placed in Japan
 3 armour placed in Kwangtung
 1 carrier, 2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
 Japanese collect 78 PUs (2 lost to blockades); end with 88 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Spain to Normandy Bordeaux
 Americans take Normandy Bordeaux from Germans
 1 mech_infantry moved from Spain to Southern France
 Americans take Southern France from Italians
 2 artilleries moved from Spain to Southern France
 1 mech_infantry moved from Spain to Normandy Bordeaux
 1 armour moved from Spain to Normandy Bordeaux
 3 fighters moved from Gibraltar to Spain
 1 submarine moved from 92 Sea Zone to 94 Sea Zone
 3 bombers moved from United Kingdom to Holland Belgium
 2 fighters moved from 92 Sea Zone to Alexandria
 2 fighters moved from Spain to 92 Sea Zone
 1 carrier and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
 2 bombers moved from Eastern United States to Spain
 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 2 fighters moved from Eastern United States to Spain
 2 bombers moved from Spain to Southern France
 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 91 Sea Zone
 1 bomber moved from Western United States to 10 Sea Zone
 1 bomber moved from 10 Sea Zone to Western United States
 1 tactical_bomber moved from Hawaiian Islands to Western United States
 2 bombers moved from Gibraltar to 99 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Spain to Normandy Bordeaux
 Americans take Normandy Bordeaux from Germans
 1 mech_infantry moved from Spain to Southern France
 Americans take Southern France from Italians
 2 artilleries moved from Spain to Southern France
 1 mech_infantry moved from Spain to Normandy Bordeaux
 1 armour moved from Spain to Normandy Bordeaux
 3 fighters moved from Gibraltar to Spain
 1 submarine moved from 92 Sea Zone to 94 Sea Zone
 3 bombers moved from United Kingdom to Holland Belgium
 2 fighters moved from 92 Sea Zone to Alexandria
 2 fighters moved from Spain to 92 Sea Zone
 1 carrier and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
 2 bombers moved from Eastern United States to Spain
 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 2 fighters moved from Eastern United States to Spain
 2 bombers moved from Spain to Southern France
 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 91 Sea Zone
 1 bomber moved from Western United States to 10 Sea Zone
 1 bomber moved from 10 Sea Zone to Western United States
 1 tactical_bomber moved from Hawaiian Islands to Western United States
 2 bombers moved from Gibraltar to 99 Sea ZoneCombat - Americans 
 Battle in 99 Sea Zone
 Americans attack with 2 bombers
 Italians defend with 1 cruiser and 2 transports
 Americans win with 2 bombers remaining. Battle score for attacker is 26
 Casualties for Italians: 1 cruiser and 2 transports
 Battle in 94 Sea Zone
 Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 Italians defend with 1 destroyer
 Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Italians: 1 destroyer
 Battle in Holland Belgium
 Americans attack with 3 bombers
 Germans defend with 2 aaGuns and 1 fighter
 Americans win with 2 bombers remaining. Battle score for attacker is 8
 Casualties for Germans: 2 aaGuns and 1 fighter
 Casualties for Americans: 1 bomberNon Combat Move - Americans 
 2 bombers moved from Holland Belgium to United Kingdom
 1 artillery moved from 91 Sea Zone to Gibraltar
 2 mech_infantrys moved from 91 Sea Zone to Morocco
 1 armour moved from 91 Sea Zone to Morocco
 2 infantry moved from 91 Sea Zone to Morocco
 1 infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 2 bombers moved from Southern France to Spain
 2 bombers moved from 99 Sea Zone to AlexandriaPlace Units - Americans 
 3 armour, 2 bombers and 3 infantry placed in Eastern United States
 3 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,3,5,2,2,6
 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs




 
		 
		





