@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 bombers placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 artillery placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 battleship moved from 72 Sea Zone to 70 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Malta to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 armour moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 battleship moved from 72 Sea Zone to 70 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Malta to GibraltarCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighterNon Combat Move - British
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 mech_infantry placed in United Kingdom
1 destroyer, 1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 destroyers moved from 99 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 4 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
3 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Southern Italy
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 destroyers moved from 99 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 4 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
3 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
1 factory_minor placed in Egypt
1 infantry placed in Southern Italy
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 2 fighters
EDIT: Adding units owned by Italians to Egypt: 2 fighters
EDIT: Turning off Edit Mode -
Use the latest file. I edited my fighters from Iraq to Egypt. It seems the game doe snot honor this rule and allowed it. You cant land planes in a territory you did not control at the beginning of your turn except for DEI and Anzac/India
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer, 2 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to LibyaCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 infantry moved from Norway to Finland
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Egypt to 79 Sea Zone
5 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Western UkraineCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 infantry moved from Norway to Finland
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Egypt to 79 Sea Zone
5 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Western UkraineCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 infantry moved from Norway to Finland
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Egypt to 79 Sea Zone
5 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Western UkraineCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; French defend with 1 fighter
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for French: 1 fighter
Battle in Finland
Germans attack with 12 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 79 Sea Zone
Germans attack with 1 bomber
British defend with 2 infantry and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 1 transport
Battle in Belarus
Germans attack with 11 armour, 5 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 7 infantry
Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Germans
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from Egypt to Bessarabia
1 bomber moved from 79 Sea Zone to Iraq
1 aaGun moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
2 armour placed in Germany
1 armour, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
3 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Persia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese





