G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States
                1 artillery placed in Central United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 armour moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 cruiser moved from 71 Sea Zone to 83 Sea Zone
                1 battleship moved from 72 Sea Zone to 70 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from Malta to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 armour moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 cruiser moved from 71 Sea Zone to 83 Sea Zone
                1 battleship moved from 72 Sea Zone to 70 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from Malta to Gibraltar

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 battleship
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 mech_infantry placed in United Kingdom
                1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 13 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                2 destroyers moved from 99 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 infantry placed in Southern Italy
                Italians undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                2 destroyers moved from 99 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 infantry placed in Southern Italy
                Italians undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 2 fighters
                EDIT: Adding units owned by Italians to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Use the latest file. I edited my fighters from Iraq to Egypt.  It seems the game doe snot honor this rule and allowed it. You cant land planes in a territory you did not control at the beginning of your turn except for DEI and Anzac/India


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer, 2 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 infantry moved from Norway to Finland
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Egypt to 79 Sea Zone
                5 artilleries and 10 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Western Ukraine

    Combat - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 infantry moved from Norway to Finland
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Egypt to 79 Sea Zone
                5 artilleries and 10 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Western Ukraine

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 infantry moved from Norway to Finland
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Egypt to 79 Sea Zone
                5 artilleries and 10 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                11 armour, 1 infantry and 9 mech_infantrys moved from Baltic States to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Western Ukraine

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport; French defend with 1 fighter
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for British: 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for French: 1 fighter
                Battle in Finland
                    Germans attack with 12 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 79 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 infantry and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 13
                    Casualties for British: 2 infantry and 1 transport
                Battle in Belarus
                    Germans attack with 11 armour, 5 artilleries, 11 infantry and 9 mech_infantrys
                    Russians defend with 7 infantry
                    Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Germans
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Western Germany
                1 fighter moved from 109 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from 109 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Egypt to Bessarabia
                1 bomber moved from 79 Sea Zone to Iraq
                1 aaGun moved from Norway to Finland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 armour placed in Germany
                1 armour, 3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 armour moved from Volgograd to Russia
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                3 infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Northwest Persia to Persia


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese

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