dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 artillery and 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery and 2 transports
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 5 armour
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Spain to Egypt
3 fighters moved from 31 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 26
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombersNon Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from United Kingdom to Spain
1 armour and 1 infantry moved from Gibraltar to SpainCombat - British
Battle in Spain
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
British win, taking Spain from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 36 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
4 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
2 fighters moved from Gibraltar to Egypt
1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Spain to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 bomber, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 bomber, 1 fighter and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 artillery moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 artillery and 3 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Tunisia to Algeria -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 109 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
1 submarine owned by the Germans Submerged
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 109 Sea Zone to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Sweden to Finland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 fighters moved from Southern France to Romania
2 bombers moved from Southern France to Romania
2 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 artilleries and 2 infantry moved from Poland to Baltic States
4 armour moved from Germany to Baltic States
3 artilleries moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Romania to GermanyCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 3 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 114 Sea Zone to Germany
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Sweden
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
4 artilleries moved from Western Germany to GermanyPlace Units - Germans
3 armour, 3 artilleries and 4 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
2 fighters moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
3 armour moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Volgograd to Greece
9 infantry moved from Turkey to Greece
13 infantry moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Greece
Russians attack with 1 bomber and 9 infantry
Italians defend with 1 armour
Russians win, taking Greece from Italians with 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries and 3 infantry
Russians win, taking Western Ukraine from Germans with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 3 armour, 5 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 4 armour, 3 artilleries and 1 infantry
Russians win, taking Baltic States from Germans with 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 4 armour, 3 artilleries and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
3 aaGuns moved from Belarus to Baltic States
1 aaGun moved from Bryansk to Belarus
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Greece to Bryansk
1 armour moved from Iraq to Egypt
7 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
5 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to 36 Sea Zone
2 tactical_bombers moved from Siam to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 artillery, 3 infantry and 1 mech_infantry moved from Amur to Sakha
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
5 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to 36 Sea Zone
2 tactical_bombers moved from Siam to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 artillery, 3 infantry and 1 mech_infantry moved from Amur to Sakha
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
British defend with 1 battleship and 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 destroyers
Casualties for British: 1 battleship and 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 fighters and 9 infantry
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from 36 Sea Zone to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 aaGun and 1 mech_infantry moved from Manchuria to Jehol
2 bombers moved from Caroline Islands to KwangtungPlace Units - Japanese
3 infantry placed in Korea
3 artilleries and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from Egypt to Spain
1 fighter moved from Yunnan to 36 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 fighter moved from 36 Sea Zone to Yunnan
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Brazil to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 bomber moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to 91 Sea Zone
1 mech_infantry moved from Central United States to Central AmericaPlace Units - Americans
4 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shensi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in SpainNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
2 artilleries moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 armour moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 bomber and 1 fighter moved from Shan State to Yunnan
2 infantry moved from India to BurmaPlace Units - British
2 mech_infantrys placed in Union of South Africa
1 armour placed in Union of South Africa
2 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 3 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shensi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in SpainNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
2 artilleries moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 armour moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 bomber and 1 fighter moved from Shan State to Yunnan
2 infantry moved from India to BurmaPlace Units - British
2 mech_infantrys placed in Union of South Africa
1 armour placed in Union of South Africa
2 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 3 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
2 fighters moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Spain
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Tanganyika Territory to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
2 fighters moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Spain
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Tanganyika Territory to RhodesiaCombat - Italians
Battle in Spain
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Spain from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to Northern ItalyPlace Units - Italians
3 armour placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs





