@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from 99 Sea Zone to Syria
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 2 infantry moved from 99 Sea Zone to Syria
 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
 1 infantry moved from Egypt to Alexandria
 Italians take Alexandria from British
 1 armour and 1 artillery moved from Egypt to Trans-Jordan
 1 fighter moved from Southern Italy to Trans-Jordan
 2 infantry moved from Albania to Greece
 Italians take Greece from Neutral_Allies
 1 fighter moved from Southern Italy to Trans-JordanCombat - Italians 
 Battle in Trans-Jordan
 Italians attack with 1 armour, 1 artillery and 2 fighters
 French defend with 1 infantry
 Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is -1
 Casualties for Italians: 1 artillery
 Casualties for French: 1 infantry
 Battle in SyriaNon Combat Move - Italians 
 2 fighters moved from Trans-Jordan to Egypt
 1 artillery moved from Southern France to Northern Italy
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians 
 3 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by British from West India: 1 infantry
 EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
 EDIT: Adding units owned by British to Eastern Persia: 1 infantry
 EDIT: Turning off Edit Mode
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 57 Sea Zone to 75 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Politics - French 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Germans 
 Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans 
 1 bomber moved from Egypt to 82 Sea Zone
 2 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Eastern Poland
 1 bomber moved from Egypt to Bessarabia
 1 bomber moved from Egypt to Bessarabia
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Southern France to 110 Sea Zone
 1 tactical_bomber moved from Southern France to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
 1 bomber moved from Southern Italy to 110 Sea Zone
 3 artilleries moved from Poland to Eastern Poland
 2 infantry moved from Poland to Baltic States
 4 armour moved from Poland to Baltic States
 10 infantry moved from Poland to Eastern PolandCombat - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Germans 
 Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans 
 1 bomber moved from Egypt to 82 Sea Zone
 2 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Eastern Poland
 1 bomber moved from Egypt to Bessarabia
 1 bomber moved from Egypt to Bessarabia
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Southern France to 110 Sea Zone
 1 tactical_bomber moved from Southern France to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
 1 bomber moved from Southern Italy to 110 Sea Zone
 3 artilleries moved from Poland to Eastern Poland
 2 infantry moved from Poland to Baltic States
 4 armour moved from Poland to Baltic States
 10 infantry moved from Poland to Eastern PolandCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Germans 
 Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans 
 1 bomber moved from Egypt to 82 Sea Zone
 2 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Eastern Poland
 1 bomber moved from Egypt to Bessarabia
 1 bomber moved from Egypt to Bessarabia
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Southern France to 110 Sea Zone
 1 tactical_bomber moved from Southern France to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
 1 bomber moved from Southern Italy to 110 Sea Zone
 3 artilleries moved from Poland to Eastern Poland
 2 infantry moved from Poland to Baltic States
 4 armour moved from Poland to Baltic States
 10 infantry moved from Poland to Eastern PolandCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in Bessarabia
 Germans attack with 2 bombers and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 82 Sea Zone
 Germans attack with 1 bomber
 British defend with 1 transport
 Germans win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Eastern Poland
 Germans attack with 5 artilleries and 10 infantry
 Russians defend with 1 infantry
 Germans win, taking Eastern Poland from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 4 armour and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
 British defend with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 2 transports
 Units damaged: 1 battleship owned by the British
 Units damaged: 1 battleship owned by the Germans
 Germans win with 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 48
 Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
 Casualties for British: 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 2 transportsNon Combat Move - Germans 
 1 bomber moved from 110 Sea Zone to Western Germany
 1 fighter moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
 7 armour and 9 mech_infantrys moved from Germany to Baltic States
 1 bomber moved from 82 Sea Zone to Egypt
 1 submarine moved from 90 Sea Zone to 104 Sea Zone
 9 infantry moved from Finland to Norway
 1 infantry moved from Western Germany to 113 Sea Zone
 1 aaGun moved from Germany to 113 Sea Zone
 1 aaGun moved from 113 Sea Zone to Norway
 3 aaGuns moved from Western Germany to Holland Belgium
 2 aaGuns moved from Germany to Western Germany
 1 infantry moved from 113 Sea Zone to Norway
 1 infantry moved from Yugoslavia to Romania
 1 infantry moved from Yugoslavia to Romania
 2 bombers moved from Bessarabia to Romania
 1 fighter and 1 tactical_bomber moved from Egypt to RomaniaPlace Units - Germans 
 1 destroyer placed in 113 Sea Zone
 3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
 Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Russians 
 Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 bomber moved from Novgorod to Germany
 1 infantry moved from Western Ukraine to Bryansk
 1 artillery moved from Western Ukraine to Bryansk
 7 infantry moved from Smolensk to Belarus
 1 bomber moved from Russia to Novgorod
 3 infantry moved from Ukraine to Rostov
 1 infantry moved from Karelia to Finland
 Russians take Finland from Germans
 1 artillery and 9 infantry moved from Karelia to Novgorod
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 4 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Buryatia to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 2 infantry moved from Buyant-Uhaa to Central Mongolia
 3 fighters moved from Amur to Central Mongolia
 1 bomber moved from Jehol to Central Mongolia
 1 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 1 infantry moved from Suiyuyan to Kansu
 Japanese take Kansu from Chinese
 3 artilleries and 2 infantry moved from Hunan to Kweichow
 1 artillery moved from Yunnan to Szechwan
 Japanese take Szechwan from Chinese
 2 infantry moved from Yunnan to Burma
 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
 1 bomber moved from Kwangsi to Burma
 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
 2 infantry moved from Siam to Shan State
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 artillery and 1 infantry moved from Kwangsi to Kwangtung
 1 submarine moved from 36 Sea Zone to 57 Sea Zone
 1 destroyer moved from 36 Sea Zone to 56 Sea Zone
 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
 1 mech_infantry moved from Kiangsu to Kweichow
 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Kiangsu to Kiangsi
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
 1 battleship moved from 19 Sea Zone to 20 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
 1 carrier moved from 6 Sea Zone to 20 Sea Zone
 1 battleship moved from 6 Sea Zone to 20 Sea Zone
 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
 3 infantry and 1 mech_infantry moved from 20 Sea Zone to KiangsiCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 2 infantry
 Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Kwangtung
 Japanese attack with 2 artilleries and 2 infantry
 British defend with 1 harbour and 1 infantry
 Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Kweichow
 Japanese attack with 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
 Chinese defend with 6 infantry
 Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 6 infantry
 Battle in Kiangsi
 Japanese attack with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in 56 Sea Zone
 Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
 ANZAC defend with 1 cruiser
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 cruiser
 Battle in Shan State
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Celebes
 Battle in Central Mongolia
 Japanese attack with 1 bomber, 3 fighters and 2 infantry
 Russians defend with 2 infantry
 Japanese win, taking Celebes from Dutch, taking Central Mongolia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Java
 Battle in 57 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 artillery, 1 infantry and 1 transport
 Japanese win, taking Java from Dutch with 1 submarine remaining. Battle score for attacker is 14
 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transportNon Combat Move - Japanese 
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
 2 transports moved from 19 Sea Zone to 6 Sea Zone
 1 aaGun moved from Jehol to Anhwe
 1 bomber moved from Central Mongolia to Kwangsi
 3 fighters moved from Central Mongolia to Manchuria
 3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea ZonePlace Units - Japanese 
 1 destroyer and 2 transports placed in 6 Sea Zone
 4 artilleries and 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 54 PUs; end with 54 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Americans 
 Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 submarine moved from 101 Sea Zone to 102 Sea Zone
 1 carrier moved from 101 Sea Zone to 102 Sea Zone
 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
 1 armour moved from Eastern United States to 101 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 2 fighters moved from Eastern United States to 102 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to Midway
 2 fighters moved from Hawaiian Islands to Midway
 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Americans 
 Americans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 submarine moved from 101 Sea Zone to 102 Sea Zone
 1 carrier moved from 101 Sea Zone to 102 Sea Zone
 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
 1 armour moved from Eastern United States to 101 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
 2 fighters moved from Eastern United States to 102 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to Midway
 2 fighters moved from Hawaiian Islands to Midway
 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - Americans Place Units - Americans 
 1 destroyer placed in 101 Sea Zone
 2 bombers placed in Central United States
 1 artillery and 1 infantry placed in Western United States
 1 armour and 1 infantry placed in Eastern United States
 1 artillery placed in Central United States
 Note to players Americans: America has joined the Allies, and declared war on the Axis!
 Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Place Units - Chinese 
 2 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 2 PUs; end with 2 PUs total
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Combat Move - British 
 1 bomber moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 armour moved from Quebec to New Brunswick Nova Scotia
 1 infantry moved from Quebec to New Brunswick Nova Scotia
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 British take Anglo Egyptian Sudan from Italians
 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 cruiser moved from 71 Sea Zone to 83 Sea Zone
 1 battleship moved from 72 Sea Zone to 70 Sea Zone
 1 transport moved from 79 Sea Zone to 39 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
 1 tactical_bomber moved from Malta to Gibraltar
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - British 
 British buy 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 armour moved from Quebec to New Brunswick Nova Scotia
 1 infantry moved from Quebec to New Brunswick Nova Scotia
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 British take Anglo Egyptian Sudan from Italians
 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 cruiser moved from 71 Sea Zone to 83 Sea Zone
 1 battleship moved from 72 Sea Zone to 70 Sea Zone
 1 transport moved from 79 Sea Zone to 39 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
 1 tactical_bomber moved from Malta to GibraltarCombat - British 
 Battle in 110 Sea Zone
 British attack with 1 bomber, 1 fighter and 1 tactical_bomber
 Germans defend with 1 battleship
 British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Germans: 1 battleship
 Casualties for British: 1 fighterNon Combat Move - British 
 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
 1 bomber moved from 110 Sea Zone to United Kingdom
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_AlliesPlace Units - British 
 1 mech_infantry placed in United Kingdom
 1 destroyer, 1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British 
 British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific 
 7 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 12 PUs; end with 13 PUs total
 Some Units in India change ownership: 7 infantry
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
 Italians takes Political Action: Political Action Axis To War With Russians
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians 
 2 infantry moved from Egypt to Anglo Egyptian Sudan
 1 artillery moved from Egypt to Anglo Egyptian Sudan
 2 fighters moved from Egypt to Anglo Egyptian Sudan
 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 3 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
 1 infantry moved from Alexandria to Tobruk
 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
 2 destroyers moved from 99 Sea Zone to 96 Sea ZoneCombat - Italians 
 Battle in Tobruk
 Italians attack with 1 artillery and 4 infantry
 British defend with 1 armour and 1 mech_infantry
 Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Italians: 3 infantry
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
 British defend with 1 artillery, 3 infantry and 1 mech_infantry
 Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians 
 3 infantry moved from Syria to Iraq
 Italians take Iraq from Neutral_Axis
 1 armour moved from Syria to Iraq
 1 fighter moved from Anglo Egyptian Sudan to Iraq
 1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians 
 1 factory_minor placed in Egypt
 1 infantry placed in Southern Italy
 Italians undo move 2.
 1 armour, 1 artillery and 1 infantry placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
 Italians takes Political Action: Political Action Axis To War With Russians
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians 
 2 infantry moved from Egypt to Anglo Egyptian Sudan
 1 artillery moved from Egypt to Anglo Egyptian Sudan
 2 fighters moved from Egypt to Anglo Egyptian Sudan
 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 3 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
 1 infantry moved from Alexandria to Tobruk
 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
 2 destroyers moved from 99 Sea Zone to 96 Sea ZoneCombat - Italians 
 Battle in Tobruk
 Italians attack with 1 artillery and 4 infantry
 British defend with 1 armour and 1 mech_infantry
 Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Italians: 3 infantry
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
 British defend with 1 artillery, 3 infantry and 1 mech_infantry
 Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians 
 3 infantry moved from Syria to Iraq
 Italians take Iraq from Neutral_Axis
 1 armour moved from Syria to Iraq
 1 fighter moved from Anglo Egyptian Sudan to Iraq
 1 fighter moved from Anglo Egyptian Sudan to IraqPlace Units - Italians 
 1 factory_minor placed in Egypt
 1 infantry placed in Southern Italy
 Italians undo move 2.
 1 armour, 1 artillery and 1 infantry placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from Iraq: 2 fighters
 EDIT: Adding units owned by Italians to Egypt: 2 fighters
 EDIT: Turning off Edit Mode
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 Use the latest file. I edited my fighters from Iraq to Egypt. It seems the game doe snot honor this rule and allowed it. You cant land planes in a territory you did not control at the beginning of your turn except for DEI and Anzac/India 




 
		 
		






