@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 1 fighter moved from Scotland to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
 2 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from India to Trans-Jordan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 fighters moved from United Kingdom to 111 Sea Zone
 1 fighter moved from Burma to India
 3 infantry moved from Malaya to Shan State
 2 infantry moved from Burma to India
 1 infantry moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 1 armour moved from Alexandria to EgyptCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 96 Sea Zone
 British attack with 1 cruiser, 1 fighter and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 0/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 4 : 1/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits
 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
 Casualties for British: 1 fighter
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Italian Somaliland
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 2/2 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits
 1 infantry owned by the Italians lost in Italian Somaliland
 British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 111 Sea Zone
 British attack with 2 fighters
 Germans defend with 1 battleship
 British roll dice for 2 fighters in 111 Sea Zone, round 2 : 2/2 hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
 1 battleship owned by the Germans lost in 111 Sea Zone
 British win with 2 fighters remaining. Battle score for attacker is 20
 Casualties for Germans: 1 battleship
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
 Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 1/5 hits
 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits
 Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits
 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
 British roll dice for 1 bomber, 1 cruiser and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits
 Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/2 hits
 1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
 British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 5 : 1/2 hits
 Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 0/1 hits
 1 battleship owned by the Italians lost in 97 Sea Zone
 1 transport owned by the Italians lost in 97 Sea Zone
 British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 25
 Casualties for Germans: 1 tactical_bomber
 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transportNon Combat Move - British 
 1 bomber moved from 97 Sea Zone to Syria
 2 fighters moved from 111 Sea Zone to United Kingdom
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_AlliesPlace Units - British 
 1 cruiser, 1 destroyer and 1 submarine placed in 109 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,6,6
 British collect 28 PUs; end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific 
 2 infantry and 1 mech_infantry placed in India
 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
 Units Change Ownership
 Some Units in India change ownership: 2 infantry and 1 mech_infantry
 Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific : Shan State : 3 infantry 
 India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
 Malaya : 1 harbour
 39 Sea Zone : 1 transport
 Iceland : 1 airfield
 Quebec : 1 armour, 1 factory_minor and 1 infantry
 Trans-Jordan : 1 fighter
 Alexandria : 1 infantry
 Gibraltar : 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 aaGun and 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
 Rhodesia : 2 infantry
 Syria : 1 bomber
 Italian Somaliland : 1 flag, 1 artillery and 1 infantry
 96 Sea Zone : 1 cruiser and 1 transport
 76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
 109 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
 97 Sea Zone : 1 flag, 1 cruiser
 Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary : Germans : 39 / 74 
 Russians : 37 / 37
 Japanese : 39 / 45
 Americans : 50 / 70
 Chinese : 10 / 16
 British : 28 / 35
 UK_Pacific : 10 / 7
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 3 times
 3 was rolled 11 times
 4 was rolled 6 times
 5 was rolled 16 times
 6 was rolled 12 times
 Average roll : 4.212
 Median : 5.000
 Variance : 2.627
 Standard Deviation : 1.621
 Total rolls : 52Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 5.400
 Median : 6.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5British Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 5 times
 4 was rolled 3 times
 5 was rolled 10 times
 6 was rolled 5 times
 Average roll : 4.000
 Median : 5.000
 Variance : 1.464
 Standard Deviation : 1.210
 Total rolls : 29Italians Combat 
 1 was rolled 1 times
 3 was rolled 5 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 4 times
 Average roll : 4.294
 Median : 5.000
 Variance : 1.688
 Standard Deviation : 1.299
 Total rolls : 17
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
 1 artillery and 1 infantry moved from Libya to Tunisia
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
 1 armour moved from Albania to Greece
 1 bomber moved from Northern Italy to Greece
 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 infantry moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Greece
 2 infantry moved from Albania to Greece
 2 artilleries and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians 
 Battle in 97 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 British defend with 1 cruiser
 Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 artillery and 1 infantry
 French defend with 1 infantry
 Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Alexandria
 Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British defend with 1 infantry
 Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Greece
 Italians attack with 2 armour, 1 bomber and 3 infantry
 Neutral_Allies defend with 4 infantry
 Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 2 infantry
 Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians 
 1 bomber moved from Greece to Southern Italy
 1 aaGun moved from Northern Italy to Southern France
 1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 fighters moved from New Zealand to Queensland
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 2 infantry moved from Queensland to New South Wales
 1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC 
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from DutchPlace Units - ANZAC 
 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC : Malaya : 1 infantry 
 Queensland : 1 airfield, 3 fighters and 1 harbour
 New Zealand : 1 airfield, 1 harbour and 1 infantry
 New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
 Java : 1 flag, 2 infantry
 42 Sea Zone : 1 transport
 62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
 Egypt : 2 infantryProduction/PUs Summary : Germans : 39 / 74 
 Russians : 37 / 37
 Japanese : 39 / 45
 Americans : 50 / 70
 Chinese : 10 / 16
 British : 27 / 35
 UK_Pacific : 10 / 7
 Italians : 17 / 14
 ANZAC : 14 / 19
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 infantry moved from Morocco to Algeria
 1 infantry moved from Syria to Trans-Jordan
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French 
 Battle in Holland Belgium
 French attack with 1 artillery and 1 infantry
 Germans defend with 3 aaGuns, 2 fighters and 2 tactical_bombers
 French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
 Germans roll dice for 3 aaGuns, 2 fighters and 2 tactical_bombers in Holland Belgium, round 2 : 3/4 hits
 1 infantry owned by the French, 2 aaGuns owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
 Germans win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Germans: 2 aaGuns
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - French 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 Normandy Bordeaux : 1 factory_minor and 1 harbour
 French Central Africa : 1 infantry
 Algeria : 2 infantry
 92 Sea Zone : 1 cruiser and 1 destroyer
 81 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 39 / 74 
 Russians : 37 / 37
 Japanese : 39 / 45
 Americans : 50 / 70
 Chinese : 10 / 16
 British : 27 / 35
 UK_Pacific : 10 / 7
 Italians : 17 / 14
 ANZAC : 14 / 19
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 3 times
 4 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : 1.600
 Standard Deviation : 1.265
 Total rolls : 6Germans Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 2.000
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4French Combat 
 2 was rolled 2 times
 Average roll : 2.000
 Median : 2.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Germans 
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 I wasn’t paying attention to your bid… You cannot buy/place facilities with your bid money. You can hold back the money and buy the facility on your turn but cant put facilities with a bid. Since you did not produce there the first turn it should be the same but if you had produced anything there then the game would have been scrapped. Just wanted to give you a heads up on bids. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Germans 
 Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans 
 Germans takes Political Action: Political Action Germans To War With Americans
 Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans 
 1 submarine moved from 106 Sea Zone to 101 Sea Zone
 1 artillery moved from France to Normandy Bordeaux
 Germans take Normandy Bordeaux from French
 1 bomber moved from Western Germany to Egypt
 1 bomber moved from Western Germany to Egypt
 2 bombers moved from Western Germany to 91 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
 1 fighter moved from Southern Italy to SyriaCombat - Germans 
 Battle in 96 Sea Zone
 Germans attack with 2 fighters and 2 tactical_bombers
 British defend with 1 cruiser and 1 transport
 Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
 Casualties for British: 1 cruiser and 1 transport
 Battle in 91 Sea Zone
 Germans attack with 2 bombers
 Americans defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport
 Germans win with 2 bombers remaining. Battle score for attacker is 26
 Casualties for Americans: 1 artillery, 1 cruiser, 1 infantry and 1 transport
 Battle in Syria
 Germans attack with 1 fighter
 British defend with 1 bomber
 French win with no units remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for British: 1 bomber
 Battle in 101 Sea Zone
 Germans attack with 1 submarine
 Americans defend with 3 transports
 Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
 Casualties for Americans: 3 transports
 Strategic bombing raid in Egypt
 Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
 Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
 Bombing raid in Egypt causes 10 damage total. Damaged units is as follows: factory_minor = 4, harbour = 6Non Combat Move - Germans 
 2 bombers moved from Egypt to Alexandria
 2 tactical_bombers moved from 96 Sea Zone to Alexandria
 2 fighters moved from 96 Sea Zone to Alexandria
 2 bombers moved from 91 Sea Zone to Southern France
 2 fighters moved from Holland Belgium to Western Germany
 1 tactical_bomber moved from Holland Belgium to Southern Italy
 1 aaGun moved from Holland Belgium to Western Germany
 4 mech_infantrys moved from France to Germany
 5 armour moved from France to Germany
 1 transport moved from 113 Sea Zone to 114 Sea Zone
 2 infantry moved from Poland to 114 Sea Zone
 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from 113 Sea Zone to Norway
 3 infantry moved from Norway to Finland
 6 infantry moved from Bulgaria to Romania
 3 infantry moved from Slovakia Hungary to Poland
 1 armour moved from France to Germany
 2 artilleries and 4 infantry moved from Yugoslavia to Romania
 2 armour moved from Yugoslavia to Poland
 1 tactical_bomber moved from Holland Belgium to Southern Italy
 1 submarine moved from 106 Sea Zone to 90 Sea ZonePlace Units - Germans 
 1 fighter and 2 infantry placed in Western Germany
 1 destroyer placed in 113 Sea Zone
 5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 41 PUs; end with 41 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 3 infantry moved from Rostov to Volgograd
 1 artillery moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 2 infantry moved from Smolensk to Russia
 7 infantry moved from Belarus to Smolensk
 1 artillery moved from Belarus to Smolensk
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Novgorod to Vyborg
 2 infantry moved from Novgorod to BelarusNon Combat Move - Russians 
 2 aaGuns moved from Novgorod to Belarus
 1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians 
 1 artillery, 1 bomber and 7 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians : Sakha : 2 aaGuns and 12 infantry 
 Yenisey : 6 infantry
 Belarus : 2 aaGuns and 3 infantry
 Karelia : 1 infantry
 Baltic States : 1 infantry
 Vyborg : 1 infantry
 Eastern Poland : 1 infantry
 Bessarabia : 1 infantry
 Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
 Ukraine : 1 factory_minor and 1 infantry
 Western Ukraine : 1 infantry
 Volgograd : 1 artillery, 1 factory_minor and 4 infantry
 Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Caucasus : 1 infantry
 Smolensk : 1 artillery and 7 infantry
 125 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 39 / 45
 Americans : 50 / 70
 Chinese : 10 / 16
 British : 27 / 35
 UK_Pacific : 10 / 7
 Italians : 17 / 14
 ANZAC : 14 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 2 factory_minors, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 1 infantry moved from Anhwe to Hopei
 1 artillery moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Java
 1 armour moved from Philippines to 35 Sea Zone
 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
 1 armour and 1 infantry moved from 42 Sea Zone to Java
 1 transport moved from 35 Sea Zone to 20 Sea Zone
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 infantry moved from Anhwe to Hunan
 Japanese take Hunan from Chinese
 1 tactical_bomber moved from Kwangsi to Hopei
 1 mech_infantry moved from Anhwe to Hopei
 2 infantry moved from French Indo China to Yunnan
 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
 2 fighters moved from 43 Sea Zone to JavaCombat - Japanese 
 Battle in Sumatra
 Battle in Java
 Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
 ANZAC defend with 2 infantry
 Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Battle in Celebes
 Battle in Hopei
 Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 3 infantry
 Japanese win, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 3 infantry
 Battle in Yunnan
 Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
 Chinese defend with 10 infantry
 Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 fighter, 2 infantry and 2 tactical_bombers
 Casualties for Chinese: 10 infantryNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 artillery moved from Jehol to Anhwe
 1 aaGun moved from Jehol to Shantung
 1 tactical_bomber moved from Hopei to Anhwe
 6 infantry moved from Jehol to Anhwe
 1 artillery and 2 infantry moved from Kiangsi to Kwangsi
 1 artillery moved from Kwangtung to Kwangsi
 4 fighters moved from Yunnan to French Indo China
 3 tactical_bombers moved from Yunnan to French Indo China
 2 bombers moved from Yunnan to French Indo China
 1 carrier moved from 43 Sea Zone to 42 Sea Zone
 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
 1 submarine moved from 35 Sea Zone to 42 Sea Zone
 2 battleships moved from 35 Sea Zone to 42 Sea Zone
 2 carriers moved from 35 Sea Zone to 42 Sea Zone
 3 fighters moved from Java to 42 Sea Zone
 2 tactical_bombers moved from Java to 42 Sea Zone
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 1 submarine placed in 6 Sea Zone
 1 factory_minor placed in French Indo China
 1 factory_minor placed in Shantung
 1 harbour placed in French Indo ChinaTurn Complete - Japanese 
 Japanese collect 54 PUs; end with 54 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 2 factory_minors, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 1 infantry moved from Anhwe to Hopei
 1 artillery moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Java
 1 armour moved from Philippines to 35 Sea Zone
 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
 1 armour and 1 infantry moved from 42 Sea Zone to Java
 1 transport moved from 35 Sea Zone to 20 Sea Zone
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 infantry moved from Anhwe to Hunan
 Japanese take Hunan from Chinese
 1 tactical_bomber moved from Kwangsi to Hopei
 1 mech_infantry moved from Anhwe to Hopei
 2 infantry moved from French Indo China to Yunnan
 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
 2 fighters moved from 43 Sea Zone to JavaCombat - Japanese 
 Battle in Sumatra
 Battle in Java
 Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
 ANZAC defend with 2 infantry
 Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Battle in Celebes
 Battle in Hopei
 Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 3 infantry
 Japanese win, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 3 infantry
 Battle in Yunnan
 Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
 Chinese defend with 10 infantry
 Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 fighter, 2 infantry and 2 tactical_bombers
 Casualties for Chinese: 10 infantryNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 artillery moved from Jehol to Anhwe
 1 aaGun moved from Jehol to Shantung
 1 tactical_bomber moved from Hopei to Anhwe
 6 infantry moved from Jehol to Anhwe
 1 artillery and 2 infantry moved from Kiangsi to Kwangsi
 1 artillery moved from Kwangtung to Kwangsi
 4 fighters moved from Yunnan to French Indo China
 3 tactical_bombers moved from Yunnan to French Indo China
 2 bombers moved from Yunnan to French Indo China
 1 carrier moved from 43 Sea Zone to 42 Sea Zone
 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
 1 submarine moved from 35 Sea Zone to 42 Sea Zone
 2 battleships moved from 35 Sea Zone to 42 Sea Zone
 2 carriers moved from 35 Sea Zone to 42 Sea Zone
 3 fighters moved from Java to 42 Sea Zone
 2 tactical_bombers moved from Java to 42 Sea Zone
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 1 submarine placed in 6 Sea Zone
 1 factory_minor placed in French Indo China
 1 factory_minor placed in Shantung
 1 harbour placed in French Indo ChinaTurn Complete - Japanese 
 Japanese collect 54 PUs; end with 54 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
 EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarCombat Move - Americans 
 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
 3 fighters moved from Hawaiian Islands to 16 Sea Zone
 1 battleship moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from 54 Sea Zone to Queensland
 1 tactical_bomber moved from 54 Sea Zone to Queensland
 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
 1 bomber moved from United Kingdom to Syria
 1 fighter moved from Gibraltar to MaltaCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 3 fighters
 Japanese defend with 1 destroyer
 Americans win with 2 fighters remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 fighterNon Combat Move - Americans 
 2 fighters moved from 16 Sea Zone to MidwayPlace Units - Americans 
 1 cruiser, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
 2 fighters placed in Western United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
 Americans collect 48 PUs (2 lost to blockades); end with 50 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter moved from Sikang to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 fighter
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Suiyuyan
 Chinese win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Suiyuyan to KansuPlace Units - Chinese 
 4 artilleries placed in YunnanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese : Yunnan : 4 artilleries 
 Kansu : 1 fighterProduction/PUs Summary : Germans : 41 / 51 
 Russians : 37 / 37
 Japanese : 54 / 59
 Americans : 50 / 70
 Chinese : 6 / 12
 British : 27 / 35
 UK_Pacific : 10 / 7
 Italians : 17 / 14
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.250
 Median : 3.500
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8Null / Other 
 2 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Japanese Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 1 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - British 
 British repair 0 damage on 1 factory_minor and 1 harbour; Remaining resources: 25 PUs;
 British buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 2 infantry moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from India to Syria
 1 fighter moved from United Kingdom to Algeria
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Holland Belgium
 2 infantry moved from Rhodesia to Belgian Congo
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 2 infantry moved from Shan State to BurmaCombat - British 
 Battle in Holland Belgium
 Battle in Sumatra
 British attack with 2 infantry
 Japanese defend with 1 infantry
 British roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
 1 infantry owned by the British lost in Sumatra
 British roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
 Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
 British roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
 Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
 British roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
 Japanese roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
 Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Anglo Egyptian Sudan
 British attack with 1 artillery, 1 fighter and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
 Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
 British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
 Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
 British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
 Casualties for British: 2 infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British 
 1 fighter moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_AlliesPlace Units - British 
 1 submarine placed in 98 Sea Zone
 1 fighter and 1 infantry placed in Egypt
 2 infantry placed in United KingdomTurn Complete - British 
 British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 11 PUs; end with 12 PUs total
 Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific : Siam : 1 flag, 1 infantry 
 Burma : 2 infantry
 India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
 Malaya : 1 harbour
 41 Sea Zone : 1 transport
 Belgian Congo : 2 infantry
 Iceland : 1 airfield
 Quebec : 1 armour, 1 factory_minor and 1 infantry
 Gibraltar : 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 aaGun and 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 artillery
 Algeria : 1 fighter
 Syria : 1 tactical_bomber
 Holland Belgium : 1 flag, 1 infantry
 Italian Somaliland : 1 flag
 Eastern Persia : 1 flag
 81 Sea Zone : 1 transport
 Persia : 1 flag, 3 infantry
 98 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
 110 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary : Germans : 38 / 51 
 Russians : 37 / 37
 Japanese : 53 / 59
 Americans : 50 / 70
 Chinese : 6 / 12
 British : 33 / 33
 UK_Pacific : 11 / 12
 Italians : 16 / 14
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 6 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 3 times
 5 was rolled 7 times
 6 was rolled 3 times
 Average roll : 3.321
 Median : 3.000
 Variance : 0.593
 Standard Deviation : 0.770
 Total rolls : 28Null / Other 
 2 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Japanese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 4 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.167
 Median : 3.000
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 6British Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.417
 Median : 3.000
 Variance : 0.727
 Standard Deviation : 0.853
 Total rolls : 12Italians Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 5 was rolled 2 times
 Average roll : 3.250
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Chinese Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 1 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 1 transport; Remaining resources: 7 PUs;Combat Move - Italians 
 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Greece to 99 Sea Zone
 1 armour and 1 infantry moved from 99 Sea Zone to Syria
 1 fighter moved from Southern Italy to Syria
 1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians 
 Battle in 81 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 transport; French defend with 1 destroyer
 British win with 1 transport remaining. Battle score for attacker is -4
 Casualties for Italians: 1 bomber
 Casualties for French: 1 destroyer
 Battle in Syria
 Italians attack with 1 armour, 1 fighter and 1 infantry
 British defend with 1 tactical_bomber; Americans defend with 1 bomber
 Italians win with 1 fighter remaining. Battle score for attacker is 14
 Casualties for Italians: 1 armour and 1 infantry
 Casualties for British: 1 tactical_bomber
 Casualties for Americans: 1 bomberNon Combat Move - Italians 
 1 fighter moved from Syria to Alexandria
 2 artilleries moved from Southern France to Northern Italy
 1 armour moved from Greece to RomaniaPlace Units - Italians 
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 23 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC 
 1 artillery moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 3 fighters moved from Queensland to Dutch New Guinea
 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
 1 destroyer moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC : Malaya : 1 infantry 
 Queensland : 1 airfield and 1 harbour
 New Zealand : 1 airfield, 1 harbour and 1 infantry
 New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
 Dutch New Guinea : 1 flag, 1 artillery, 3 fighters and 1 infantry
 45 Sea Zone : 1 destroyer and 1 transport
 54 Sea Zone : 1 cruiser
 62 Sea Zone : 1 transport
 Egypt : 2 infantryProduction/PUs Summary : Germans : 38 / 51 
 Russians : 37 / 37
 Japanese : 53 / 59
 Americans : 50 / 70
 Chinese : 6 / 12
 British : 33 / 33
 UK_Pacific : 11 / 12
 Italians : 16 / 23
 ANZAC : 10 / 20
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Politics - French 
 French takes Political Action: Political Action Allies To War With TrueNeutrals
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
 French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - French 
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 92 Sea Zone to 90 Sea Zone
 1 cruiser moved from 92 Sea Zone to 90 Sea ZoneCombat - French 
 Battle in 90 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Germans defend with 1 submarine
 French roll dice for 1 cruiser and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits
 Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans lost in 90 Sea Zone
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - French Turn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 French Equatorial Africa : 1 infantry
 Algeria : 2 infantry
 90 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary : Germans : 38 / 51 
 Russians : 37 / 37
 Japanese : 53 / 59
 Americans : 50 / 70
 Chinese : 6 / 12
 British : 33 / 33
 UK_Pacific : 11 / 12
 Italians : 16 / 23
 ANZAC : 10 / 20
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 5.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Germans Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1French Combat 
 2 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Germans 




 
		 
		





