dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit Mode
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
6 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Amur
1 fighter moved from Korea to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 aaGun moved from Manchuria to Jehol
2 bombers and 1 fighter moved from Amur to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Okinawa to Japan
1 fighter moved from Formosa to Japan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 mech_infantry, 2 submarines and 5 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Shensi -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea ZoneCombat - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea ZoneCombat - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to CyprusPlace Units - British
1 artillery, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
retreated to 93 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarine
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 2 transports
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to EthiopiaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,2,6
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Neutral_Allies win with no units remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour and 6 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 artilleries
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
9 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 infantry moved from Norway to Finland
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 aaGuns moved from Western Germany to Germany
3 aaGuns moved from Holland Belgium to Western Germany
3 bombers, 3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
1 bomber moved from 93 Sea Zone to Southern Italy
1 submarine moved from 106 Sea Zone to 90 Sea Zone
3 armour moved from Yugoslavia to Poland
2 artilleries moved from Yugoslavia to RomaniaPlace Units - Germans
1 destroyer placed in 113 Sea Zone
5 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Novgorod
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Buyant-Uhaa to Central Mongolia
6 infantry moved from Yakut S.S.R. to Buryatia
10 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
7 infantry moved from Russia to Smolensk -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Japan to Buryatia
1 fighter moved from Japan to Buryatia
1 fighter moved from Jehol to Buryatia
1 bomber moved from Jehol to Buryatia
1 bomber moved from Jehol to Buyant-Uhaa
2 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Buryatia
1 artillery and 3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Buyant-Uhaa
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 11 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Buryatia
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
Russians defend with 6 infantry
Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Buyant-Uhaa to Kwangsi
1 bomber moved from Buryatia to Jehol
2 fighters moved from Buryatia to Amur
1 fighter moved from Buryatia to Amur
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 5 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to West Indies
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone





