@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British repair damage of 4x harbour; Remaining resources: 31 PUs;
 British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British Non Combat Move - British 
 2 fighters moved from United Kingdom to Normandy Bordeaux
 1 artillery moved from Gibraltar to 91 Sea Zone
 1 armour moved from Gibraltar to 91 Sea Zone
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 fighters moved from Eastern Persia to Kansu
 2 infantry moved from Eastern Persia to West India
 1 armour and 3 mech_infantrys moved from Yunnan to Hopei
 2 armour, 1 fighter and 1 mech_infantry moved from India to Yunnan
 2 infantry moved from Yunnan to French Indo China
 1 fighter moved from Yunnan to French Indo China
 2 armour moved from Trans-Jordan to Northwest Persia
 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
 1 infantry moved from Rhodesia to Belgian Congo
 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 battleship moved from 33 Sea Zone to 36 Sea Zone
 2 fighters and 1 tactical_bomber moved from French Indo China to Hopei
 1 bomber moved from Egypt to Volgograd
 1 artillery moved from 110 Sea Zone to Normandy BordeauxPlace Units - British 
 1 carrier, 1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British 
 British collect 30 PUs; end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific 
 2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 21 PUs; end with 21 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
 Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 3 armour, 2 artilleries, 1 bomber and 5 infantry moved from Southern France to Normandy Bordeaux
 2 fighters moved from Southern Italy to Normandy Bordeaux
 2 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 2 infantry moved from Greece to 97 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
 2 infantry moved from 94 Sea Zone to TunisiaCombat - Italians 
 Battle in Tunisia
 Battle in Normandy Bordeaux
 Italians attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
 British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 armour, 6 artilleries, 1 factory_minor and 1 harbour
 Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/13 hits
 Americans roll dice for 2 armour, 7 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/13 hits
 2 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 5/8 hits
 Americans roll dice for 2 armour, 7 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 4/11 hits
 5 artilleries owned by the Americans, 2 artilleries owned by the Italians and 2 armour owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 4 : 2/4 hits
 Americans roll dice for 2 armour, 2 artilleries and 2 fighters in Normandy Bordeaux, round 4 : 4/6 hits
 1 artillery owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the British, 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Normandy Bordeaux
 Americans win, taking Tunisia from French with 2 armour and 2 fighters remaining. Battle score for attacker is -39
 Casualties for British: 1 artillery and 2 infantry
 Casualties for Italians: 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
 Casualties for Americans: 6 artilleriesNon Combat Move - Italians Place Units - Italians 
 1 transport placed in 95 Sea Zone
 1 armour placed in Southern Italy
 1 artillery placed in Southern FranceTurn Complete - Italians 
 Italians collect 13 PUs; end with 13 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians : Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry 
 Tunisia : 1 flag, 2 infantry
 Northern Italy : 2 aaGuns and 1 factory_major
 Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
 95 Sea Zone : 1 transport
 94 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary : Germans : 40 / 53 
 Russians : 33 / 45
 Japanese : 27 / 38
 Americans : 58 / 83
 Chinese : 17 / 23
 British : 30 / 35
 UK_Pacific : 21 / 26
 Italians : 13 / 18
 ANZAC : 18 / 28
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 10 times
 2 was rolled 9 times
 3 was rolled 13 times
 4 was rolled 8 times
 5 was rolled 8 times
 6 was rolled 7 times
 Average roll : 3.291
 Median : 3.000
 Variance : 0.426
 Standard Deviation : 0.653
 Total rolls : 55Italians Combat 
 1 was rolled 4 times
 2 was rolled 4 times
 3 was rolled 6 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 3 times
 Average roll : 3.360
 Median : 3.000
 Variance : 0.208
 Standard Deviation : 0.456
 Total rolls : 25Americans Combat 
 1 was rolled 6 times
 2 was rolled 5 times
 3 was rolled 7 times
 4 was rolled 4 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.233
 Median : 3.000
 Variance : 0.276
 Standard Deviation : 0.525
 Total rolls : 30
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 fighter moved from French Indo China to Hainan
 2 fighters moved from Caroline Islands to Hainan
 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
 1 destroyer moved from 33 Sea Zone to 21 Sea Zone
 1 cruiser moved from 33 Sea Zone to 36 Sea Zone
 2 submarines moved from 54 Sea Zone to 35 Sea Zone
 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
 1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC 
 1 airfield placed in Hainan
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Queensland: 1 bomber
 EDIT: Adding units owned by ANZAC to French Indo China: 1 bomber
 EDIT: Turning off Edit Mode
 1 armour, 1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea ZoneCombat - French 
 Battle in 94 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Italians defend with 1 destroyer and 1 transport
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 8 fighters moved from Poland to Western Germany
 4 tactical_bombers moved from Poland to Western Germany
 1 armour moved from Greece to Romania
 3 infantry moved from Greece to Bulgaria
 2 armour moved from Germany to Baltic States
 2 infantry moved from Poland to Baltic States
 1 artillery, 2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
 18 infantry moved from Poland to Baltic States
 8 armour moved from Poland to Baltic States
 2 mech_infantrys moved from Poland to Romania
 1 infantry moved from Slovakia Hungary to Romania
 4 armour and 2 mech_infantrys moved from Karelia to FinlandCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
 Russians defend with 1 artillery and 2 infantry
 Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits
 Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
 1 infantry owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/3 hits
 Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits
 Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 2 infantry
 Battle in Finland
 Germans attack with 4 armour and 2 mech_infantrys
 Russians defend with 1 mech_infantry
 Germans roll dice for 4 armour and 2 mech_infantrys in Finland, round 2 : 3/6 hits
 Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
 Germans win, taking Finland from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Baltic States
 Germans attack with 10 armour and 20 infantry
 Russians defend with 2 artilleries and 2 infantry
 Germans roll dice for 10 armour and 20 infantry in Baltic States, round 2 : 11/30 hits
 Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
 2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 10 armour and 19 infantry remaining. Battle score for attacker is 11
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans Place Units - Germans 
 5 armour, 1 bomber and 3 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
 Germans collect 44 PUs; end with 46 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield and 1 factory_minor 
 Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
 Romania : 1 armour, 1 infantry and 2 mech_infantrys
 Germany : 3 aaGuns and 1 factory_major
 Holland Belgium : 1 infantry
 Karelia : 1 flag, 12 infantry
 Baltic States : 1 flag, 10 armour and 19 infantry
 Eastern Poland : 1 flag, 1 artillery and 1 mech_infantry
 113 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
 Bulgaria : 1 flag, 3 infantry
 Greece : 1 flag
 Yugoslavia : 1 flag
 Finland : 1 flag, 4 armour and 1 mech_infantryProduction/PUs Summary : Germans : 44 / 51 
 Russians : 29 / 45
 Japanese : 27 / 38
 Americans : 58 / 83
 Chinese : 17 / 23
 British : 30 / 35
 UK_Pacific : 21 / 26
 Italians : 13 / 18
 ANZAC : 18 / 28
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 9 times
 3 was rolled 13 times
 4 was rolled 6 times
 5 was rolled 12 times
 6 was rolled 17 times
 Average roll : 3.548
 Median : 3.000
 Variance : 1.208
 Standard Deviation : 1.099
 Total rolls : 73Null / Other 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.786
 Median : 4.000
 Variance : 0.923
 Standard Deviation : 0.961
 Total rolls : 14Germans Combat 
 1 was rolled 10 times
 2 was rolled 7 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 6 times
 6 was rolled 9 times
 Average roll : 3.400
 Median : 3.000
 Variance : 0.341
 Standard Deviation : 0.584
 Total rolls : 45Russians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.786
 Median : 4.000
 Variance : 0.923
 Standard Deviation : 0.961
 Total rolls : 14
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 8 fighters moved from Poland to Western Germany
 4 tactical_bombers moved from Poland to Western Germany
 1 armour moved from Greece to Romania
 3 infantry moved from Greece to Bulgaria
 2 armour moved from Germany to Baltic States
 2 infantry moved from Poland to Baltic States
 1 artillery, 2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
 18 infantry moved from Poland to Baltic States
 8 armour moved from Poland to Baltic States
 2 mech_infantrys moved from Poland to Romania
 1 infantry moved from Slovakia Hungary to Romania
 4 armour and 2 mech_infantrys moved from Karelia to FinlandCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
 Russians defend with 1 artillery and 2 infantry
 Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits
 Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
 1 infantry owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/3 hits
 Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits
 Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 2 infantry
 Battle in Finland
 Germans attack with 4 armour and 2 mech_infantrys
 Russians defend with 1 mech_infantry
 Germans roll dice for 4 armour and 2 mech_infantrys in Finland, round 2 : 3/6 hits
 Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
 Germans win, taking Finland from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Baltic States
 Germans attack with 10 armour and 20 infantry
 Russians defend with 2 artilleries and 2 infantry
 Germans roll dice for 10 armour and 20 infantry in Baltic States, round 2 : 11/30 hits
 Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
 2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 10 armour and 19 infantry remaining. Battle score for attacker is 11
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans Place Units - Germans 
 5 armour, 1 bomber and 3 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
 Germans collect 44 PUs; end with 46 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield and 1 factory_minor 
 Western Germany : 3 aaGuns, 1 airfield, 5 armour, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
 Romania : 1 armour, 1 infantry and 2 mech_infantrys
 Germany : 3 aaGuns and 1 factory_major
 Holland Belgium : 1 infantry
 Karelia : 1 flag, 12 infantry
 Baltic States : 1 flag, 10 armour and 19 infantry
 Eastern Poland : 1 flag, 1 artillery and 1 mech_infantry
 113 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
 Bulgaria : 1 flag, 3 infantry
 Greece : 1 flag
 Yugoslavia : 1 flag
 Finland : 1 flag, 4 armour and 1 mech_infantryProduction/PUs Summary : Germans : 44 / 51 
 Russians : 29 / 45
 Japanese : 27 / 38
 Americans : 58 / 83
 Chinese : 17 / 23
 British : 30 / 35
 UK_Pacific : 21 / 26
 Italians : 13 / 18
 ANZAC : 18 / 28
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 9 times
 3 was rolled 13 times
 4 was rolled 6 times
 5 was rolled 12 times
 6 was rolled 17 times
 Average roll : 3.548
 Median : 3.000
 Variance : 1.208
 Standard Deviation : 1.099
 Total rolls : 73Null / Other 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.786
 Median : 4.000
 Variance : 0.923
 Standard Deviation : 0.961
 Total rolls : 14Germans Combat 
 1 was rolled 10 times
 2 was rolled 7 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 6 times
 6 was rolled 9 times
 Average roll : 3.400
 Median : 3.000
 Variance : 0.341
 Standard Deviation : 0.584
 Total rolls : 45Russians Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.786
 Median : 4.000
 Variance : 0.923
 Standard Deviation : 0.961
 Total rolls : 14
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 5 armour, 19 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber moved from Belarus to Baltic States
 5 infantry moved from Bessarabia to Romania
 1 armour and 2 mech_infantrys moved from Ukraine to RomaniaCombat - Russians 
 Battle in Romania
 Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
 Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
 Russians win, taking Romania from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
 Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
 Casualties for Russians: 3 infantry
 Battle in Baltic States
 Russians attack with 5 armour, 1 bomber, 3 fighters, 24 infantry, 3 mech_infantrys and 1 tactical_bomber
 Germans defend with 10 armour and 19 infantry
 Russians win, taking Baltic States from Germans with 5 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
 Casualties for Germans: 10 armour and 19 infantry
 Casualties for Russians: 19 infantryNon Combat Move - Russians 
 5 infantry moved from Bryansk to Belarus
 6 infantry moved from Vologda to Archangel
 1 bomber and 3 fighters moved from Baltic States to Belarus
 1 tactical_bomber moved from Baltic States to Belarus
 1 aaGun moved from Novgorod to Belarus
 1 aaGun moved from Novgorod to Baltic States
 1 aaGun moved from Novgorod to Archangel
 2 mech_infantrys moved from Volgograd to Bryansk
 1 infantry moved from Russia to Bryansk
 2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
 3 infantry moved from Suiyuyan to Hopei
 2 infantry moved from Kansu to NovosibirskPlace Units - Russians 
 3 armour placed in Ukraine
 9 infantry placed in Russia
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
 EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 33 PUs; end with 33 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 2 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 3 infantry moved from Kiangsu to Shantung
 3 artilleries moved from Kiangsu to Shantung
 2 fighters moved from Kiangsu to Shantung
 5 fighters and 5 tactical_bombers moved from Kiangsu to Hopei
 1 bomber moved from Kiangsu to Hopei
 2 infantry moved from Japan to 6 Sea Zone
 3 transports moved from 19 Sea Zone to 6 Sea Zone
 1 armour moved from Evenkiyskiy to Urals
 Japanese take Urals from Russians
 1 armour moved from Urals to Timguska
 Japanese take Timguska from Russians
 1 artillery moved from Yenisey to Timguska
 10 infantry moved from Yenisey to Timguska
 3 infantry moved from Japan to 6 Sea Zone
 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
 1 fighter moved from 6 Sea Zone to 21 Sea Zone
 1 fighter moved from 6 Sea Zone to 20 Sea Zone
 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
 1 destroyer moved from 18 Sea Zone to 21 Sea ZoneCombat - Japanese 
 Battle in Shantung
 Japanese attack with 3 artilleries, 2 fighters and 3 infantry
 Chinese defend with 2 artilleries and 4 infantry
 Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Shantung, round 2 : 4/8 hits
 Chinese roll dice for 2 artilleries and 4 infantry in Shantung, round 2 : 1/6 hits
 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
 Japanese roll dice for 3 artilleries, 2 fighters and 2 infantry in Shantung, round 3 : 4/7 hits
 Chinese roll dice for 2 artilleries in Shantung, round 3 : 0/2 hits
 2 artilleries owned by the Chinese lost in Shantung
 Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 artilleries and 4 infantry
 Battle in 20 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 0/2 hits
 ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 3 : 1/2 hits
 ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 fighter
 Casualties for ANZAC: 1 destroyer
 Battle in 21 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
 ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 0/2 hits
 ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 4 : 0/2 hits
 ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits
 1 fighter owned by the Japanese lost in 21 Sea Zone
 Japanese roll dice for 1 destroyer in 21 Sea Zone, round 5 : 1/1 hits
 ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits
 1 destroyer owned by the ANZAC lost in 21 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 fighter
 Casualties for ANZAC: 1 destroyer
 Battle in Hopei
 Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
 Russians defend with 3 infantry; British defend with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 fighter
 Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in Hopei, round 2 : 7/11 hits
 Chinese roll dice for 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 6/11 hits
 3 infantry owned by the Russians, 1 armour owned by the British, 1 tactical_bomber owned by the Japanese, 3 mech_infantrys owned by the British and 5 fighters owned by the Japanese lost in Hopei
 Japanese roll dice for 1 bomber and 4 tactical_bombers in Hopei, round 3 : 3/5 hits
 Chinese roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 3 : 4/4 hits
 1 fighter owned by the Chinese, 1 tactical_bomber owned by the British, 4 tactical_bombers owned by the Japanese and 1 fighter owned by the British lost in Hopei
 Japanese roll dice for 1 bomber in Hopei, round 4 : 0/1 hits
 Chinese roll dice for 1 fighter in Hopei, round 4 : 1/1 hits
 1 bomber owned by the Japanese lost in Hopei
 Chinese win with 1 fighter remaining. Battle score for attacker is -59
 Casualties for Japanese: 1 bomber, 5 fighters and 5 tactical_bombers
 Casualties for Russians: 3 infantry
 Casualties for British: 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
 Casualties for Chinese: 1 fighterNon Combat Move - Japanese 
 2 fighters moved from Shantung to 19 Sea Zone
 3 infantry moved from 19 Sea Zone to Shantung
 2 infantry moved from 6 Sea Zone to Korea
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese 
 2 artilleries and 1 infantry placed in Kiangsu
 3 infantry placed in Korea
 6 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese : Iwo Jima : 1 infantry 
 Paulau Island : 1 infantry
 Shantung : 1 flag, 3 artilleries and 5 infantry
 Korea : 1 aaGun, 1 factory_minor and 7 infantry
 Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
 Manchuria : 1 flag, 1 infantry
 Sakha : 1 flag
 Evenkiyskiy : 1 flag
 Yenisey : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag
 Timguska : 1 flag, 1 armour, 1 artillery and 10 infantry
 Siberia : 1 flag
 Buryatia : 1 flag
 20 Sea Zone : 1 destroyer
 21 Sea Zone : 1 destroyer
 19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
 17 Sea Zone : 1 destroyer
 6 Sea Zone : 1 carrier, 2 submarines and 5 transports
 Urals : 1 flagProduction/PUs Summary : Germans : 40 / 51 
 Russians : 31 / 39
 Japanese : 31 / 31
 Americans : 58 / 83
 Chinese : 15 / 23
 British : 30 / 35
 UK_Pacific : 21 / 26
 Italians : 13 / 18
 ANZAC : 18 / 28
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 12 times
 2 was rolled 11 times
 3 was rolled 13 times
 4 was rolled 10 times
 5 was rolled 14 times
 6 was rolled 13 times
 Average roll : 3.575
 Median : 4.000
 Variance : 0.153
 Standard Deviation : 0.391
 Total rolls : 73Japanese Combat 
 1 was rolled 6 times
 2 was rolled 6 times
 3 was rolled 9 times
 4 was rolled 8 times
 5 was rolled 8 times
 6 was rolled 6 times
 Average roll : 3.558
 Median : 4.000
 Variance : 0.214
 Standard Deviation : 0.463
 Total rolls : 43ANZAC Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 6 was rolled 4 times
 Average roll : 4.500
 Median : 6.000
 Variance : 2.400
 Standard Deviation : 1.549
 Total rolls : 6Chinese Combat 
 1 was rolled 5 times
 2 was rolled 4 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 3 times
 Average roll : 3.375
 Median : 3.000
 Variance : 0.435
 Standard Deviation : 0.659
 Total rolls : 24
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 1 airfield, 2 armour, 1 bomber, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from Hopei: 1 fighter
 EDIT: Adding units owned by Chinese to Hopei: 1 fighter
 EDIT: Turning off Edit Mode
 1 submarine moved from 36 Sea Zone to 20 Sea Zone
 1 fighter moved from 36 Sea Zone to 20 Sea Zone
 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
 2 fighters moved from 36 Sea Zone to 21 Sea Zone
 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
 1 submarine moved from 36 Sea Zone to 20 Sea Zone
 1 infantry moved from Soviet Far East to Siberia
 Russians take Siberia from Japanese
 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
 1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
 1 mech_infantry moved from 5 Sea Zone to AmurCombat - Americans 
 Battle in 21 Sea Zone
 Americans attack with 1 destroyer, 2 fighters and 1 submarine
 Japanese defend with 1 destroyer
 Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 20 Sea Zone
 Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarine
 Battle in AmurNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
 2 fighters moved from 21 Sea Zone to Kiangsi
 3 armour moved from French Indo China to Kiangsi
 2 fighters moved from French Indo China to Kiangsi
 1 artillery and 1 infantry moved from French Indo China to Kwangsi
 3 artilleries moved from Gibraltar to 91 Sea Zone
 3 infantry moved from Gibraltar to 91 Sea Zone
 5 transports moved from 110 Sea Zone to 104 Sea Zone
 2 transports moved from 110 Sea Zone to 107 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
 5 transports moved from 104 Sea Zone to 91 Sea Zone
 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
 7 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans 
 1 airfield placed in Normandy Bordeaux
 3 fighters placed in Normandy Bordeaux
 2 armour placed in French Indo China
 1 transport placed in 36 Sea Zone
 1 submarine placed in 10 Sea Zone
 1 bomber placed in Western United StatesTurn Complete - Americans 
 Americans collect 58 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 artilleries and 7 infantry moved from Jehol to Shantung
 1 fighter moved from Hopei to ShantungCombat - Chinese 
 Battle in Shantung
 Chinese attack with 3 artilleries, 1 fighter and 7 infantry
 Japanese defend with 3 artilleries and 5 infantry
 Chinese win, taking Shantung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
 Casualties for Japanese: 3 artilleries and 5 infantry
 Casualties for Chinese: 1 artillery and 7 infantryNon Combat Move - Chinese 
 1 fighter moved from Shantung to Kiangsi
 1 infantry moved from Chahar to JeholPlace Units - Chinese 
 2 artilleries and 5 infantry placed in ShantungTurn Complete - Chinese 
 Chinese collect 17 PUs; end with 17 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - British 
 British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
 2 armour moved from Egypt to 81 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 2 armour, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
 2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
 1 cruiser moved from 81 Sea Zone to 95 Sea ZoneCombat - British 
 Battle in 95 Sea Zone
 British attack with 1 cruiser, 1 destroyer and 2 transports
 Italians defend with 1 transport
 British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Northern Italy
 British attack with 2 armour and 2 infantry
 Italians defend with 2 aaGuns and 1 factory_major
 British converts factory_major into different units
 British win, taking Northern Italy from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 2 aaGunsNon Combat Move - British 
 2 aaGuns moved from United Kingdom to 110 Sea Zone
 4 infantry moved from United Kingdom to 110 Sea Zone
 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter and 1 tactical_bomber moved from Egypt to Romania
 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
 1 bomber moved from Volgograd to Kiangsi
 2 armour and 1 mech_infantry moved from Yunnan to Kiangsi
 1 fighter moved from French Indo China to Kiangsi
 3 aaGuns, 1 artillery and 6 infantry moved from French Indo China to Kwangsi
 2 armour and 2 mech_infantrys moved from India to Yunnan
 2 infantry moved from West India to India
 2 fighters moved from Kansu to Kiangsi
 1 mech_infantry moved from Belgian Congo to Egypt
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 2 armour moved from Northwest Persia to KazakhstanPlace Units - British 
 1 artillery and 3 fighters placed in United KingdomTurn Complete - British 
 British collect 34 PUs; end with 35 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific 
 2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 21 PUs; end with 21 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
 Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour and 4 infantry moved from Southern Italy to Northern Italy
 1 artillery and 1 infantry moved from Southern France to Northern ItalyCombat - Italians 
 Turning on Edit Mode
 EDIT: Changing ownership of Libya from French to Italians
 EDIT: Removing units owned by Italians from Tunisia: 2 infantry
 EDIT: Adding units owned by Italians to Libya: 2 infantry
 EDIT: Turning off Edit Mode
 Battle in Northern Italy
 Italians attack with 1 armour, 1 artillery and 5 infantry
 British defend with 2 armour, 1 factory_minor and 2 infantry
 Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 3/7 hits
 British roll dice for 2 armour and 2 infantry in Northern Italy, round 2 : 1/4 hits
 2 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
 Italians roll dice for 1 armour, 1 artillery and 4 infantry in Northern Italy, round 3 : 5/6 hits
 British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
 1 armour owned by the British lost in Northern Italy
 Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 15
 Casualties for British: 2 armour and 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians Place Units - Italians 
 1 artillery and 1 infantry placed in Southern France
 1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians : Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry 
 Tunisia : 1 flag
 Northern Italy : 1 armour, 1 artillery, 1 factory_minor and 4 infantry
 Libya : 2 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrysProduction/PUs Summary : Germans : 40 / 51 
 Russians : 33 / 39
 Japanese : 27 / 31
 Americans : 58 / 84
 Chinese : 17 / 23
 British : 30 / 40
 UK_Pacific : 21 / 26
 Italians : 14 / 14
 ANZAC : 18 / 28
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 7 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 5 times
 Average roll : 3.167
 Median : 2.500
 Variance : 1.765
 Standard Deviation : 1.328
 Total rolls : 18British Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.000
 Median : 4.000
 Variance : 1.750
 Standard Deviation : 1.323
 Total rolls : 5Italians Combat 
 1 was rolled 6 times
 2 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 2.846
 Median : 2.000
 Variance : 1.917
 Standard Deviation : 1.384
 Total rolls : 13
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
 1 bomber moved from French Indo China to 6 Sea Zone
 2 submarines moved from 35 Sea Zone to 6 Sea Zone
 ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC 
 Battle in 6 Sea Zone
 ANZAC attack with 1 bomber and 2 submarines
 Japanese defend with 1 carrier, 2 submarines and 5 transports
 Units damaged: 1 carrier owned by the Japanese
 1 submarine owned by the Japanese Submerged
 ANZAC win with 1 bomber remaining. Battle score for attacker is 45
 Casualties for Japanese: 1 carrier, 1 submarine and 5 transports
 Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC 
 1 bomber moved from 6 Sea Zone to ShantungPlace Units - ANZAC 
 1 destroyer and 2 submarines placed in 54 Sea Zone
 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 20 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French 
 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
 2 infantry moved from Morocco to Algeria
 1 infantry moved from Algeria to Tunisia
 French take Tunisia from Italians
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to GibraltarCombat - French Non Combat Move - French Turn Complete - French 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 12 infantry moved from Karelia to Novgorod
 Germans take Novgorod from Russians
 4 armour and 1 mech_infantry moved from Finland to Novgorod
 1 artillery moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 mech_infantry moved from Eastern Poland to Poland
 3 infantry moved from Bulgaria to Yugoslavia
 1 bomber, 9 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
 1 infantry moved from Western Germany to France
 5 armour moved from Western Germany to GermanyCombat - Germans 




 
		 
		





