G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - French 
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
 Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French Turn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 6 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 armour moved from Southern France to Gibraltar
 Germans take Gibraltar from British
 1 bomber moved from Southern Italy to Morocco
 1 artillery moved from Normandy Bordeaux to Spain
 1 armour moved from Western Germany to 113 Sea Zone
 1 submarine moved from 113 Sea Zone to 114 Sea Zone
 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
 7 infantry and 1 mech_infantry moved from Sweden to Finland
 3 armour moved from Romania to Greece
 2 artilleries and 4 infantry moved from Romania to Bessarabia
 1 tactical_bomber moved from Greece to Bessarabia
 4 armour, 7 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
 5 armour, 3 artilleries and 5 infantry moved from Poland to Baltic States
 4 armour moved from Germany to Baltic States
 2 armour moved from Western Germany to Poland
 4 fighters moved from Libya to 98 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 6 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 armour moved from Southern France to Gibraltar
 Germans take Gibraltar from British
 1 bomber moved from Southern Italy to Morocco
 1 artillery moved from Normandy Bordeaux to Spain
 1 armour moved from Western Germany to 113 Sea Zone
 1 submarine moved from 113 Sea Zone to 114 Sea Zone
 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
 7 infantry and 1 mech_infantry moved from Sweden to Finland
 3 armour moved from Romania to Greece
 2 artilleries and 4 infantry moved from Romania to Bessarabia
 1 tactical_bomber moved from Greece to Bessarabia
 4 armour, 7 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
 5 armour, 3 artilleries and 5 infantry moved from Poland to Baltic States
 4 armour moved from Germany to Baltic States
 2 armour moved from Western Germany to Poland
 4 fighters moved from Libya to 98 Sea ZoneCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 4 armour, 7 infantry and 3 mech_infantrys
 Russians defend with 1 infantry
 Germans win, taking Eastern Poland from Russians with 4 armour, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 9 armour, 3 artilleries and 5 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 9 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Morocco
 Germans attack with 1 bomber
 Americans defend with 1 bomber
 Germans win with 1 bomber remaining. Battle score for attacker is 12
 Casualties for Americans: 1 bomber
 Battle in Finland
 Germans attack with 7 infantry and 1 mech_infantry
 Russians defend with 1 armour
 Germans win, taking Finland from Russians with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Battle in 114 Sea Zone
 Germans attack with 1 cruiser and 1 submarine
 Russians defend with 1 cruiser
 Germans win with 1 cruiser remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Casualties for Russians: 1 cruiser
 Battle in Bessarabia
 Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans win, taking Bessarabia from Russians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 98 Sea Zone
 Germans attack with 4 fighters
 French defend with 1 destroyer; British defend with 1 destroyer
 Germans win with 2 fighters remaining. Battle score for attacker is -4
 Casualties for Germans: 2 fighters
 Casualties for French: 1 destroyer
 Casualties for British: 1 destroyerNon Combat Move - Germans 
 2 fighters moved from 98 Sea Zone to Greece
 1 bomber moved from Morocco to Spain
 1 armour moved from 113 Sea Zone to Sweden
 1 aaGun moved from Holland Belgium to Normandy Bordeaux
 1 aaGun moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Bessarabia to PolandPlace Units - Germans 
 3 armour placed in Normandy Bordeaux
 3 infantry placed in Southern France
 3 armour and 4 infantry placed in Germany
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
 1 fighter moved from Novgorod to Eastern Poland
 1 bomber moved from Russia to Eastern Poland
 3 artilleries and 17 infantry moved from Belarus to Eastern Poland
 3 infantry moved from Western Ukraine to Eastern Poland
 5 infantry moved from Western Ukraine to Bessarabia
 2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
 3 artilleries moved from Ukraine to Bessarabia
 1 fighter moved from Vologda to Shensi
 10 infantry moved from Karelia to Finland
 2 infantry moved from Turkey to Iraq
 3 mech_infantrys moved from Caucasus to Iraq
 1 armour moved from Turkey to Iraq
 1 infantry moved from Caucasus to Turkey
 2 infantry moved from Kansu to Suiyuyan
 Chinese take Suiyuyan from Japanese
 4 infantry moved from Kansu to ShensiCombat - Russians 
 Battle in Shensi
 Russians attack with 1 fighter and 4 infantry
 Japanese defend with 4 bombers
 Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 42
 Casualties for Japanese: 4 bombers
 Casualties for Russians: 2 infantry
 Battle in Eastern Poland
 Russians attack with 3 artilleries, 1 bomber, 1 fighter and 20 infantry
 Germans defend with 4 armour, 7 infantry and 3 mech_infantrys
 Russians win, taking Eastern Poland from Germans with 3 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 36
 Casualties for Germans: 4 armour, 7 infantry and 3 mech_infantrys
 Casualties for Russians: 7 infantry
 Battle in Finland
 Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
 Germans defend with 7 infantry and 1 mech_infantry
 Russians win, taking Finland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 7 infantry and 1 mech_infantry
 Casualties for Russians: 7 infantry
 Battle in Bessarabia
 Russians attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
 Germans defend with 2 artilleries and 4 infantry
 Russians win, taking Bessarabia from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
 Casualties for Germans: 2 artilleries and 4 infantry
 Casualties for Russians: 4 infantry
 Battle in Iraq
 Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
 Neutral_Axis defend with 3 infantry
 Russians win, taking Iraq from Neutral_Axis with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Neutral_Axis: 3 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 1 mech_infantry moved from Turkey to Trans-Jordan
 3 infantry moved from Volgograd to Rostov
 1 aaGun moved from Belarus to Eastern Poland
 1 aaGun moved from Belarus to Bryansk
 1 infantry moved from Novgorod to Belarus
 1 tactical_bomber moved from Finland to Vologda
 1 fighter moved from Finland to Vologda
 1 artillery and 1 infantry moved from Novgorod to Archangel
 1 bomber and 1 fighter moved from Eastern Poland to Russia
 2 aaGuns moved from Timguska to Kansu
 12 infantry moved from Timguska to Kansu
 1 fighter moved from Shensi to KansuPlace Units - Russians 
 1 infantry and 2 mech_infantrys placed in Ukraine
 2 fighters and 6 infantry placed in Russia
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Rostov: 3 infantry
 EDIT: Adding units owned by Russians to Volgograd: 3 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 41 PUs; end with 41 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 4 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 infantry moved from Yunnan to Burma
 Japanese take Burma from UK_Pacific
 1 infantry moved from Yunnan to Shan State
 Japanese take Shan State from UK_Pacific
 4 armour moved from Yunnan to Siam
 1 tactical_bomber moved from French Indo China to 37 Sea Zone
 2 fighters moved from French Indo China to Siam
 2 fighters and 5 tactical_bombers moved from French Indo China to 43 Sea Zone
 1 fighter moved from 36 Sea Zone to 43 Sea Zone
 2 carriers moved from 36 Sea Zone to 19 Sea Zone
 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
 1 infantry moved from Szechwan to Sikang
 Japanese take Sikang from Chinese
 2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
 Japanese take Kazakhstan from Russians
 2 fighters moved from Kweichow to Yunnan
 2 infantry moved from Manchuria to Jehol
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 carrier moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 6 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 4 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 infantry moved from Yunnan to Burma
 Japanese take Burma from UK_Pacific
 1 infantry moved from Yunnan to Shan State
 Japanese take Shan State from UK_Pacific
 4 armour moved from Yunnan to Siam
 1 tactical_bomber moved from French Indo China to 37 Sea Zone
 2 fighters moved from French Indo China to Siam
 2 fighters and 5 tactical_bombers moved from French Indo China to 43 Sea Zone
 1 fighter moved from 36 Sea Zone to 43 Sea Zone
 2 carriers moved from 36 Sea Zone to 19 Sea Zone
 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
 1 infantry moved from Szechwan to Sikang
 Japanese take Sikang from Chinese
 2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
 Japanese take Kazakhstan from Russians
 2 fighters moved from Kweichow to Yunnan
 2 infantry moved from Manchuria to Jehol
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 carrier moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese 
 Battle in Siam
 Japanese attack with 4 armour and 2 fighters
 Americans defend with 1 artillery and 1 infantry
 Japanese win, taking Siam from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is -5
 Casualties for Japanese: 2 armour
 Casualties for Americans: 1 artillery and 1 infantry
 Battle in 37 Sea Zone
 Japanese attack with 1 tactical_bomber
 Americans defend with 1 transport
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 43 Sea Zone
 Japanese attack with 3 fighters and 5 tactical_bombers
 ANZAC defend with 1 transport; Americans defend with 1 destroyer and 3 submarines
 3 submarines owned by the Americans Submerged
 Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 fighter
 Casualties for ANZAC: 1 transport
 Casualties for Americans: 1 destroyerNon Combat Move - Japanese 
 1 fighter moved from 43 Sea Zone to Kwangtung
 1 fighter moved from 43 Sea Zone to French Indo China
 5 tactical_bombers moved from 43 Sea Zone to French Indo China
 1 tactical_bomber moved from 37 Sea Zone to French Indo China
 2 artilleries, 2 fighters and 5 infantry moved from Yunnan to Shan State
 2 fighters moved from Siam to Shan State
 4 fighters moved from Shan State to French Indo ChinaPlace Units - Japanese 
 2 fighters placed in Kwangtung
 2 fighters placed in Japan
 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 46 PUs; end with 48 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 4 bombers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Spain
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Spain
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Spain
 3 fighters moved from 91 Sea Zone to Gibraltar
 1 fighter moved from 91 Sea Zone to Spain
 3 submarines moved from 43 Sea Zone to 20 Sea Zone
 Americans take 35 Sea Zone from Japanese
 2 infantry moved from Celebes to 44 Sea Zone
 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to Siam
 2 fighters moved from 44 Sea Zone to Siam
 1 battleship moved from 44 Sea Zone to 37 Sea Zone
 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
 1 carrier moved from 44 Sea Zone to 37 Sea ZoneCombat - Americans 
 Battle in Gibraltar
 Americans attack with 1 artillery, 3 fighters and 1 infantry
 Germans defend with 2 armour and 1 harbour
 Americans win, taking Gibraltar from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
 Casualties for Germans: 2 armour
 Casualties for Americans: 1 infantry
 Battle in 20 Sea Zone
 Americans attack with 3 submarines
 Japanese defend with 1 destroyer
 Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in Siam
 Americans attack with 2 fighters and 2 infantry
 Japanese defend with 2 armour
 Americans win, taking Siam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 2 armour
 Battle in Spain
 Americans attack with 3 artilleries, 1 fighter and 3 infantry
 Germans defend with 1 artillery and 1 bomber; Italians defend with 1 armour
 Americans win, taking Spain from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
 Casualties for Germans: 1 artillery and 1 bomber
 Casualties for Italians: 1 armour
 Casualties for Americans: 2 infantryNon Combat Move - Americans 
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
 Americans take Portugal from Neutral_True
 1 infantry moved from Colombia to Venezuela
 Americans take Venezuela from Neutral_True
 1 armour moved from Colombia to Brazil
 Americans take Brazil from Neutral_Allies
 2 transports moved from 91 Sea Zone to 86 Sea Zone
 2 transports moved from 91 Sea Zone to 89 Sea Zone
 1 mech_infantry moved from Western United States to Southeast Mexico
 1 transport moved from 64 Sea Zone to 10 Sea Zone
 1 transport moved from 91 Sea Zone to 86 Sea Zone
 3 fighters moved from Gibraltar to 91 Sea Zone
 1 fighter moved from Spain to 91 Sea Zone
 2 fighters moved from Siam to 37 Sea Zone
 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
 1 submarine moved from 10 Sea Zone to 25 Sea Zone
 1 fighter moved from Hawaiian Islands to MidwayPlace Units - Americans 
 4 submarines placed in 10 Sea Zone
 1 fighter placed in Western United States
 4 bombers placed in Western United StatesTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Kansu to Tsinghai
 Chinese take Tsinghai from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 4 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 15 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 armour moved from India to Burma
 1 mech_infantry moved from India to Burma
 4 infantry moved from India to BurmaCombat - British 
 Battle in Burma
 British attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
 Japanese defend with 1 infantry
 British win, taking Burma from Japanese with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 3 aaGuns moved from India to Burma
 1 mech_infantry moved from India to Afghanistan
 British take Afghanistan from Neutral_True
 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
 1 armour moved from Syria to Turkey
 2 armour and 1 mech_infantry moved from Persia to Turkey
 2 infantry moved from Northwest Persia to Turkey
 2 armour moved from Egypt to Syria
 1 infantry moved from Saudi Arabia to Iraq
 1 artillery and 1 infantry moved from Saudi Arabia to Iraq
 1 transport moved from 80 Sea Zone to 81 Sea Zone
 1 mech_infantry moved from Eire to United Kingdom
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 battleship moved from 44 Sea Zone to 37 Sea ZonePlace Units - British 
 2 fighters placed in Egypt
 3 armour placed in PersiaTurn Complete - British 
 British collect 33 PUs; end with 33 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific 
 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Some Units in India change ownership: 1 fighter and 1 mech_infantry
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Albania to Greece
 1 armour moved from Algeria to Morocco
 Italians take Morocco from French
 1 armour moved from Algeria to Libya
 1 infantry moved from Northern Italy to Southern France
 1 mech_infantry moved from Northern Italy to Southern France
 2 infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Northern Italy to Southern France
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Albania to Greece
 1 armour moved from Algeria to Morocco
 Italians take Morocco from French
 1 armour moved from Algeria to Libya
 1 infantry moved from Northern Italy to Southern France
 1 mech_infantry moved from Northern Italy to Southern France
 2 infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Northern Italy to Southern FranceCombat - Italians Non Combat Move - Italians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
 4 fighters moved from Sumatra to Shan State
 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
 1 submarine moved from 44 Sea Zone to 36 Sea Zone
 ANZAC take 36 Sea Zone from Japanese
 1 submarine moved from 44 Sea Zone to 35 Sea Zone
 1 submarine moved from 44 Sea Zone to 35 Sea Zone
 1 submarine moved from 62 Sea Zone to 45 Sea Zone
 1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC 
 Battle in Shan State
 ANZAC attack with 1 artillery, 4 fighters and 3 infantry
 Japanese defend with 2 artilleries and 6 infantry
 Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -21
 Casualties for ANZAC: 1 artillery, 2 fighters and 3 infantry
 Casualties for Japanese: 4 infantry
 2 fighters owned by the ANZAC retreatedNon Combat Move - ANZAC 
 2 fighters moved from Shan State to Burma
 1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC 
 2 transports placed in 54 Sea Zone
 1 artillery placed in Queensland
 2 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 fighter moved from United Kingdom to 113 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French 
 Battle in 113 Sea Zone
 French attack with 1 fighter
 Germans defend with 1 transport
 French win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transportNon Combat Move - French 
 1 fighter moved from 113 Sea Zone to FinlandTurn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Greece to Romania
 1 infantry moved from Baltic States to Novgorod
 Germans take Novgorod from Russians
 3 armour moved from Germany to Eastern Poland
 2 armour moved from Poland to Eastern Poland
 1 tactical_bomber moved from Poland to Eastern Poland
 9 armour moved from Baltic States to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 1 artillery moved from Baltic States to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 1 artillery moved from Baltic States to Eastern Poland
 1 infantry moved from Germany to Slovakia Hungary
 1 artillery moved from Baltic States to Novgorod
 1 infantry moved from Baltic States to Novgorod
 3 infantry moved from Southern France to Spain
 3 armour moved from Normandy Bordeaux to Spain
 1 infantry moved from Normandy Bordeaux to Spain
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Greece to Romania
 1 infantry moved from Baltic States to Novgorod
 Germans take Novgorod from Russians
 3 armour moved from Germany to Eastern Poland
 2 armour moved from Poland to Eastern Poland
 1 tactical_bomber moved from Poland to Eastern Poland
 9 armour moved from Baltic States to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 1 artillery moved from Baltic States to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 1 artillery moved from Baltic States to Eastern Poland
 1 infantry moved from Germany to Slovakia Hungary
 1 artillery moved from Baltic States to Novgorod
 1 infantry moved from Baltic States to Novgorod
 3 infantry moved from Southern France to Spain
 3 armour moved from Normandy Bordeaux to Spain
 1 infantry moved from Normandy Bordeaux to SpainCombat - Germans 
 Battle in Spain
 Germans attack with 3 armour and 4 infantry
 Americans defend with 3 artilleries and 1 infantry
 Germans win, taking Spain from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Americans: 3 artilleries and 1 infantry
 Battle in Eastern Poland
 Germans attack with 14 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
 Russians defend with 1 aaGun, 3 artilleries and 13 infantry
 Germans win, taking Eastern Poland from Russians with 8 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 6 armour, 2 artilleries and 2 infantry
 Casualties for Russians: 1 aaGun, 3 artilleries and 13 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Eastern Poland to Poland
 3 infantry moved from Germany to Slovakia Hungary
 2 infantry moved from Western Germany to FrancePlace Units - Germans 
 2 fighters placed in Western Germany
 1 infantry placed in Western Germany
 5 armour and 1 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Finland to Norway
 Russians take Norway from Germans
 1 infantry moved from Belarus to Baltic States
 Russians take Baltic States from Germans
 1 artillery and 1 infantry moved from Archangel to Novgorod
 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
 1 mech_infantry moved from Bryansk to Novgorod
 1 armour moved from Bryansk to Eastern Poland
 2 mech_infantrys moved from Ukraine to Eastern Poland
 3 fighters moved from Russia to Eastern Poland
 1 infantry moved from Bessarabia to Romania
 1 artillery moved from Bessarabia to Romania
 2 armour, 2 artilleries and 2 mech_infantrys moved from Bessarabia to Eastern Poland
 1 bomber moved from Russia to Romania
 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Suiyuyan to Hopei
 Chinese take Hopei from Japanese
 1 infantry moved from Shensi to Kweichow
 Chinese take Kweichow from Japanese
 1 infantry moved from Shensi to Szechwan
 Chinese take Szechwan from Japanese
 2 infantry moved from Kansu to Shensi
 2 infantry moved from Kansu to Tsinghai
 2 infantry moved from Kansu to Suiyuyan
 3 infantry moved from Volgograd to Kazakhstan
 1 fighter moved from Kansu to KazakhstanCombat - Russians 
 Battle in Kazakhstan
 Russians attack with 1 fighter and 3 infantry
 Japanese defend with 2 artilleries and 1 infantry
 Japanese win with 1 artillery remaining. Battle score for attacker is -12
 Casualties for Russians: 1 fighter and 3 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Eastern Poland
 Russians attack with 3 armour, 2 artilleries, 3 fighters and 4 mech_infantrys
 Germans defend with 8 armour
 Russians win, taking Eastern Poland from Germans with 3 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 32
 Casualties for Germans: 8 armour
 Casualties for Russians: 4 mech_infantrys
 Battle in Romania
 Russians attack with 1 artillery, 1 bomber and 1 infantry
 Germans defend with 1 armour
 Russians win, taking Romania from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Novgorod
 Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians 
 2 aaGuns moved from Bryansk to Belarus
 3 infantry moved from Bryansk to Belarus
 6 infantry moved from Kansu to Novosibirsk
 4 infantry moved from Russia to Samara
 4 infantry moved from Russia to Bryansk
 1 armour and 3 mech_infantrys moved from Iraq to Egypt
 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
 2 fighters moved from Eastern Poland to Bryansk
 1 fighter moved from Eastern Poland to Bryansk
 1 bomber moved from Romania to Bryansk
 1 infantry moved from Ukraine to Bessarabia
 2 aaGuns moved from Kansu to NovosibirskPlace Units - Russians 
 1 armour and 2 mech_infantrys placed in Volgograd
 3 armour placed in Ukraine
 5 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 45 PUs; end with 45 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs




 
		 
		






