G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 fighter moved from Northern Italy to Greece
                2 fighters moved from Northern Italy to Greece
                1 fighter moved from Northern Italy to Western Germany
                4 armour moved from Holland Belgium to Germany
                5 infantry moved from Germany to Poland
                5 armour moved from Germany to Poland
                2 artilleries moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Romania
                3 tactical_bombers moved from Northern Italy to Western Germany
                2 infantry moved from Norway to Finland
                2 artilleries moved from Norway to Finland
                4 bombers moved from Western Germany to 98 Sea Zone
                3 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 3 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 1 armour, 3 fighters and 6 infantry in Greece, round 2 :  3/0 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 1 armour, 3 fighters and 5 infantry in Greece, round 3 :  3/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    French defend with 1 destroyer
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 2 :  3/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                3 fighters moved from Greece to Southern Italy
                4 bombers moved from 98 Sea Zone to Southern Italy
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
        Romania : 2 artilleries and 6 infantry
        Poland : 1 aaGun, 8 armour, 1 artillery and 14 infantry
        Germany : 2 aaGuns, 8 armour and 1 factory_major
        Holland Belgium : 1 aaGun
        Southern Italy : 4 bombers, 3 fighters and 1 tactical_bomber
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 5 infantry
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 2 artilleries and 11 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 36 / 37
        Japanese : 35 / 36
        Americans : 52 / 54
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 20
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Neutral_Allies Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsagaan Olom to Suiyuyan
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                5 infantry moved from Jehol to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Yunnan
                6 infantry moved from Kweichow to Yunnan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Korea to Sakha
                      Japanese take Sakha from Russians
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries moved from Amur to Manchuria
                2 mech_infantrys moved from Korea to Jehol
                3 tactical_bombers moved from Kwangsi to Hunan
                2 bombers moved from Kwangsi to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Szechwan
                1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 36 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Japan to Hunan
                2 bombers moved from Hunan to Kansu
                1 fighter moved from Jehol to Kansu
                6 infantry moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Japan to Hunan

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 fighter
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 1 fighter in Kansu, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 infantry and 2 mech_infantrys placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
                EDIT: Adding units owned by Japanese to Szechwan: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
                EDIT: Adding units owned by Japanese to Kweichow: 2 bombers and 2 fighters
                EDIT: Removing units owned by Japanese from Hunan: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Korea : 1 aaGun and 1 factory_minor
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Jehol : 1 flag, 4 infantry and 2 mech_infantrys
        Siam : 1 infantry
        Manchuria : 1 flag, 2 artilleries
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 15 infantry
        Kweichow : 1 flag, 2 bombers and 2 fighters
        Hunan : 1 flag, 1 artillery, 2 fighters and 7 tactical_bombers
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 5 infantry
        Sakha : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 33 / 36
        Japanese : 40 / 40
        Americans : 52 / 54
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 20
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Americans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Central United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
                EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                8 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 15 infantry
                    British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 artilleries and 15 infantry
                    Casualties for British: 10 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns moved from Burma to India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
                1 battleship moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt

    Place Units - British
                3 fighters placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  0/2 hits
                        Germans roll dice for 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  7/11 hits
                        5 infantry owned by the French, 5 infantry owned by the Germans, 1 aaGun owned by the French and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 6 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 :  5/11 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  4/6 hits
                        1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 1 armour owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in France, round 4 :  6/7 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 :  1/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 :  3/7 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 4 :  1/6 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 3 :  2/2 hits
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 :  4/4 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from 113 Sea Zone to Norway
                11 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 fighter moved from France to Western Germany
                1 tactical_bomber moved from France to Western Germany

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 4 armour and 1 factory_minor
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 4 tactical_bombers
        Romania : 1 armour and 1 infantry
        Poland : 1 armour, 3 artilleries and 14 infantry
        Germany : 3 aaGuns and 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 1 tactical_bomber
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Finland : 1 flag, 5 infantry
        111 Sea Zone : 1 battleship and 2 submarines

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 32 times
                3 was rolled 25 times
                4 was rolled 22 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.287
            Median : 3.000
            Variance : 1.555
            Standard Deviation : 1.247
            Total rolls : 129

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Germans Combat
                1 was rolled 10 times
                2 was rolled 21 times
                3 was rolled 17 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.329
            Median : 3.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 85

    French Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Archangel to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 bomber and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                1 artillery moved from Kiangsu to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Anhwe
                1 fighter moved from Formosa to Kiangsi
                1 tactical_bomber moved from Manchuria to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Korea to Anhwe
                2 fighters moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to Anhwe
                3 infantry moved from Korea to Manchuria
                1 artillery moved from Manchuria to Jehol
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Kiangsi to Hunan
                1 tactical_bomber moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Japan to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter could not land in Kweichow and was removed
                2 tactical_bombers could not land in Anhwe and were removed
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Anhwe
                2 tactical_bombers moved from Kweichow to Anhwe
                1 fighter moved from Hunan to Kwangsi
                2 tactical_bombers moved from Anhwe to Kiangsu
                6 fighters moved from Anhwe to Kiangsu
                1 aaGun moved from Manchuria to Korea
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery and 3 infantry
        Siam : 1 infantry
        Manchuria : 1 flag, 6 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        19 Sea Zone : 1 battleship and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 36 / 37
        Japanese : 33 / 33
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.581
            Median : 4.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 4.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Americans

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